package WayofTime.alchemicalWizardry.common.renderer.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelWritingTable extends ModelBase { //fields ModelRenderer base; ModelRenderer support; ModelRenderer appendage1; ModelRenderer appendage2; ModelRenderer appendage3; ModelRenderer appendage4; ModelRenderer appendage5; ModelRenderer outputPad; ModelRenderer input1; ModelRenderer input5; ModelRenderer input4; ModelRenderer input3; ModelRenderer Shape1; public ModelWritingTable() { textureWidth = 64; textureHeight = 64; base = new ModelRenderer(this, 0, 0); base.addBox(0F, 0F, 0F, 16, 2, 16); base.setRotationPoint(-8F, 22F, -8F); base.setTextureSize(64, 32); base.mirror = true; setRotation(base, 0F, 0F, 0F); support = new ModelRenderer(this, 0, 0); support.addBox(0F, 0F, 0F, 2, 12, 2); support.setRotationPoint(-1F, 10F, -1F); support.setTextureSize(64, 32); support.mirror = true; setRotation(support, 0F, 0F, 0F); appendage1 = new ModelRenderer(this, 48, 0); appendage1.addBox(1F, 0F, 0F, 7, 11, 0); appendage1.setRotationPoint(0F, 10F, 0F); appendage1.setTextureSize(64, 32); appendage1.mirror = true; setRotation(appendage1, 0F, 0F, 0F); appendage2 = new ModelRenderer(this, 48, 0); appendage2.addBox(1F, 0F, 0F, 7, 11, 0); appendage2.setRotationPoint(0F, 10F, 0F); appendage2.setTextureSize(64, 32); appendage2.mirror = true; setRotation(appendage2, 0F, ((float)Math.PI * 2F / 5F), 0F); appendage3 = new ModelRenderer(this, 48, 0); appendage3.addBox(1F, 0F, 0F, 7, 11, 0); appendage3.setRotationPoint(0F, 10F, 0F); appendage3.setTextureSize(64, 32); appendage3.mirror = true; setRotation(appendage3, 0F, 2.513274F, 0F); appendage4 = new ModelRenderer(this, 48, 0); appendage4.addBox(1F, 0F, 0F, 7, 11, 0); appendage4.setRotationPoint(0F, 10F, 0F); appendage4.setTextureSize(64, 32); appendage4.mirror = true; setRotation(appendage4, 0F, -2.513274F, 0F); appendage5 = new ModelRenderer(this, 48, 0); appendage5.addBox(1F, 0F, 0F, 7, 11, 0); appendage5.setRotationPoint(0F, 10F, 0F); appendage5.setTextureSize(64, 32); appendage5.mirror = true; setRotation(appendage5, 0F, -((float)Math.PI * 2F / 5F), 0F); outputPad = new ModelRenderer(this, 0, 20); outputPad.addBox(0F, 0F, 0F, 4, 1, 4); outputPad.setRotationPoint(-2F, 9F, -2F); outputPad.setTextureSize(64, 64); outputPad.mirror = true; setRotation(outputPad, 0F, 0F, 0F); input1 = new ModelRenderer(this, 0, 20); input1.addBox(4F, 0F, -2F, 4, 1, 4); input1.setRotationPoint(0F, 21F, 0F); input1.setTextureSize(64, 64); input1.mirror = true; setRotation(input1, 0F, 0F, 0F); input5 = new ModelRenderer(this, 0, 20); input5.addBox(0F, 0F, 0F, 4, 1, 4); input5.setRotationPoint(0F, 21F, -8F); input5.setTextureSize(64, 64); input5.mirror = true; setRotation(input5, 0F, 0F, 0F); input4 = new ModelRenderer(this, 0, 20); input4.addBox(-7F, 0F, -6F, 4, 1, 4); input4.setRotationPoint(0F, 21F, 0F); input4.setTextureSize(64, 64); input4.mirror = true; setRotation(input4, 0F, 0F, 0F); input3 = new ModelRenderer(this, 0, 20); input3.addBox(-7F, 0F, 2F, 4, 1, 4); input3.setRotationPoint(0F, 21F, 0F); input3.setTextureSize(64, 64); input3.mirror = true; setRotation(input3, 0F, 0F, 0F); Shape1 = new ModelRenderer(this, 0, 20); Shape1.addBox(0F, 0F, 4F, 4, 1, 4); Shape1.setRotationPoint(0F, 21F, 0F); Shape1.setTextureSize(64, 64); Shape1.mirror = true; setRotation(Shape1, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); base.render(f5); support.render(f5); appendage1.render(f5); appendage2.render(f5); appendage3.render(f5); appendage4.render(f5); appendage5.render(f5); outputPad.render(f5); input1.render(f5); input5.render(f5); input4.render(f5); input3.render(f5); Shape1.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }