# Blender MTL File: 'CrystalEdited.blend' # Material Count: 1 newmtl Material.001 #Ns 0 Ka 0.000000 0.000000 0.000000 Kd 0.8 0.8 0.8 #Ks 0.8 0.8 0.8 d 1 #illum 2 map_Kd crystal