package WayofTime.bloodmagic.registry; import WayofTime.bloodmagic.api.livingArmour.LivingArmourHandler; import WayofTime.bloodmagic.livingArmour.LivingArmourUpgradeDigging; import WayofTime.bloodmagic.livingArmour.LivingArmourUpgradeHealthboost; import WayofTime.bloodmagic.livingArmour.LivingArmourUpgradeKnockbackResist; import WayofTime.bloodmagic.livingArmour.LivingArmourUpgradePoisonResist; import WayofTime.bloodmagic.livingArmour.LivingArmourUpgradeSelfSacrifice; import WayofTime.bloodmagic.livingArmour.LivingArmourUpgradeSpeed; import WayofTime.bloodmagic.livingArmour.StatTrackerDigging; import WayofTime.bloodmagic.livingArmour.StatTrackerFood; import WayofTime.bloodmagic.livingArmour.StatTrackerHealthboost; import WayofTime.bloodmagic.livingArmour.StatTrackerMovement; import WayofTime.bloodmagic.livingArmour.StatTrackerPoison; import WayofTime.bloodmagic.livingArmour.StatTrackerSelfSacrifice; public class ModArmourTrackers { public static void init() { LivingArmourHandler.registerStatTracker(StatTrackerMovement.class); LivingArmourHandler.registerStatTracker(StatTrackerDigging.class); LivingArmourHandler.registerStatTracker(StatTrackerPoison.class); LivingArmourHandler.registerStatTracker(StatTrackerSelfSacrifice.class); LivingArmourHandler.registerStatTracker(StatTrackerFood.class); LivingArmourHandler.registerStatTracker(StatTrackerHealthboost.class); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSpeed(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeDigging(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradePoisonResist(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSelfSacrifice(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeKnockbackResist(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeHealthboost(0)); } }