package WayofTime.bloodmagic.block; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.World; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode; public class BlockMasterRoutingNode extends BlockRoutingNode { public BlockMasterRoutingNode() { super(); setUnlocalizedName(Constants.Mod.MODID + ".masterRouting"); setRegistryName(Constants.BloodMagicBlock.MASTER_ROUTING_NODE.getRegName()); setCreativeTab(BloodMagic.tabBloodMagic); setHardness(2.0F); setResistance(5.0F); setHarvestLevel("pickaxe", 2); } @Override public int getRenderType() { return 3; } @Override public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileMasterRoutingNode(); } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) { if (world.getTileEntity(pos) instanceof TileMasterRoutingNode) { player.openGui(BloodMagic.instance, Constants.Gui.MASTER_ROUTING_NODE_GUI, world, pos.getX(), pos.getY(), pos.getZ()); } return true; } }