package WayofTime.bloodmagic.ritual; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.network.SoulNetwork; import WayofTime.bloodmagic.api.ritual.*; import WayofTime.bloodmagic.api.util.helper.NetworkHelper; import WayofTime.bloodmagic.tile.TileAltar; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import java.util.ArrayList; import java.util.List; public class RitualFeatheredKnife extends Ritual { public static final String ALTAR_RANGE = "altar"; public static final String DAMAGE_RANGE = "damage"; public static final int SACRIFICE_AMOUNT = 100; public BlockPos altarOffsetPos = new BlockPos(0, 0, 0); //TODO: Save! public RitualFeatheredKnife() { super("ritualFeatheredKnife", 0, 25000, "ritual." + Constants.Mod.MODID + ".featheredKnifeRitual"); addBlockRange(ALTAR_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-5, -10, -5), 11, 21, 11)); addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-15, -20, -15), 31, 41, 31)); setMaximumVolumeAndDistanceOfRange(ALTAR_RANGE, 0, 10, 15); setMaximumVolumeAndDistanceOfRange(DAMAGE_RANGE, 0, 15, 15); } @Override public void performRitual(IMasterRitualStone masterRitualStone) { World world = masterRitualStone.getWorldObj(); SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner()); int currentEssence = network.getCurrentEssence(); if (currentEssence < getRefreshCost()) { network.causeNauseaToPlayer(); return; } BlockPos pos = masterRitualStone.getBlockPos(); int maxEffects = currentEssence / getRefreshCost(); int totalEffects = 0; BlockPos altarPos = pos.add(altarOffsetPos); TileEntity tile = world.getTileEntity(altarPos); AreaDescriptor altarRange = getBlockRange(ALTAR_RANGE); if (!altarRange.isWithinArea(altarOffsetPos) || !(tile instanceof TileAltar)) { for (BlockPos newPos : altarRange.getContainedPositions(pos)) { TileEntity nextTile = world.getTileEntity(newPos); if (nextTile instanceof TileAltar) { tile = nextTile; altarOffsetPos = newPos.subtract(pos); altarRange.resetCache(); break; } } } if (tile instanceof TileAltar) { TileAltar tileAltar = (TileAltar) tile; AreaDescriptor damageRange = getBlockRange(DAMAGE_RANGE); AxisAlignedBB range = damageRange.getAABB(pos); List entities = world.getEntitiesWithinAABB(EntityPlayer.class, range); for (EntityLivingBase player : entities) { float health = player.getHealth(); if (health > 6) { player.setHealth(health - 1); tileAltar.sacrificialDaggerCall(SACRIFICE_AMOUNT, false); totalEffects++; if (totalEffects >= maxEffects) { break; } } } } network.syphon(getRefreshCost() * totalEffects); } @Override public int getRefreshTime() { return 20; } @Override public int getRefreshCost() { return 20; } @Override public ArrayList getComponents() { ArrayList components = new ArrayList(); this.addParallelRunes(components, 1, 0, EnumRuneType.DUSK); this.addParallelRunes(components, 2, -1, EnumRuneType.WATER); this.addCornerRunes(components, 1, -1, EnumRuneType.AIR); this.addOffsetRunes(components, 2, 4, -1, EnumRuneType.FIRE); this.addOffsetRunes(components, 2, 4, 0, EnumRuneType.EARTH); this.addOffsetRunes(components, 4, 3, 0, EnumRuneType.EARTH); this.addCornerRunes(components, 3, 0, EnumRuneType.AIR); return components; } @Override public Ritual getNewCopy() { return new RitualFeatheredKnife(); } }