package WayofTime.bloodmagic.api.iface; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; /** * Implement this interface on any Item that can be bound to a player. */ public interface IBindable { /** * Called when the player attempts to bind the item. * * @param player * - The Player attempting to bind the item * @param stack * - The ItemStack to attempt binding * * @return If binding was successful. */ boolean onBind(EntityPlayer player, ItemStack stack); }