#Creative Tab itemGroup.bloodmagic.creativeTab=Blood Magic itemGroup.bloodmagic.creativeTabTome=Blood Magic Upgrade Tomes #Items item.bloodmagic.activationCrystal.weak.name=Weak Activation Crystal item.bloodmagic.activationCrystal.awakened.name=Awakened Activation Crystal item.bloodmagic.activationCrystal.creative.name=Creative Activation Crystal item.bloodmagic.sacrificialDagger.normal.name=Sacrificial Dagger item.bloodmagic.sacrificialDagger.creative.name=Creative Sacrificial Dagger item.bloodmagic.pack.selfSacrifice.name=Blood Letter's Pack item.bloodmagic.pack.sacrifice.name=Coat of Arms item.bloodmagic.daggerOfSacrifice.name=Dagger of Sacrifice item.bloodmagic.lavaCrystal.name=Lava Crystal item.bloodmagic.bound.sword.name=Bound Blade item.bloodmagic.bound.pickaxe.name=Bound Pickaxe item.bloodmagic.bound.axe.name=Bound Axe item.bloodmagic.bound.shovel.name=Bound Shovel item.bloodmagic.bucket.lifeEssence.name=Bucket of Life item.bloodmagic.scribe.water.name=Elemental Inscription Tool: Water item.bloodmagic.scribe.fire.name=Elemental Inscription Tool: Fire item.bloodmagic.scribe.earth.name=Elemental Inscription Tool: Earth item.bloodmagic.scribe.air.name=Elemental Inscription Tool: Air item.bloodmagic.scribe.dusk.name=Elemental Inscription Tool: Dusk item.bloodmagic.scribe.dawn.name=Elemental Inscription Tool: Dawn item.bloodmagic.focus.weak.name=Teleposition Focus item.bloodmagic.focus.enhanced.name=Enhanced Teleposition Focus item.bloodmagic.focus.reinforced.name=Reinforced Teleposition Focus item.bloodmagic.focus.demonic.name=Demonic Teleposition Focus item.bloodmagic.slate.blank.name=Blank Slate item.bloodmagic.slate.reinforced.name=Reinforced Slate item.bloodmagic.slate.imbued.name=Imbued Slate item.bloodmagic.slate.demonic.name=Demonic Slate item.bloodmagic.slate.ethereal.name=Ethereal Slate item.bloodmagic.orb.weak.name=Weak Blood Orb item.bloodmagic.orb.apprentice.name=Apprentice Blood Orb item.bloodmagic.orb.magician.name=Magician Blood Orb item.bloodmagic.orb.master.name=Master Blood Orb item.bloodmagic.orb.archmage.name=Archmage Blood Orb item.bloodmagic.orb.transcendent.name=Transcendent Blood Orb item.bloodmagic.reagent.incendium.name=Incendium item.bloodmagic.reagent.magicales.name=Magicales item.bloodmagic.reagent.sanctus.name=Sanctus item.bloodmagic.reagent.aether.name=Aether item.bloodmagic.reagent.crepitous.name=Crepitous item.bloodmagic.reagent.crystallos.name=Crystallos item.bloodmagic.reagent.terrae.name=Terrae item.bloodmagic.reagent.aquasalus.name=Aquasalus item.bloodmagic.reagent.tennebrae.name=Tennebrae item.bloodmagic.reagent.offensa.name=Offensa item.bloodmagic.reagent.praesidium.name=Praesidium item.bloodmagic.reagent.orbisterrae.name=Orbis Terrae item.bloodmagic.reagent.virtus.name=Virtus item.bloodmagic.reagent.reductus.name=Reductus item.bloodmagic.reagent.potentia.name=Potentia item.bloodmagic.bloodShard.weak.name=Weak Blood Shard item.bloodmagic.bloodShard.demon.name=Demon Blood Shard item.bloodmagic.baseComponent.reagentWater.name=Water Reagent item.bloodmagic.baseComponent.reagentLava.name=Lava Reagent item.bloodmagic.baseComponent.reagentAir.name=Air Reagent item.bloodmagic.baseComponent.reagentFastMiner.name=Mining Reagent item.bloodmagic.baseComponent.reagentVoid.name=Void Reagent item.bloodmagic.baseComponent.reagentGrowth.name=Growth