package WayofTime.bloodmagic.item; import WayofTime.bloodmagic.client.IMeshProvider; import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable; import WayofTime.bloodmagic.core.data.SoulTicket; import WayofTime.bloodmagic.util.BlockStack; import WayofTime.bloodmagic.util.ItemStackWrapper; import WayofTime.bloodmagic.util.helper.NetworkHelper; import com.google.common.collect.*; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Enchantments; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.ItemStack; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.world.BlockEvent; import net.minecraftforge.fml.common.eventhandler.Event; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.Set; import java.util.function.Consumer; public class ItemBoundShovel extends ItemBoundTool implements IMeshProvider { private static final Set EFFECTIVE_ON = Sets.newHashSet(Blocks.CLAY, Blocks.DIRT, Blocks.FARMLAND, Blocks.GRASS, Blocks.GRAVEL, Blocks.MYCELIUM, Blocks.SAND, Blocks.SNOW, Blocks.SNOW_LAYER, Blocks.SOUL_SAND); public ItemBoundShovel() { super("shovel", 1, EFFECTIVE_ON); } @Override public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { return true; } @Override public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving) { return true; } @Override protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge) { if (world.isRemote) return; int fortuneLvl = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, stack); boolean silkTouch = EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, stack) > 0; int range = charge / 6; //Charge is a max of 30 - want 5 to be the max HashMultiset drops = HashMultiset.create(); BlockPos playerPos = player.getPosition(); for (int i = -range; i <= range; i++) { for (int j = 0; j <= 2 * range; j++) { for (int k = -range; k <= range; k++) { BlockPos blockPos = playerPos.add(i, j, k); BlockStack blockStack = BlockStack.getStackFromPos(world, blockPos); if (blockStack.getBlock().isAir(blockStack.getState(), world, blockPos)) continue; Material material = blockStack.getState().getMaterial(); if (material != Material.GROUND && material != Material.CLAY && material != Material.GRASS && !EFFECTIVE_ON.contains(blockStack.getBlock())) continue; BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, blockPos, blockStack.getState(), player); if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY) continue; sharedHarvest(stack, world, player, blockPos, blockStack, drops, silkTouch, fortuneLvl); } } } NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, SoulTicket.item(stack, world, player, (int) (charge * charge * charge / 2.7))); world.createExplosion(player, playerPos.getX(), playerPos.getY(), playerPos.getZ(), 0.5F, false); dropStacks(drops, world, playerPos.add(0, 1, 0)); } @Override public Multimap getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot) { Multimap multimap = super.getItemAttributeModifiers(equipmentSlot); if (equipmentSlot == EntityEquipmentSlot.MAINHAND) { multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", 5, 0)); multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Tool modifier", -2.5, 0)); } return multimap; } @Override @SideOnly(Side.CLIENT) public ItemMeshDefinition getMeshDefinition() { return new CustomMeshDefinitionActivatable("bound_shovel"); } @Override public void gatherVariants(Consumer variants) { variants.accept("active=true"); variants.accept("active=false"); } }