package WayofTime.alchemicalWizardry.common.rituals; import java.util.ArrayList; import java.util.List; import net.minecraft.block.Block; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.server.MinecraftServer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import WayofTime.alchemicalWizardry.ModBlocks; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; public class RitualEffectCrushing extends RitualEffect { @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); World worldSave = MinecraftServer.getServer().worldServers[0]; LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner); if (data == null) { data = new LifeEssenceNetwork(owner); worldSave.setItemData(owner, data); } int currentEssence = data.currentEssence; World world = ritualStone.getWorld(); if (world.getWorldTime() % 40 != 20) { return; } int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); TileEntity tile = world.getTileEntity(x, y + 1, z); IInventory tileEntity; if (tile instanceof IInventory) { tileEntity = (IInventory) tile; } else { return; } if (tileEntity.getSizeInventory() <= 0) { return; } boolean isSilkTouch = this.isSilkTouch(world, x, y, z); int fortuneLevel = this.getFortuneLevel(world, x, y, z); if (currentEssence < this.getCostPerRefresh()) { EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner); if (entityOwner == null) { return; } entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80)); } else { //boolean flag = false; for (int j = -3; j < 0; j++) { for (int i = -1; i <= 1; i++) { for (int k = -1; k <= 1; k++) { Block block = world.getBlock(x + i, y + j, z + k); int meta = world.getBlockMetadata(x + i, y + j, z + k); if (block != null && !world.isAirBlock(x + i, y + j, z + k)) { if ((block.equals(ModBlocks.ritualStone) || block.equals(ModBlocks.blockMasterStone))) { continue; } if(isSilkTouch && block.canSilkHarvest(world, null, x + i, y + j, z + k, meta)) { int invSize = tileEntity.getSizeInventory(); ItemStack item = new ItemStack(block,1,meta); ItemStack copyStack = item.copyItemStack(item); for (int n = 0; n < invSize; n++) { if (tileEntity.isItemValidForSlot(n, copyStack) && copyStack.stackSize != 0) { ItemStack itemStack = tileEntity.getStackInSlot(n); if (itemStack == null) { tileEntity.setInventorySlotContents(n, item); copyStack.stackSize = 0; } else { if (itemStack.getItem().equals(copyStack.getItem()) && itemStack.getItemDamage() == copyStack.getItemDamage()) { int itemSize = itemStack.stackSize; int copySize = copyStack.stackSize; int maxSize = itemStack.getMaxStackSize(); if (copySize + itemSize < maxSize) { copyStack.stackSize = 0; itemStack.stackSize = itemSize + copySize; tileEntity.setInventorySlotContents(n, itemStack); } else { copyStack.stackSize = itemSize + copySize - maxSize; itemStack.stackSize = maxSize; } } } } } if (copyStack.stackSize > 0) { world.spawnEntityInWorld(new EntityItem(world, x + 0.4, y + 2, z + 0.5, copyStack)); //flag=true; } } else { ArrayList itemDropList = block.getDrops(world, x + i, y + j, z + k, meta, fortuneLevel); if (itemDropList != null) { int invSize = tileEntity.getSizeInventory(); for (ItemStack item : itemDropList) { ItemStack copyStack = item.copyItemStack(item); for (int n = 0; n < invSize; n++) { if (tileEntity.isItemValidForSlot(n, copyStack) && copyStack.stackSize != 0) { ItemStack itemStack = tileEntity.getStackInSlot(n); if (itemStack == null) { tileEntity.setInventorySlotContents(n, item); copyStack.stackSize = 0; } else { if (itemStack.getItem().equals(copyStack.getItem()) && itemStack.getItemDamage() == copyStack.getItemDamage()) { int itemSize = itemStack.stackSize; int copySize = copyStack.stackSize; int maxSize = itemStack.getMaxStackSize(); if (copySize + itemSize < maxSize) { copyStack.stackSize = 0; itemStack.stackSize = itemSize + copySize; tileEntity.setInventorySlotContents(n, itemStack); } else { copyStack.stackSize = itemSize + copySize - maxSize; itemStack.stackSize = maxSize; } } } } } if (copyStack.stackSize > 0) { world.spawnEntityInWorld(new EntityItem(world, x + 0.4, y + 2, z + 0.5, copyStack)); //flag=true; } } } } //if(flag) world.setBlockToAir(x + i, y + j, z + k); world.playSoundEffect(x + i, y + j, z + k, "mob.endermen.portal", 1.0F, 1.0F); data.currentEssence = currentEssence - this.getCostPerRefresh(); data.markDirty(); return; } } } } } } public boolean isSilkTouch(World world, int x, int y, int z) { int index = 0; for(int i=-2; i<=2; i++) { for(int j=-2; j<=2; j++) { int index1 = Math.abs(i); int index2 = Math.abs(j); if((index1 == 2 && (index2 == 2 || index2 == 1)) || (index1 == 1 && index2 == 2)) { Block block = world.getBlock(x + i, y + 1, z + j); if(block == Blocks.gold_block) { index++; } } } } return index>=12; } public int getFortuneLevel(World world, int x, int y, int z) { int index = 0; for(int i=-2; i<=2; i++) { for(int j=-2; j<=2; j++) { int index1 = Math.abs(i); int index2 = Math.abs(j); if((index1 == 2 && (index2 == 2 || index2 == 1)) || (index1 == 1 && index2 == 2)) { Block block = world.getBlock(x + i, y + 1, z + j); if(block == Blocks.emerald_block || block == Blocks.diamond_block) { index++; } } } } if(index>=12) { return 3; }else if(index>=8) { return 2; }else if(index>=4) { return 1; } return 0; } @Override public int getCostPerRefresh() { return 7; } @Override public List getRitualComponentList() { ArrayList crushingRitual = new ArrayList(); crushingRitual.add(new RitualComponent(0, 0, 1, RitualComponent.EARTH)); crushingRitual.add(new RitualComponent(1, 0, 0, RitualComponent.EARTH)); crushingRitual.add(new RitualComponent(0, 0, -1, RitualComponent.EARTH)); crushingRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.EARTH)); crushingRitual.add(new RitualComponent(2, 0, 0, RitualComponent.FIRE)); crushingRitual.add(new RitualComponent(0, 0, 2, RitualComponent.FIRE)); crushingRitual.add(new RitualComponent(-2, 0, 0, RitualComponent.FIRE)); crushingRitual.add(new RitualComponent(0, 0, -2, RitualComponent.FIRE)); crushingRitual.add(new RitualComponent(2, 0, 2, RitualComponent.DUSK)); crushingRitual.add(new RitualComponent(2, 0, -2, RitualComponent.DUSK)); crushingRitual.add(new RitualComponent(-2, 0, 2, RitualComponent.DUSK)); crushingRitual.add(new RitualComponent(-2, 0, -2, RitualComponent.DUSK)); crushingRitual.add(new RitualComponent(2, 1, 0, RitualComponent.AIR)); crushingRitual.add(new RitualComponent(-2, 1, 0, RitualComponent.AIR)); crushingRitual.add(new RitualComponent(0, 1, 2, RitualComponent.AIR)); crushingRitual.add(new RitualComponent(0, 1, -2, RitualComponent.AIR)); return crushingRitual; } }