Reagent item.bloodmagic.baseComponent.reagentAffinity.name=Elemental Affinity Reagent item.bloodmagic.baseComponent.reagentSight.name=Sight Reagent item.bloodmagic.baseComponent.reagentBinding.name=Binding Reagent item.bloodmagic.baseComponent.reagentSuppression.name=Suppression Reagent item.bloodmagic.baseComponent.frameParts.name=Frame Parts item.bloodmagic.baseComponent.reagentBloodLight.name=Blood Lamp Reagent item.bloodmagic.baseComponent.reagentMagnetism.name=Magnetism Reagent item.bloodmagic.baseComponent.reagentHaste.name=Haste Reagent item.bloodmagic.baseComponent.reagentBridge.name=Phantom Bridge Reagent item.bloodmagic.baseComponent.reagentCompression.name=Compression Reagent item.bloodmagic.baseComponent.reagentSeverance.name=Severance Reagent item.bloodmagic.baseComponent.reagentHolding.name=Holding Reagent item.bloodmagic.baseComponent.reagentClaw.name=Claw Reagent item.bloodmagic.baseComponent.reagentBounce.name=Elasticity Reagent item.bloodmagic.baseComponent.reagentFrost.name=Frost Reagent item.bloodmagic.baseComponent.reagentTeleposition.name=Teleposition Reagent item.bloodmagic.baseComponent.reagentTransposition.name=Transposition Reagent item.bloodmagic.baseComponent.ironSand.name=Iron Sand item.bloodmagic.baseComponent.goldSand.name=Gold Sand item.bloodmagic.baseComponent.coalSand.name=Coal Sand item.bloodmagic.baseComponent.plantOil.name=Plant Oil item.bloodmagic.baseComponent.sulfur.name=Sulfur item.bloodmagic.baseComponent.saltpeter.name=Saltpeter item.bloodmagic.baseComponent.neurotoxin.name=Neuro Toxin item.bloodmagic.baseComponent.antiseptic.name=Antiseptic item.bloodmagic.cuttingFluid.basicCuttingFluid.name=Basic Cutting Fluid item.bloodmagic.cuttingFluid.explosive.name=Explosive Powder item.bloodmagic.baseComponent.mundaneLength.name=Simple Lengthening Catalyst item.bloodmagic.baseComponent.mundanePower.name=Simple Power Catalyst item.bloodmagic.demonCrystal.crystalDefault.name=Demon Will Crystal item.bloodmagic.demonCrystal.crystalCorrosive.name=Corrosive Will Crystal item.bloodmagic.demonCrystal.crystalDestructive.name=Destructive Will Crystal item.bloodmagic.demonCrystal.crystalVengeful.name=Vengeful Will Crystal item.bloodmagic.demonCrystal.crystalSteadfast.name=Steadfast Will Crystal item.bloodmagic.monsterSoul.base.name=Demonic Will item.bloodmagic.monsterSoul.corrosive.name=Corrosive Demonic Will item.bloodmagic.monsterSoul.destructive.name=Destructive Demonic Will item.bloodmagic.monsterSoul.vengeful.name=Vengeful Demonic Will item.bloodmagic.monsterSoul.steadfast.name=Steadfast Demonic Will item.bloodmagic.sigil.air.name=Air Sigil item.bloodmagic.sigil.bloodLight.name=Sigil of the Blood Lamp item.bloodmagic.sigil.compression.name=Sigil of Compression item.bloodmagic.sigil.divination.name=Divination Sigil item.bloodmagic.sigil.water.name=Water Sigil item.bloodmagic.sigil.lava.name=Lava Sigil item.bloodmagic.sigil.void.name=Void Sigil item.bloodmagic.sigil.greenGrove.name=Sigil of the Green Grove item.bloodmagic.sigil.elementalAffinity.name=Sigil of Elemental Affinity item.bloodmagic.sigil.haste.name=Sigil of Haste item.bloodmagic.sigil.suppression.name=Sigil of Suppression item.bloodmagic.sigil.magnetism.name=Sigil of Magnetism item.bloodmagic.sigil.fastMiner.name=Sigil of the Fast Miner item.bloodmagic.sigil.seer.name=Seer's