package WayofTime.alchemicalWizardry.common.demonVillage; import net.minecraft.world.World; public class DemonCrosspath { private int xCoord; private int yLevel; private int zCoord; public DemonCrosspath(int xCoord, int yLevel, int zCoord) { this.xCoord = xCoord; this.yLevel = yLevel; this.zCoord = zCoord; } public void createCrosspath(World world) { } }