package WayofTime.alchemicalWizardry.common.renderer.mob; import WayofTime.alchemicalWizardry.common.entity.mob.EntityShade; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; public class RenderShade extends RenderLiving { private static final ResourceLocation field_110833_a = new ResourceLocation("alchemicalwizardry", "textures/models/ShadeMob.png"); //refers to:YourMod/modelsTextureFile/optionalFile/yourTexture.png public RenderShade(ModelBase par1ModelBase, float par2) { super(par1ModelBase, par2); } public ResourceLocation func_110832_a(EntityShade par1EntityShade) { return field_110833_a; } public ResourceLocation getEntityTexture(Entity par1Entity) { return this.func_110832_a((EntityShade) par1Entity); } }