Sigil item.bloodmagic.sigil.phantomBridge.name=Sigil of the Phantom Bridge item.bloodmagic.sigil.whirlwind.name=Sigil of the Whirlwind item.bloodmagic.sigil.enderSeverance.name=Sigil of Ender Severance item.bloodmagic.sigil.holding.name=Sigil of Holding item.bloodmagic.sigil.holding.display=&r%s: &o&n%s item.bloodmagic.sigil.teleposition.name=Teleposition Sigil item.bloodmagic.sigil.transposition.name=Transposition Sigil item.bloodmagic.sigil.claw.name=Sigil of the Claw item.bloodmagic.sigil.bounce.name=Sigil of Elasticity item.bloodmagic.sigil.frost.name=Sigil of Winter's Breath item.bloodmagic.livingArmour.helmet.name=Living Helmet item.bloodmagic.livingArmour.chest.name=Living Chestplate item.bloodmagic.livingArmour.legs.name=Living Leggings item.bloodmagic.livingArmour.boots.name=Living Boots item.bloodmagic.sentientArmour.helmet.name=Sentient Helmet item.bloodmagic.sentientArmour.chest.name=Sentient Chestplate item.bloodmagic.sentientArmour.legs.name=Sentient Leggings item.bloodmagic.sentientArmour.boots.name=Sentient Boots item.bloodmagic.altarMaker.name=Altar Maker item.bloodmagic.ritualDivinernormal.name=Ritual Diviner item.bloodmagic.ritualDivinerdusk.name=Ritual Diviner [Dusk] item.bloodmagic.ritualDivinerdawn.name=Ritual Diviner [Dawn] item.bloodmagic.ritualReader.name=Ritual Tinkerer item.bloodmagic.arcaneAshes.name=Arcane Ashes item.bloodmagic.upgradeTome.name=Living Armour Upgrade Tome item.bloodmagic.upgradeTrainer.name=Living Armour Training Bracelet item.bloodmagic.sentientSword.name=Sentient Sword item.bloodmagic.soulGem.petty.name=Petty Tartaric Gem item.bloodmagic.soulGem.lesser.name=Lesser Tartaric Gem item.bloodmagic.soulGem.common.name=Common Tartaric Gem item.bloodmagic.soulGem.greater.name=Greater Tartaric Gem item.bloodmagic.soulGem.grand.name=Grand Tartaric Gem item.bloodmagic.soulSnare.base.name=Rudimentary Snare item.bloodmagic.sentientBow.name=Sentient Bow item.bloodmagic.sentientArmourGem.name=Sentient Armour Gem item.bloodmagic.sentientAxe.name=Sentient Axe item.bloodmagic.sentientPickaxe.name=Sentient Pickaxe item.bloodmagic.sentientShovel.name=Sentient Shovel item.bloodmagic.nodeRouter.name=Node Router item.bloodmagic.itemFilter.exact.name=Precise Item Filter item.bloodmagic.itemFilter.ignoreNBT.name=NBT Item Filter item.bloodmagic.itemFilter.modItems.name=Mod Item Filter item.bloodmagic.itemFilter.oreDict.name=Ore Dictionary Item Filter item.bloodmagic.fluidFilter.exact.name=Fluid Filter item.bloodmagic.experienceTome.name=Tome of Peritia item.bloodmagic.sanguineBook.name=Inspectoris Scandalum item.bloodmagic.livingPointUpgrade.draftAngelus.name=Draft of Angelus item.bloodmagic.willGauge.name=Demon Will Aura Gauge item.bloodmagic.potionFlask.name=Potion Flask # Blocks tile.bloodmagic.fluid.lifeEssence.name=Life Essence tile.bloodmagic.stone.ritual.master.name=Master Ritual Stone tile.bloodmagic.stone.ritual.imperfect.name=Imperfect Ritual Stone tile.bloodmagic.altar.name=Blood Altar tile.bloodmagic.alchemyArray.name=&r&fAlchemy Array tile.bloodmagic.rune.blank.name=Blank Rune tile.bloodmagic.rune.speed.name=Speed Rune tile.bloodmagic.rune.efficiency.name=Efficiency Rune tile.bloodmagic.rune.sacrifice.name=Rune of Sacrifice tile.bloodmagic.rune.selfsacrifice.name=Rune of Self Sacrifice tile.bloodmagic.rune.displacement.name=Displacement