package WayofTime.bloodmagic.ritual; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.ritual.*; import WayofTime.bloodmagic.api.util.helper.PlayerHelper; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import java.util.ArrayList; public class RitualContainment extends Ritual { public static final String CONTAINMENT_RANGE = "containmentRange"; public RitualContainment() { super("ritualContainment", 0, 2000, "ritual." + Constants.Mod.MODID + ".containmentRitual"); addBlockRange(CONTAINMENT_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-3, 0, -3), 7)); setMaximumVolumeAndDistanceOfRange(CONTAINMENT_RANGE, 0, 10, 10); } @Override public void performRitual(IMasterRitualStone masterRitualStone) { World world = masterRitualStone.getWorldObj(); int currentEssence = masterRitualStone.getOwnerNetwork().getCurrentEssence(); if (currentEssence < getRefreshCost()) { masterRitualStone.getOwnerNetwork().causeNausea(); return; } AreaDescriptor containmentRange = getBlockRange(CONTAINMENT_RANGE); for (EntityLivingBase entity : world.getEntitiesWithinAABB(EntityLivingBase.class, containmentRange.getAABB(masterRitualStone.getBlockPos()))) { if (entity instanceof EntityPlayer && (((EntityPlayer) entity).capabilities.isCreativeMode || PlayerHelper.getUUIDFromPlayer((EntityPlayer) entity).toString().equals(masterRitualStone.getOwner()))) continue; double xDif = entity.posX - (masterRitualStone.getBlockPos().getX() + 0.5); double yDif = entity.posY - (masterRitualStone.getBlockPos().getY() + 2.5); double zDif = entity.posZ - (masterRitualStone.getBlockPos().getZ() + 0.5); entity.motionX = -0.05 * xDif; entity.motionY = -0.05 * yDif; entity.motionZ = -0.05 * zDif; entity.fallDistance = 0; } } @Override public int getRefreshTime() { return 1; } @Override public int getRefreshCost() { return 1; } @Override public ArrayList getComponents() { ArrayList components = new ArrayList(); this.addParallelRunes(components, 1, 0, EnumRuneType.EARTH); this.addCornerRunes(components, 2, 0, EnumRuneType.EARTH); this.addParallelRunes(components, 1, 5, EnumRuneType.EARTH); this.addCornerRunes(components, 2, 5, EnumRuneType.EARTH); return components; } @Override public Ritual getNewCopy() { return new RitualContainment(); } }