package WayofTime.bloodmagic.api; import WayofTime.bloodmagic.api.util.helper.LogHelper; import lombok.Getter; import lombok.Setter; import net.minecraft.item.Item; import net.minecraft.util.DamageSource; import net.minecraftforge.fluids.Fluid; public class BloodMagicAPI { @Getter @Setter private static boolean loggingEnabled; @Getter private static LogHelper logger = new LogHelper("BloodMagic|API"); @Getter private static DamageSource damageSource = new DamageSourceBloodMagic(); @Getter @Setter private static Item orbItem; @Getter @Setter private static Fluid lifeEssence; }