package WayofTime.bloodmagic.routing; import java.util.List; import net.minecraft.util.BlockPos; public interface IMasterRoutingNode extends IRoutingNode { public boolean isConnected(List path, BlockPos nodePos); public void addNodeToList(IRoutingNode node); public void addConnections(BlockPos pos, List connectionList); public void addConnection(BlockPos pos1, BlockPos pos2); public void removeConnection(BlockPos pos1, BlockPos pos2); }