package WayofTime.bloodmagic.block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.tile.TileDemonPylon; public class BlockDemonPylon extends BlockContainer { public BlockDemonPylon() { super(Material.rock); setUnlocalizedName(Constants.Mod.MODID + ".demonPylon"); setRegistryName(Constants.BloodMagicBlock.DEMON_PYLON.getRegName()); setCreativeTab(BloodMagic.tabBloodMagic); setHardness(2.0F); setResistance(5.0F); setHarvestLevel("pickaxe", 0); // setBlockBounds(0.3F, 0F, 0.3F, 0.72F, 1F, 0.72F); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() { return false; } @Override public boolean isVisuallyOpaque() { return false; } @Override public int getRenderType() { return 3; } @Override public TileEntity createNewTileEntity(World world, int meta) { return new TileDemonPylon(); } }