package WayofTime.alchemicalWizardry.common.rituals; import WayofTime.alchemicalWizardry.common.tileEntity.TEMasterStone; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.server.MinecraftServer; import net.minecraft.world.World; import cpw.mods.fml.common.network.PacketDispatcher; public abstract class RitualEffect { public abstract void performEffect(TEMasterStone ritualStone); public abstract int getCostPerRefresh(); public int getInitialCooldown() { return 0; } }