package WayofTime.alchemicalWizardry.common.rituals; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.server.MinecraftServer; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import thaumcraft.api.ItemApi; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.ModItems; import WayofTime.alchemicalWizardry.api.bindingRegistry.BindingRegistry; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; import cpw.mods.fml.common.network.PacketDispatcher; public class RitualEffectSoulBound extends RitualEffect { @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); World worldSave = MinecraftServer.getServer().worldServers[0]; LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner); if (data == null) { data = new LifeEssenceNetwork(owner); worldSave.setItemData(owner, data); } int currentEssence = data.currentEssence; World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); if (currentEssence < this.getCostPerRefresh()) { EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner); if (entityOwner == null) { return; } entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80)); } else { if (ritualStone.getVar1() == 0) { int d0 = 0; AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y + 1, (double) z, (double) (x + 1), (double) (y + 2), (double) (z + 1)).expand(d0, d0, d0); List list = world.getEntitiesWithinAABB(EntityItem.class, axisalignedbb); Iterator iterator = list.iterator(); EntityItem item; while (iterator.hasNext()) { item = (EntityItem) iterator.next(); ItemStack itemStack = item.getEntityItem(); if (itemStack == null) { continue; } if(BindingRegistry.isRequiredItemValid(itemStack)) { ritualStone.setVar1(BindingRegistry.getIndexForItem(itemStack)+1); world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z)); ritualStone.setCooldown(ritualStone.getCooldown() - 1); item.setDead(); break; } if (world.rand.nextInt(10) == 0) { PacketDispatcher.sendPacketToAllPlayers(TEAltar.getParticlePacket(item.posX, item.posY, item.posZ, (short) 1)); } } data.currentEssence = currentEssence - this.getCostPerRefresh(); data.markDirty(); } else { ritualStone.setCooldown(ritualStone.getCooldown() - 1); if (world.rand.nextInt(20) == 0) { int lightningPoint = world.rand.nextInt(8); switch (lightningPoint) { case 0: world.addWeatherEffect(new EntityLightningBolt(world, x + 4, y + 3, z + 0)); break; case 1: world.addWeatherEffect(new EntityLightningBolt(world, x - 4, y + 3, z + 0)); break; case 2: world.addWeatherEffect(new EntityLightningBolt(world, x + 0, y + 3, z + 4)); break; case 3: world.addWeatherEffect(new EntityLightningBolt(world, x + 0, y + 3, z - 4)); break; case 4: world.addWeatherEffect(new EntityLightningBolt(world, x + 3, y + 3, z + 3)); break; case 5: world.addWeatherEffect(new EntityLightningBolt(world, x - 3, y + 3, z + 3)); break; case 6: world.addWeatherEffect(new EntityLightningBolt(world, x + 3, y + 3, z - 3)); break; case 7: world.addWeatherEffect(new EntityLightningBolt(world, x - 3, y + 3, z - 3)); break; } } if (ritualStone.getCooldown() <= 0) { ItemStack spawnedItem = BindingRegistry.getOutputForIndex(ritualStone.getVar1()-1); if (spawnedItem != null) { EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, spawnedItem); world.spawnEntityInWorld(newItem); } ritualStone.setActive(false); } } } } @Override public int getCostPerRefresh() { return 0; } @Override public int getInitialCooldown() { return 200; } @Override public List getRitualComponentList() { ArrayList boundSoulRitual = new ArrayList(); boundSoulRitual.add(new RitualComponent(3, 0, 0, 2)); boundSoulRitual.add(new RitualComponent(-3, 0, 0, 2)); boundSoulRitual.add(new RitualComponent(0, 0, 3, 2)); boundSoulRitual.add(new RitualComponent(0, 0, -3, 2)); boundSoulRitual.add(new RitualComponent(2, 0, 2, 4)); boundSoulRitual.add(new RitualComponent(-2, 0, 2, 4)); boundSoulRitual.add(new RitualComponent(2, 0, -2, 4)); boundSoulRitual.add(new RitualComponent(-2, 0, -2, 4)); boundSoulRitual.add(new RitualComponent(4, 2, 0, 1)); boundSoulRitual.add(new RitualComponent(-4, 2, 0, 1)); boundSoulRitual.add(new RitualComponent(0, 2, 4, 1)); boundSoulRitual.add(new RitualComponent(0, 2, -4, 1)); boundSoulRitual.add(new RitualComponent(3, 2, 3, 3)); boundSoulRitual.add(new RitualComponent(3, 2, -3, 3)); boundSoulRitual.add(new RitualComponent(-3, 2, 3, 3)); boundSoulRitual.add(new RitualComponent(-3, 2, -3, 3)); boundSoulRitual.add(new RitualComponent(4, 1, 0, 0)); boundSoulRitual.add(new RitualComponent(-4, 1, 0, 0)); boundSoulRitual.add(new RitualComponent(0, 1, 4, 0)); boundSoulRitual.add(new RitualComponent(0, 1, -4, 0)); boundSoulRitual.add(new RitualComponent(3, 1, 3, 0)); boundSoulRitual.add(new RitualComponent(3, 1, -3, 0)); boundSoulRitual.add(new RitualComponent(-3, 1, 3, 0)); boundSoulRitual.add(new RitualComponent(-3, 1, -3, 0)); return boundSoulRitual; } }