package WayofTime.bloodmagic.item; import WayofTime.bloodmagic.util.BlockStack; import WayofTime.bloodmagic.util.ItemStackWrapper; import WayofTime.bloodmagic.util.helper.NetworkHelper; import WayofTime.bloodmagic.client.IMeshProvider; import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable; import com.google.common.collect.HashMultiset; import com.google.common.collect.Multimap; import com.google.common.collect.Sets; import net.minecraft.block.Block; import net.minecraft.block.BlockLeaves; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Enchantments; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.world.BlockEvent; import net.minecraftforge.fml.common.eventhandler.Event; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import javax.annotation.Nullable; import java.util.ArrayList; import java.util.List; import java.util.Set; public class ItemBoundAxe extends ItemBoundTool implements IMeshProvider { private static final Set EFFECTIVE_ON = Sets.newHashSet(Blocks.PLANKS, Blocks.BOOKSHELF, Blocks.LOG, Blocks.LOG2, Blocks.CHEST, Blocks.PUMPKIN, Blocks.LIT_PUMPKIN, Blocks.MELON_BLOCK, Blocks.LADDER); public ItemBoundAxe() { super("axe", 7, EFFECTIVE_ON); } @Override public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { return true; } @Override public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving) { return true; } @Override protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge) { if (world.isRemote) return; boolean silkTouch = EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, stack) > 0; int fortuneLvl = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, stack); int range = charge / 6; //Charge is a max of 30 - want 5 to be the max HashMultiset drops = HashMultiset.create(); BlockPos playerPos = player.getPosition(); for (int i = -range; i <= range; i++) { for (int j = 0; j <= 2 * range; j++) { for (int k = -range; k <= range; k++) { BlockPos blockPos = playerPos.add(i, j, k); BlockStack blockStack = BlockStack.getStackFromPos(world, blockPos); if (blockStack.getBlock().isAir(blockStack.getState(), world, blockPos)) continue; if (blockStack.getState().getMaterial() != Material.WOOD && !EFFECTIVE_ON.contains(blockStack.getBlock())) continue; BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, blockPos, blockStack.getState(), player); if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY) continue; if (blockStack.getState().getBlockHardness(world, blockPos) != -1.0F) { float strengthVsBlock = getDestroySpeed(stack, blockStack.getState()); if (strengthVsBlock > 1.1F || blockStack.getBlock() instanceof BlockLeaves && world.canMineBlockBody(player, blockPos)) { if (silkTouch && blockStack.getBlock().canSilkHarvest(world, blockPos, world.getBlockState(blockPos), player)) drops.add(new ItemStackWrapper(blockStack)); else { List itemDrops = blockStack.getBlock().getDrops(world, blockPos, world.getBlockState(blockPos), fortuneLvl); for (ItemStack stacks : itemDrops) drops.add(ItemStackWrapper.getHolder(stacks)); } world.setBlockToAir(blockPos); } } } } } NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, (int) (charge * charge * charge / 2.7)); world.createExplosion(player, playerPos.getX(), playerPos.getY(), playerPos.getZ(), 0.1F, false); dropStacks(drops, world, playerPos.add(0, 1, 0)); } @Override public Multimap getAttributeModifiers(EntityEquipmentSlot equipmentSlot, ItemStack stack) { Multimap multimap = super.getItemAttributeModifiers(equipmentSlot); if (equipmentSlot == EntityEquipmentSlot.MAINHAND) { multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getActivated(stack) ? 11 : 2, 0)); multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Tool modifier", -3.0, 0)); } return multimap; } @Override @SideOnly(Side.CLIENT) public ItemMeshDefinition getMeshDefinition() { return new CustomMeshDefinitionActivatable("bound_axe"); } @Nullable @Override public ResourceLocation getCustomLocation() { return null; } @Override public List getVariants() { List ret = new ArrayList<>(); ret.add("active=true"); ret.add("active=false"); return ret; } }