Rune tile.bloodmagic.rune.capacity.name=Rune of Capacity tile.bloodmagic.rune.augcapacity.name=Rune of Augmented Capacity tile.bloodmagic.rune.orb.name=Rune of the Orb tile.bloodmagic.rune.acceleration.name=Acceleration Rune tile.bloodmagic.rune.charging.name=Charging Rune tile.bloodmagic.ritualStone.blank.name=Ritual Stone tile.bloodmagic.ritualStone.water.name=Ritual Stone of Water tile.bloodmagic.ritualStone.fire.name=Ritual Stone of Fire tile.bloodmagic.ritualStone.earth.name=Ritual Stone of Earth tile.bloodmagic.ritualStone.air.name=Ritual Stone of Air tile.bloodmagic.ritualStone.dusk.name=Ritual Stone of Dusk tile.bloodmagic.ritualStone.dawn.name=Ritual Stone of Dawn tile.bloodmagic.bloodstonebrick.large.name=Large Bloodstone Brick tile.bloodmagic.bloodstonebrick.brick.name=Bloodstone Brick tile.bloodmagic.crystal.large.name=Crystal Cluster tile.bloodmagic.crystal.brick.name=Crystal Cluster Brick tile.bloodmagic.bloodLight.name=Blood Light tile.bloodmagic.spectralBlock.name=Spectral Block tile.bloodmagic.phantom.name=Phantom Block tile.bloodmagic.incenseAltar.name=Incense Altar tile.bloodmagic.teleposer.name=Teleposer tile.bloodmagic.soulForge.name=Hellfire Forge tile.bloodmagic.alchemyTable.name=Alchemy Table tile.bloodmagic.demonCrucible.name=Demon Crucible tile.bloodmagic.demonPylon.name=Demon Pylon tile.bloodmagic.demonCrystallizer.name=Demon Crystallizer tile.bloodmagic.masterRouting.name=Master Routing Node tile.bloodmagic.outputRouting.name=Output Routing Node tile.bloodmagic.inputRouting.name=Input Routing Node tile.bloodmagic.itemRouting.name=Routing Node tile.bloodmagic.path.wood.name=Wooden Path tile.bloodmagic.path.woodtile.name=Tiled Wooden Path tile.bloodmagic.path.stone.name=Stone Brick Path tile.bloodmagic.path.stonetile.name=Tiled Stone Path tile.bloodmagic.path.wornstone.name=Worn Stone Brick Path tile.bloodmagic.path.wornstonetile.name=Tiled Worn Stone Path tile.bloodmagic.path.obsidian.name=Obsidian Brick Path tile.bloodmagic.path.obsidiantile.name=Tiled Obsidian Path tile.bloodmagic.dimensionalPortal.name=Dimensional Portal tile.bloodmagic.bloodTank.name=Blood Tank tile.bloodmagic.demonCrystal.default.name=Demon Will Crystal Cluster tile.bloodmagic.demonCrystal.corrosive.name=Corrosive Will Crystal Cluster tile.bloodmagic.demonCrystal.destructive.name=Destructive Will Crystal Cluster tile.bloodmagic.demonCrystal.vengeful.name=Vengeful Will Crystal Cluster tile.bloodmagic.demonCrystal.steadfast.name=Steadfast Will Crystal Cluster tile.bloodmagic.mimic.nohitbox.name=Ethereal Opaque Mimic Block tile.bloodmagic.mimic.solidopaque.name=Opaque Mimic Block tile.bloodmagic.mimic.solidclear.name=Clear Mimic Block tile.bloodmagic.mimic.solidlight.name=Lighted Mimic Block tile.bloodmagic.mimic.sentient.name=Sentient Mimic Block tile.bloodmagic.bricks1.brick1_raw.name=Raw Stone Bricks tile.bloodmagic.bricks1.brick1_corrosive.name=Corrosive Stone Bricks tile.bloodmagic.bricks1.brick1_destructive.name=Destructive Stone Bricks tile.bloodmagic.bricks1.brick1_vengeful.name=Vengeful Stone Bricks tile.bloodmagic.bricks1.brick1_steadfast.name=Steadfast Stone Bricks tile.bloodmagic.bricks2.smallbrick_raw.name=Small Raw Stone Bricks tile.bloodmagic.bricks2.smallbrick_corrosive.name=Small Corrosive Stone Bricks tile.bloodmagic.bricks2.smallbrick_destructive.name=Small