package WayofTime.bloodmagic.livingArmour.downgrade; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.livingArmour.ILivingArmour; import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade; public class LivingArmourUpgradeCrippledArm extends LivingArmourUpgrade { public static final int[] costs = new int[] { -150 }; public LivingArmourUpgradeCrippledArm(int level) { super(level); } @Override public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour) { } @Override public String getUniqueIdentifier() { return Constants.Mod.MODID + ".upgrade.crippledArm"; } @Override public int getMaxTier() { return 1; } @Override public int getCostOfUpgrade() { return costs[this.level]; } @Override public void writeToNBT(NBTTagCompound tag) { } @Override public void readFromNBT(NBTTagCompound tag) { } @Override public String getUnlocalizedName() { return tooltipBase + "crippledArm"; } }