package WayofTime.alchemicalWizardry.common.spell.simple; import java.util.Iterator; import java.util.List; import java.util.Random; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.Vec3; import net.minecraft.world.World; import WayofTime.alchemicalWizardry.common.PacketHandler; import WayofTime.alchemicalWizardry.common.entity.projectile.WindGustProjectile; import WayofTime.alchemicalWizardry.common.items.EnergyItems; import cpw.mods.fml.common.network.PacketDispatcher; import cpw.mods.fml.common.network.Player; public class SpellWindGust extends HomSpell { Random itemRand = new Random(); public SpellWindGust() { super(); this.setEnergies(300, 400, 300, 500); //this.setCreativeTab(CreativeTabs.tabMisc); } @Override public ItemStack onOffensiveRangedRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer); if (par3EntityPlayer.isSneaking()) { return par1ItemStack; } if (!par3EntityPlayer.capabilities.isCreativeMode) { EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveRangedEnergy()); } par2World.playSoundAtEntity(par3EntityPlayer, "random.fizz", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F)); if (!par2World.isRemote) { //par2World.spawnEntityInWorld(new EnergyBlastProjectile(par2World, par3EntityPlayer, damage)); par2World.spawnEntityInWorld(new WindGustProjectile(par2World, par3EntityPlayer, 8)); } return par1ItemStack; } @Override public ItemStack onOffensiveMeleeRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer); if (par3EntityPlayer.isSneaking()) { return par1ItemStack; } if (!par3EntityPlayer.capabilities.isCreativeMode) { EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getOffensiveMeleeEnergy()); } int distance = 3; double yaw = par3EntityPlayer.rotationYaw / 180 * Math.PI; double pitch = par3EntityPlayer.rotationPitch / 180 * Math.PI; double xCoord = par3EntityPlayer.posX + Math.sin(yaw) * Math.cos(pitch) * (-distance); double yCoord = par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance; double zCoord = par3EntityPlayer.posZ + Math.cos(yaw) * Math.cos(pitch) * distance; float d0 = 0.5f; AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB(par3EntityPlayer.posX - 0.5 + Math.sin(yaw) * Math.cos(pitch) * (-distance), par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance, par3EntityPlayer.posZ - 0.5 + Math.cos(yaw) * Math.cos(pitch) * distance, par3EntityPlayer.posX + Math.sin(yaw) * Math.cos(pitch) * (-distance) + 0.5, par3EntityPlayer.posY + par3EntityPlayer.getEyeHeight() + Math.sin(-pitch) * distance + 1, par3EntityPlayer.posZ + Math.cos(yaw) * Math.cos(pitch) * distance + 0.5).expand(d0, d0, d0); //axisalignedbb.maxY = (double)this.worldObj.getHeight(); List list = par3EntityPlayer.worldObj.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb); Iterator iterator = list.iterator(); while (iterator.hasNext()) { EntityLivingBase entityLiving = (EntityLivingBase)iterator.next(); if (entityLiving instanceof EntityPlayer) { if (entityLiving.getEntityName().equals(par3EntityPlayer.getEntityName())) { continue; } } //entityLiving.setFire(50); //entityLiving.attackEntityFrom(DamageSource.causePlayerDamage(par3EntityPlayer), 5*i); //entityLiving.setVelocity(Math.sin(-yaw)*2, 2, Math.cos(yaw)*2); entityLiving.motionX = Math.sin(-yaw) * 2; entityLiving.motionY = 2; entityLiving.motionZ = Math.cos(yaw) * 2; //par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false); } //par2World.createExplosion(par3EntityPlayer, xCoord, yCoord, zCoord, (float)(1), false); for (int i = 0; i < 5; i++) { PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", xCoord + itemRand.nextFloat() - itemRand.nextFloat(), yCoord + itemRand.nextFloat() - itemRand.nextFloat(), zCoord + itemRand.nextFloat() - itemRand.nextFloat(), 1.0F, 1.0F, 1.0F)); } return par1ItemStack; } @Override public ItemStack onDefensiveRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer); if (par3EntityPlayer.isSneaking()) { return par1ItemStack; } if (!par3EntityPlayer.capabilities.isCreativeMode) { EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getDefensiveEnergy()); } int distance = 3; double yaw = par3EntityPlayer.rotationYaw / 180 * Math.PI; double pitch = par3EntityPlayer.rotationPitch / 180 * Math.PI; double wantedVelocity = 5; double xVel = Math.sin(yaw) * Math.cos(pitch) * (-wantedVelocity); double yVel = Math.sin(-pitch) * wantedVelocity; double zVel = Math.cos(yaw) * Math.cos(pitch) * wantedVelocity; Vec3 vec = par3EntityPlayer.getLookVec(); par3EntityPlayer.motionX = vec.xCoord * wantedVelocity; par3EntityPlayer.motionY = vec.yCoord * wantedVelocity; par3EntityPlayer.motionZ = vec.zCoord * wantedVelocity; PacketDispatcher.sendPacketToPlayer(PacketHandler.getPlayerVelocitySettingPacket(xVel, yVel, zVel), (Player)par3EntityPlayer); par2World.playSoundEffect((double)((float)par3EntityPlayer.posX + 0.5F), (double)((float)par3EntityPlayer.posY + 0.5F), (double)((float)par3EntityPlayer.posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (par2World.rand.nextFloat() - par2World.rand.nextFloat()) * 0.8F); par3EntityPlayer.fallDistance = 0; //par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false); double xCoord = par3EntityPlayer.posX; double yCoord = par3EntityPlayer.posY; double zCoord = par3EntityPlayer.posZ; for (int i = 0; i < 8; i++) { PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", xCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, yCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, zCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, 1.0F, 1.0F, 1.0F)); } return par1ItemStack; } @Override public ItemStack onEnvironmentalRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer); if (par3EntityPlayer.isSneaking()) { return par1ItemStack; } if (!par3EntityPlayer.capabilities.isCreativeMode) { EnergyItems.syphonAndDamageWhileInContainer(par1ItemStack, par3EntityPlayer, this.getEnvironmentalEnergy()); } int d0 = 3; AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double)par3EntityPlayer.posX, (double)par3EntityPlayer.posY, (double)par3EntityPlayer.posZ, (double)(par3EntityPlayer.posX + 1), (double)(par3EntityPlayer.posY + 2), (double)(par3EntityPlayer.posZ + 1)).expand(d0, d0, d0); //axisalignedbb.maxY = (double)this.worldObj.getHeight(); List list = par3EntityPlayer.worldObj.getEntitiesWithinAABB(EntityLivingBase.class, axisalignedbb); Iterator iterator = list.iterator(); double xCoord = par3EntityPlayer.posX; double yCoord = par3EntityPlayer.posY; double zCoord = par3EntityPlayer.posZ; double wantedVel = 2; while (iterator.hasNext()) { EntityLivingBase entityLiving = (EntityLivingBase)iterator.next(); if (entityLiving instanceof EntityPlayer) { if (entityLiving.getEntityName().equals(par3EntityPlayer.getEntityName())) { continue; } } double posXDif = entityLiving.posX - par3EntityPlayer.posX; double posYDif = entityLiving.posY - par3EntityPlayer.posY + 1; double posZDif = entityLiving.posZ - par3EntityPlayer.posZ; double distance2 = Math.pow(posXDif, 2) + Math.pow(posYDif, 2) + Math.pow(posZDif, 2); double distance = Math.sqrt(distance2); //entityLiving.setVelocity(posXDif*wantedVel/distance, posYDif*wantedVel/distance, posZDif*wantedVel/distance); entityLiving.motionX = posXDif * wantedVel / distance; entityLiving.motionY = posYDif * wantedVel / distance; entityLiving.motionZ = posZDif * wantedVel / distance; //entityLiving.setFire(50); //entityLiving.attackEntityFrom(DamageSource.causePlayerDamage(par3EntityPlayer), 5*i); //par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false); } //par2World.createExplosion(par3EntityPlayer, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, (float)(2), false); for (int i = 0; i < 20; i++) { PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 30, par2World.provider.dimensionId, PacketHandler.getCustomParticlePacket("mobSpell", xCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, yCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, zCoord + (itemRand.nextFloat() - itemRand.nextFloat()) * 3, 1.0F, 1.0F, 1.0F)); } return par1ItemStack; } }