Destructive Stone Bricks tile.bloodmagic.bricks2.smallbrick_vengeful.name=Small Vengeful Stone Bricks tile.bloodmagic.bricks2.smallbrick_steadfast.name=Small Steadfast Stone Bricks tile.bloodmagic.bricks2.tile_raw.name=Raw Stone Tiles tile.bloodmagic.bricks2.tile_corrosive.name=Corrosive Stone Tiles tile.bloodmagic.bricks2.tile_destructive.name=Destructive Stone Tiles tile.bloodmagic.bricks2.tile_vengeful.name=Vengeful Stone Tiles tile.bloodmagic.bricks2.tile_steadfast.name=Steadfast Stone Tiles tile.bloodmagic.bricks2.tilespecial_raw.name=Accented Raw Stone Tiles tile.bloodmagic.bricks2.tilespecial_corrosive.name=Accented Corrosive Stone Tiles tile.bloodmagic.bricks2.tilespecial_destructive.name=Accented Destructive Stone Tiles tile.bloodmagic.bricks2.tilespecial_vengeful.name=Accented Vengeful Stone Tiles tile.bloodmagic.bricks2.tilespecial_steadfast.name=Accented Steadfast Stone Tiles tile.bloodmagic.inversionpillar.raw.name=Raw Inversion Pillar tile.bloodmagic.inversionpillar.corrosive.name=Corrosive Inversion Pillar tile.bloodmagic.inversionpillar.destructive.name=Destructive Inversion Pillar tile.bloodmagic.inversionpillar.vengeful.name=Vengeful Inversion Pillar tile.bloodmagic.inversionpillar.steadfast.name=Steadfast Inversion Pillar tile.bloodmagic.inversionpillarend.raw_bottom.name=Raw Inversion Pillar Base tile.bloodmagic.inversionpillarend.corrosive_bottom.name=Corrosive Inversion Pillar Base tile.bloodmagic.inversionpillarend.destructive_bottom.name=Destructive Inversion Pillar Base tile.bloodmagic.inversionpillarend.vengeful_bottom.name=Vengeful Inversion Pillar Base tile.bloodmagic.inversionpillarend.steadfast_bottom.name=Steadfast Inversion Pillar Base tile.bloodmagic.inversionpillarend.raw_top.name=Raw Inversion Pillar Cap tile.bloodmagic.inversionpillarend.corrosive_top.name=Corrosive Inversion Pillar Cap tile.bloodmagic.inversionpillarend.destructive_top.name=Destructive Inversion Pillar Cap tile.bloodmagic.inversionpillarend.vengeful_top.name=Vengeful Inversion Pillar Cap tile.bloodmagic.inversionpillarend.steadfast_top.name=Steadfast Inversion Pillar Cap tile.bloodmagic.demonlight.raw.name=Raw Demon Eye tile.bloodmagic.demonlight.corrosive.name=Corrosive Demon Eye tile.bloodmagic.demonlight.destructive.name=Destructive Demon Eye tile.bloodmagic.demonlight.vengeful.name=Vengeful Demon Eye tile.bloodmagic.demonlight.steadfast.name=Steadfast Demon Eye tile.bloodmagic.extras.stone_raw.name=Raw Stone tile.bloodmagic.extras.stone_corrosive.name=Corrosive Stone tile.bloodmagic.extras.stone_destructive.name=Destructive Stone tile.bloodmagic.extras.stone_vengeful.name=Vengeful Stone tile.bloodmagic.extras.stone_steadfast.name=Steadfast Stone tile.bloodmagic.extras.polished_raw.name=Polished Raw Stone tile.bloodmagic.extras.polished_corrosive.name=Polished Corrosive Stone tile.bloodmagic.extras.polished_destructive.name=Polished Destructive Stone tile.bloodmagic.extras.polished_vengeful.name=Polished Vengeful Stone tile.bloodmagic.extras.polished_steadfast.name=Polished Steadfast Stone tile.bloodmagic.extras.metal_raw.name=Raw Demon Alloy tile.bloodmagic.extras.metal_corrosive.name=Corrosive Demon Alloy tile.bloodmagic.extras.metal_destructive.name=Destructive Demon Alloy tile.bloodmagic.extras.metal_vengeful.name=Vengeful Demon Alloy