package WayofTime.bloodmagic.registry; import net.minecraft.init.Blocks; import WayofTime.bloodmagic.ConfigHandler; import WayofTime.bloodmagic.api.BlockStack; import WayofTime.bloodmagic.api.registry.HarvestRegistry; import WayofTime.bloodmagic.api.registry.ImperfectRitualRegistry; import WayofTime.bloodmagic.api.registry.RitualRegistry; import WayofTime.bloodmagic.api.ritual.Ritual; import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual; import WayofTime.bloodmagic.item.alchemy.ItemCuttingFluid; import WayofTime.bloodmagic.ritual.RitualAltarBuilder; import WayofTime.bloodmagic.ritual.RitualAnimalGrowth; import WayofTime.bloodmagic.ritual.RitualArmourEvolve; import WayofTime.bloodmagic.ritual.RitualContainment; import WayofTime.bloodmagic.ritual.RitualCrushing; import WayofTime.bloodmagic.ritual.RitualCrystalHarvest; import WayofTime.bloodmagic.ritual.RitualExpulsion; import WayofTime.bloodmagic.ritual.RitualFeatheredKnife; import WayofTime.bloodmagic.ritual.RitualFelling; import WayofTime.bloodmagic.ritual.RitualForsakenSoul; import WayofTime.bloodmagic.ritual.RitualFullStomach; import WayofTime.bloodmagic.ritual.RitualGreenGrove; import WayofTime.bloodmagic.ritual.RitualHarvest; import WayofTime.bloodmagic.ritual.RitualInterdiction; import WayofTime.bloodmagic.ritual.RitualJumping; import WayofTime.bloodmagic.ritual.RitualLava; import WayofTime.bloodmagic.ritual.RitualMagnetic; import WayofTime.bloodmagic.ritual.RitualMeteor; import WayofTime.bloodmagic.ritual.RitualPlacer; import WayofTime.bloodmagic.ritual.RitualPortal; import WayofTime.bloodmagic.ritual.RitualPump; import WayofTime.bloodmagic.ritual.RitualRegeneration; import WayofTime.bloodmagic.ritual.RitualSpeed; import WayofTime.bloodmagic.ritual.RitualSuppression; import WayofTime.bloodmagic.ritual.RitualUpgradeRemove; import WayofTime.bloodmagic.ritual.RitualWater; import WayofTime.bloodmagic.ritual.RitualWellOfSuffering; import WayofTime.bloodmagic.ritual.RitualZephyr; import WayofTime.bloodmagic.ritual.harvest.HarvestHandlerPlantable; import WayofTime.bloodmagic.ritual.harvest.HarvestHandlerStem; import WayofTime.bloodmagic.ritual.harvest.HarvestHandlerTall; import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitualNight; import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitualRain; import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitualResistance; import WayofTime.bloodmagic.ritual.imperfect.ImperfectRitualZombie; public class ModRituals { public static Ritual waterRitual; public static Ritual lavaRitual; public static Ritual greenGroveRitual; public static Ritual jumpRitual; public static Ritual sufferingRitual; public static Ritual featheredKnifeRitual; public static Ritual regenerationRitual; public static Ritual animalGrowthRitual; public static Ritual harvestRitual; public static Ritual magneticRitual; public static Ritual crushingRitual; public static Ritual stomachRitual; public static Ritual interdictionRitual; public static Ritual containmentRitual; public static Ritual speedRitual; public static Ritual suppressionRitual; public static Ritual expulsionRitual; public static Ritual zephyrRitual; public static Ritual upgradeRemoveRitual; public static Ritual armourEvolveRitual; public static Ritual forsakenSoulRitual; public static Ritual crystalHarvestRitual; // public static Ritual cobblestoneRitual; public static Ritual placerRitual; public static Ritual fellingRitual; public static Ritual pumpRitual; public static Ritual altarBuilderRitual; public static Ritual portalRitual; public static Ritual meteorRitual; public static Ritual downgradeRitual; public static ImperfectRitual imperfectNight; public static ImperfectRitual imperfectRain; public static ImperfectRitual imperfectResistance; public static ImperfectRitual imperfectZombie; public static void initRituals() { waterRitual = new RitualWater(); RitualRegistry.registerRitual(waterRitual, ConfigHandler.ritualWater); lavaRitual = new RitualLava(); RitualRegistry.registerRitual(lavaRitual, ConfigHandler.ritualLava); greenGroveRitual = new RitualGreenGrove(); RitualRegistry.registerRitual(greenGroveRitual, ConfigHandler.ritualGreenGrove); jumpRitual = new RitualJumping(); RitualRegistry.registerRitual(jumpRitual, ConfigHandler.ritualJumping); sufferingRitual = new RitualWellOfSuffering(); RitualRegistry.registerRitual(sufferingRitual, ConfigHandler.ritualWellOfSuffering); featheredKnifeRitual = new RitualFeatheredKnife(); RitualRegistry.registerRitual(featheredKnifeRitual, ConfigHandler.ritualFeatheredKnife); regenerationRitual = new RitualRegeneration(); RitualRegistry.registerRitual(regenerationRitual, ConfigHandler.ritualRegeneration); animalGrowthRitual = new RitualAnimalGrowth(); RitualRegistry.registerRitual(animalGrowthRitual, ConfigHandler.ritualAnimalGrowth); harvestRitual = new RitualHarvest(); RitualRegistry.registerRitual(harvestRitual, ConfigHandler.ritualHarvest); initHarvestHandlers(); magneticRitual = new RitualMagnetic(); RitualRegistry.registerRitual(magneticRitual, ConfigHandler.ritualMagnetic); crushingRitual = new RitualCrushing(); RitualRegistry.registerRitual(crushingRitual, ConfigHandler.ritualCrushing); stomachRitual = new RitualFullStomach(); RitualRegistry.registerRitual(stomachRitual, ConfigHandler.ritualFullStomach); interdictionRitual = new RitualInterdiction(); RitualRegistry.registerRitual(interdictionRitual, ConfigHandler.ritualInterdiction); containmentRitual = new RitualContainment(); RitualRegistry.registerRitual(containmentRitual, ConfigHandler.ritualContainment); speedRitual = new RitualSpeed(); RitualRegistry.registerRitual(speedRitual, ConfigHandler.ritualSpeed); suppressionRitual = new RitualSuppression(); RitualRegistry.registerRitual(suppressionRitual, ConfigHandler.ritualSuppression); zephyrRitual = new RitualZephyr(); RitualRegistry.registerRitual(zephyrRitual, ConfigHandler.ritualZephyr); expulsionRitual = new RitualExpulsion(); RitualRegistry.registerRitual(expulsionRitual, ConfigHandler.ritualExpulsion); upgradeRemoveRitual = new RitualUpgradeRemove(); RitualRegistry.registerRitual(upgradeRemoveRitual, ConfigHandler.ritualUpgradeRemove); armourEvolveRitual = new RitualArmourEvolve(); RitualRegistry.registerRitual(armourEvolveRitual, ConfigHandler.ritualArmourEvolve); forsakenSoulRitual = new RitualForsakenSoul(); RitualRegistry.registerRitual(forsakenSoulRitual, ConfigHandler.ritualForsakenSoul); crystalHarvestRitual = new RitualCrystalHarvest(); RitualRegistry.registerRitual(crystalHarvestRitual, ConfigHandler.ritualCrystalHarvest); // cobblestoneRitual = new RitualCobblestone(); // RitualRegistry.registerRitual(cobblestoneRitual, ConfigHandler.cobblestoneRitual); placerRitual = new RitualPlacer(); RitualRegistry.registerRitual(placerRitual, ConfigHandler.placerRitual); fellingRitual = new RitualFelling(); RitualRegistry.registerRitual(fellingRitual, ConfigHandler.fellingRitual); pumpRitual = new RitualPump(); RitualRegistry.registerRitual(pumpRitual, ConfigHandler.pumpRitual); altarBuilderRitual = new RitualAltarBuilder(); RitualRegistry.registerRitual(altarBuilderRitual, ConfigHandler.altarBuilderRitual); portalRitual = new RitualPortal(); RitualRegistry.registerRitual(portalRitual, ConfigHandler.portalRitual); meteorRitual = new RitualMeteor(); RitualRegistry.registerRitual(meteorRitual, ConfigHandler.meteorRitual); // downgradeRitual = new RitualLivingArmourDowngrade(); // RitualRegistry.registerRitual(downgradeRitual, ConfigHandler.downgradeRitual); RitualCrushing.registerCuttingFluid(ItemCuttingFluid.getStack(ItemCuttingFluid.BASIC), 250, 0.5); RitualCrushing.registerCuttingFluid(ItemCuttingFluid.getStack(ItemCuttingFluid.EXPLOSIVE), 25, 0.05); } public static void initImperfectRituals() { imperfectNight = new ImperfectRitualNight(); ImperfectRitualRegistry.registerRitual(imperfectNight, ConfigHandler.imperfectRitualNight); imperfectRain = new ImperfectRitualRain(); ImperfectRitualRegistry.registerRitual(imperfectRain, ConfigHandler.imperfectRitualRain); imperfectResistance = new ImperfectRitualResistance(); ImperfectRitualRegistry.registerRitual(imperfectResistance, ConfigHandler.imperfectRitualResistance); imperfectZombie = new ImperfectRitualZombie(); ImperfectRitualRegistry.registerRitual(imperfectZombie, ConfigHandler.imperfectRitualZombie); } public static void initHarvestHandlers() { HarvestRegistry.registerRangeAmplifier(new BlockStack(Blocks.DIAMOND_BLOCK), 15); HarvestRegistry.registerRangeAmplifier(new BlockStack(Blocks.GOLD_BLOCK), 10); HarvestRegistry.registerRangeAmplifier(new BlockStack(Blocks.IRON_BLOCK), 6); HarvestRegistry.registerHandler(new HarvestHandlerPlantable()); HarvestRegistry.registerHandler(new HarvestHandlerTall()); HarvestRegistry.registerHandler(new HarvestHandlerStem()); } }