package WayofTime.alchemicalWizardry.common.bloodAltarUpgrade; public class AltarComponent { private int x; private int y; private int z; private int blockID; private int metadata; private boolean isBloodRune; private boolean isUpgradeSlot; public AltarComponent(int x, int y, int z, int blockID, int metadata, boolean isBloodRune, boolean isUpgradeSlot) { this.x = x; this.y = y; this.z = z; this.blockID = blockID; this.metadata = metadata; this.isBloodRune = isBloodRune; this.isUpgradeSlot = isUpgradeSlot; } public int getX() { return x; } public int getY() { return y; } public int getZ() { return z; } public int getBlockID() { return blockID; } public int getMetadata() { return metadata; } public boolean isBloodRune() { return isBloodRune; } public boolean isUpgradeSlot() { return isUpgradeSlot; } }