package WayofTime.bloodmagic.item.armour; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Map.Entry; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; import net.minecraft.world.World; import net.minecraftforge.common.ISpecialArmor; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade; import WayofTime.bloodmagic.livingArmour.LivingArmour; import WayofTime.bloodmagic.registry.ModItems; import WayofTime.bloodmagic.util.helper.TextHelper; import com.google.common.collect.Multimap; public class ItemLivingArmour extends ItemArmor implements ISpecialArmor { public static String[] names = { "helmet", "chest", "legs", "boots" }; //TODO: Save/delete cache periodically. public static Map armourMap = new HashMap(); public ItemLivingArmour(int armorType) { super(ItemArmor.ArmorMaterial.IRON, 0, armorType); setUnlocalizedName(Constants.Mod.MODID + ".livingArmour."); setMaxDamage(250); setCreativeTab(BloodMagic.tabBloodMagic); } @Override public ArmorProperties getProperties(EntityLivingBase player, ItemStack stack, DamageSource source, double damage, int slot) { double armourReduction = 0.0; double damageAmount = 0.25; if (this == ModItems.livingArmourBoots || this == ModItems.livingArmourHelmet) { damageAmount = 3f / 25f; } else if (this == ModItems.livingArmourLegs) { damageAmount = 6f / 25f; } else if (this == ModItems.livingArmourChest) { damageAmount = 0.52; } double armourPenetrationReduction = 0; int maxAbsorption = 100000; if (source.equals(DamageSource.drown)) { return new ArmorProperties(-1, 0, 0); } if (source.equals(DamageSource.outOfWorld)) { return new ArmorProperties(-1, 0, 0); } if (this == ModItems.livingArmourChest) { armourReduction = 0.32 / 0.52; // This values puts it at about iron level ItemStack helmet = player.getEquipmentInSlot(4); ItemStack leggings = player.getEquipmentInSlot(2); ItemStack boots = player.getEquipmentInSlot(1); if (helmet == null || leggings == null || boots == null) { damageAmount *= (armourReduction); return new ArmorProperties(-1, damageAmount, maxAbsorption); } if (helmet.getItem() instanceof ItemLivingArmour && leggings.getItem() instanceof ItemLivingArmour && boots.getItem() instanceof ItemLivingArmour) { double remainder = 1; // Multiply this number by the armour upgrades for protection if (armourMap.containsKey(stack)) { LivingArmour armour = armourMap.get(stack); if (armour != null) { for (Entry entry : armour.upgradeMap.entrySet()) { LivingArmourUpgrade upgrade = entry.getValue(); remainder *= (1 - upgrade.getArmourProtection(source)); } } } armourReduction = armourReduction + (1 - remainder) * (1 - armourReduction); damageAmount *= (armourReduction); if (source.isUnblockable()) { return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption); } return new ArmorProperties(-1, damageAmount, maxAbsorption); } } else { if (source.isUnblockable()) { return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption); } return new ArmorProperties(-1, damageAmount, maxAbsorption); } return new ArmorProperties(-1, 0, 0); } @Override public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot) { if (armor.getItem() == ModItems.livingArmourHelmet) { return 3; } if (armor.getItem() == ModItems.livingArmourChest) { return 8; } if (armor.getItem() == ModItems.livingArmourLegs) { return 6; } if (armor.getItem() == ModItems.livingArmourBoots) { return 3; } return 5; } @Override public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot) { return; // Armour shouldn't get damaged... for now } @Override @SideOnly(Side.CLIENT) public void addInformation(ItemStack stack, EntityPlayer player, List tooltip, boolean advanced) { if (this == ModItems.livingArmourChest) { LivingArmour armour = getLivingArmour(stack); for (Entry entry : armour.upgradeMap.entrySet()) { LivingArmourUpgrade upgrade = entry.getValue(); if (upgrade != null) { tooltip.add(TextHelper.localize(upgrade.getUnlocalizedName()) + " " + TextHelper.localize("tooltip.BloodMagic.livingArmour.upgrade.level", (upgrade.getUpgradeLevel() + 1))); } } } super.addInformation(stack, player, tooltip, advanced); } @Override public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type) { if (this == ModItems.livingArmourChest || this == ModItems.livingArmourHelmet || this == ModItems.livingArmourBoots) { return "bloodmagic:models/armor/boundArmour_layer_1.png"; } if (this == ModItems.livingArmourLegs) { return "bloodmagic:models/armor/boundArmour_layer_2.png"; } else { return null; } } @Override public void onArmorTick(World world, EntityPlayer player, ItemStack stack) { super.onArmorTick(world, player, stack); if (world.isRemote) { return; } if (this == ModItems.livingArmourChest) { if (!armourMap.containsKey(stack)) { armourMap.put(stack, getLivingArmour(stack)); } LivingArmour armour = armourMap.get(stack); armour.onTick(world, player); setLivingArmour(stack, armour, false); } } @Override public Multimap getAttributeModifiers(ItemStack stack) { if (this == ModItems.livingArmourChest) { LivingArmour armour = getLivingArmour(stack); return armour.getAttributeModifiers(); } return super.getAttributeModifiers(stack); } @Override public String getUnlocalizedName(ItemStack stack) { return super.getUnlocalizedName(stack) + names[armorType]; } public static LivingArmour getLivingArmour(ItemStack stack) { NBTTagCompound livingTag = getArmourTag(stack); LivingArmour livingArmour = new LivingArmour(); livingArmour.readFromNBT(livingTag); return livingArmour; } public void setLivingArmour(ItemStack stack, LivingArmour armour, boolean forceWrite) { NBTTagCompound livingTag = new NBTTagCompound(); if (!forceWrite) { livingTag = getArmourTag(stack); armour.writeDirtyToNBT(livingTag); } else { armour.writeToNBT(livingTag); } setArmourTag(stack, livingTag); } public static NBTTagCompound getArmourTag(ItemStack stack) { if (!stack.hasTagCompound()) { stack.setTagCompound(new NBTTagCompound()); } NBTTagCompound tag = stack.getTagCompound(); return tag.getCompoundTag(Constants.NBT.LIVING_ARMOUR); } public void setArmourTag(ItemStack stack, NBTTagCompound livingTag) { if (!stack.hasTagCompound()) { stack.setTagCompound(new NBTTagCompound()); } NBTTagCompound tag = stack.getTagCompound(); tag.setTag(Constants.NBT.LIVING_ARMOUR, livingTag); } public static LivingArmourUpgrade getUpgrade(String uniqueIdentifier, ItemStack stack) { if (!armourMap.containsKey(stack)) { armourMap.put(stack, getLivingArmour(stack)); } LivingArmour armour = armourMap.get(stack); for (Entry entry : armour.upgradeMap.entrySet()) { if (entry.getKey().equals(uniqueIdentifier)) { return entry.getValue(); } } return null; } }