package WayofTime.alchemicalWizardry.common.rituals; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.server.MinecraftServer; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.EnderTeleportEvent; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.common.spell.simple.SpellTeleport; public class RitualEffectExpulsion extends RitualEffect { @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); World worldSave = MinecraftServer.getServer().worldServers[0]; LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner); if (data == null) { data = new LifeEssenceNetwork(owner); worldSave.setItemData(owner, data); } int currentEssence = data.currentEssence; World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); if (currentEssence < this.getCostPerRefresh()) { EntityPlayer entityOwner = MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(owner); if (entityOwner == null) { return; } entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80)); } else { int d0 = 25; AxisAlignedBB axisalignedbb = AxisAlignedBB.getAABBPool().getAABB((double) x, (double) y, (double) z, (double) (x + 1), (double) (y + 1), (double) (z + 1)).expand(d0, d0, d0); axisalignedbb.maxY = Math.min((double) world.getHeight(), (double) (y + 1 + d0)); List list = world.getEntitiesWithinAABB(EntityPlayer.class, axisalignedbb); Iterator iterator = list.iterator(); EntityPlayer entityplayer; boolean flag = false; while (iterator.hasNext()) { entityplayer = (EntityPlayer) iterator.next(); if (!(entityplayer.getEntityName().equals(owner))) { if(entityplayer.isPotionActive(AlchemicalWizardry.customPotionPlanarBinding)||entityplayer.capabilities.isCreativeMode) { continue; } teleportRandomly(entityplayer,100); flag = true; } } if (flag) { data.currentEssence = currentEssence - this.getCostPerRefresh(); data.markDirty(); } } } @Override public int getCostPerRefresh() { return 1000; } public boolean teleportRandomly(EntityLivingBase entityLiving, double distance) { double x = entityLiving.posX; double y = entityLiving.posY; double z = entityLiving.posZ; Random rand = new Random(); double d0 = x + (rand.nextDouble() - 0.5D) * distance; double d1 = y + (double) (rand.nextInt((int) distance) - (distance) / 2); double d2 = z + (rand.nextDouble() - 0.5D) * distance; int i = 0; while (!teleportTo(entityLiving, d0, d1, d2, x, y, z) && i < 100) { d0 = x + (rand.nextDouble() - 0.5D) * distance; d1 = y + (double) (rand.nextInt((int) distance) - (distance) / 2); d2 = z + (rand.nextDouble() - 0.5D) * distance; i++; } if (i >= 100) { return false; } return true; //return SpellTeleport.teleportTo(entityLiving, d0, d1, d2,x,y,z); } public boolean teleportTo(EntityLivingBase entityLiving, double par1, double par3, double par5, double lastX, double lastY, double lastZ) { EnderTeleportEvent event = new EnderTeleportEvent(entityLiving, par1, par3, par5, 0); if (MinecraftForge.EVENT_BUS.post(event)) { return false; } double d3 = lastX; double d4 = lastY; double d5 = lastZ; SpellTeleport.moveEntityViaTeleport(entityLiving, event.targetX, event.targetY, event.targetZ); boolean flag = false; int i = MathHelper.floor_double(entityLiving.posX); int j = MathHelper.floor_double(entityLiving.posY); int k = MathHelper.floor_double(entityLiving.posZ); int l; if (entityLiving.worldObj.blockExists(i, j, k)) { boolean flag1 = false; while (!flag1 && j > 0) { l = entityLiving.worldObj.getBlockId(i, j - 1, k); if (l != 0 && Block.blocksList[l].blockMaterial.blocksMovement()) { flag1 = true; } else { --entityLiving.posY; --j; } } if (flag1) { SpellTeleport.moveEntityViaTeleport(entityLiving, entityLiving.posX, entityLiving.posY, entityLiving.posZ); if (entityLiving.worldObj.getCollidingBoundingBoxes(entityLiving, entityLiving.boundingBox).isEmpty() && !entityLiving.worldObj.isAnyLiquid(entityLiving.boundingBox)) { flag = true; } } } if (!flag) { SpellTeleport.moveEntityViaTeleport(entityLiving, d3, d4, d5); return false; } else { short short1 = 128; for (l = 0; l < short1; ++l) { double d6 = (double) l / ((double) short1 - 1.0D); float f = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F; float f1 = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F; float f2 = (entityLiving.worldObj.rand.nextFloat() - 0.5F) * 0.2F; double d7 = d3 + (entityLiving.posX - d3) * d6 + (entityLiving.worldObj.rand.nextDouble() - 0.5D) * (double) entityLiving.width * 2.0D; double d8 = d4 + (entityLiving.posY - d4) * d6 + entityLiving.worldObj.rand.nextDouble() * (double) entityLiving.height; double d9 = d5 + (entityLiving.posZ - d5) * d6 + (entityLiving.worldObj.rand.nextDouble() - 0.5D) * (double) entityLiving.width * 2.0D; entityLiving.worldObj.spawnParticle("portal", d7, d8, d9, (double) f, (double) f1, (double) f2); } // this.worldObj.playSoundEffect(d3, d4, d5, "mob.endermen.portal", 1.0F, 1.0F); // this.playSound("mob.endermen.portal", 1.0F, 1.0F); return true; } } public void moveEntityViaTeleport(EntityLivingBase entityLiving, double x, double y, double z) { if (entityLiving instanceof EntityPlayer) { if (entityLiving != null && entityLiving instanceof EntityPlayerMP) { EntityPlayerMP entityplayermp = (EntityPlayerMP) entityLiving; if (!entityplayermp.playerNetServerHandler.connectionClosed && entityplayermp.worldObj == entityLiving.worldObj) { EnderTeleportEvent event = new EnderTeleportEvent(entityplayermp, x, y, z, 5.0F); if (!MinecraftForge.EVENT_BUS.post(event)) { if (entityLiving.isRiding()) { entityLiving.mountEntity((Entity) null); } entityLiving.setPositionAndUpdate(event.targetX, event.targetY, event.targetZ); // this.getThrower().fallDistance = 0.0F; // this.getThrower().attackEntityFrom(DamageSource.fall, event.attackDamage); } } } } else if (entityLiving != null) { entityLiving.setPosition(x, y, z); } } @Override public List getRitualComponentList() { ArrayList expulsionRitual = new ArrayList(); expulsionRitual.add(new RitualComponent(2,0,2, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(2,0,1, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(1,0,2, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(2,0,-2, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(2,0,-1, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(-1,0,2, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(-2,0,2, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(-2,0,1, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(1,0,-2, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(-2,0,-2, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(-2,0,-1, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(-1,0,-2, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(4,0,2, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(5,0,2, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(4,0,-2, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(5,0,-2, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(-4,0,2, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(-5,0,2, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(-4,0,-2, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(-5,0,-2, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(2,0,4, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(2,0,5, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(-2,0,4, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(-2,0,5, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(2,0,-4, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(2,0,-5, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(-2,0,-4, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(-2,0,-5, RitualComponent.AIR)); expulsionRitual.add(new RitualComponent(0,0,6, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(0,0,-6, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(6,0,0, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(-6,0,0, RitualComponent.EARTH)); expulsionRitual.add(new RitualComponent(-5,0,0, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(-6,0,1, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(-6,0,-1, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(5,0,0, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(6,0,1, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(6,0,-1, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(0,0,5, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(1,0,6, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(-1,0,6, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(0,0,-5, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(1,0,-6, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(-1,0,-6, RitualComponent.DUSK)); expulsionRitual.add(new RitualComponent(4,0,4, RitualComponent.FIRE)); expulsionRitual.add(new RitualComponent(4,0,-4, RitualComponent.FIRE)); expulsionRitual.add(new RitualComponent(-4,0,4, RitualComponent.FIRE)); expulsionRitual.add(new RitualComponent(-4,0,-4, RitualComponent.FIRE)); return expulsionRitual; } }