package WayofTime.bloodmagic.api.soul; import net.minecraft.item.ItemStack; public interface ISoul { public double getSouls(ItemStack soulStack); public void setSouls(ItemStack soulStack, double souls); /** * Drains the souls from the soulStack. If all of the souls are drained, the * soulStack will be removed. * * @param soulStack * @param drainAmount * @return The number of souls drained. */ public double drainSouls(ItemStack soulStack, double drainAmount); /** * Creates a new ItemStack with the specified number of souls. * Implementation should respect the number requested. * * @param meta * @param number * @return */ public ItemStack createSoul(int meta, double number); }