tile.bloodmagic.extras.metal_steadfast.name=Steadfast Demon Alloy tile.bloodmagic.pillar1.raw.name=Raw Stone Pillar tile.bloodmagic.pillar1.corrosive.name=Corrosive Stone Pillar tile.bloodmagic.pillar1.destructive.name=Destructive Stone Pillar tile.bloodmagic.pillar1.vengeful.name=Vengeful Stone Pillar tile.bloodmagic.pillar1.steadfast.name=Steadfast Stone Pillar tile.bloodmagic.pillar2.raw.name=Accented Raw Stone Pillar tile.bloodmagic.pillar2.corrosive.name=Accented Corrosive Stone Pillar tile.bloodmagic.pillar2.destructive.name=Accented Destructive Stone Pillar tile.bloodmagic.pillar2.vengeful.name=Accented Vengeful Stone Pillar tile.bloodmagic.pillar2.steadfast.name=Accented Steadfast Stone Pillar tile.bloodmagic.pillarCap1.raw.name=Raw Stone Pillar Cap tile.bloodmagic.pillarCap1.corrosive.name=Corrosive Stone Pillar Cap tile.bloodmagic.pillarCap2.destructive.name=Destructive Stone Pillar Cap tile.bloodmagic.pillarCap2.vengeful.name=Vengeful Stone Pillar Cap tile.bloodmagic.pillarCap3.steadfast.name=Steadfast Stone Pillar Cap tile.bloodmagic.wall1.brick_raw.name=Raw Stone Brick Wall tile.bloodmagic.wall1.brick_corrosive.name=Corrosive Stone Brick Wall tile.bloodmagic.wall1.brick_destructive.name=Destructive Stone Brick Wall tile.bloodmagic.wall1.brick_vengeful.name=Vengeful Stone Brick Wall tile.bloodmagic.wall1.brick_steadfast.name=Steadfast Stone Brick Wall tile.bloodmagic.wall1.smallbrick_raw.name=Raw Small Stone Brick Wall tile.bloodmagic.wall1.smallbrick_corrosive.name=Corrosive Small Stone Brick Wall tile.bloodmagic.wall1.smallbrick_destructive.name=Destructive Small Stone Brick Wall tile.bloodmagic.wall1.smallbrick_vengeful.name=Vengeful Small Stone Brick Wall tile.bloodmagic.wall1.smallbrick_steadfast.name=Steadfast Small Stone Brick Wall tile.bloodmagic.wall1.large_raw.name=Raw Stone Wall tile.bloodmagic.wall1.large_corrosive.name=Corrosive Stone Wall tile.bloodmagic.wall1.large_destructive.name=Destructive Stone Wall tile.bloodmagic.wall1.large_vengeful.name=Vengeful Stone Wall tile.bloodmagic.wall1.large_steadfast.name=Steadfast Stone Wall tile.bloodmagic.stairs1.raw.name=Raw Stone Stairs tile.bloodmagic.stairs1.corrosive.name=Corrosive Stone Stairs tile.bloodmagic.stairs2.destructive.name=Destructive Stone Stairs tile.bloodmagic.stairs2.vengeful.name=Vengeful Stone Stairs tile.bloodmagic.stairs3.steadfast.name=Steadfast Stone Stairs # Fluids fluid.lifeEssence=Life Essence # Tooltips tooltip.bloodmagic.extraInfo=&9-Hold shift for more info- tooltip.bloodmagic.orb.desc=Stores raw Life Essence tooltip.bloodmagic.orb.owner=Added by: %s tooltip.bloodmagic.currentOwner=Current owner: %s tooltip.bloodmagic.currentTier=Current tier: %d tooltip.bloodmagic.config.disabled=Currently disabled in the Config tooltip.bloodmagic.tier=Tier %d tooltip.bloodmagic.activated=Activated tooltip.bloodmagic.deactivated=Deactivated tooltip.bloodmagic.sigil.air.desc=&oI feel lighter already... tooltip.bloodmagic.sigil.bloodLight.desc=&oI see a light! tooltip.bloodmagic.sigil.compression.desc=&oHands of diamonds tooltip.bloodmagic.sigil.divination.desc=&oPeer into the soul tooltip.bloodmagic.sigil.divination.otherNetwork=Peering into the soul of %s tooltip.bloodmagic.sigil.divination.currentAltarTier=Current Tier: %d tooltip.bloodmagic.sigil.divination.currentEssence=Current Essence: %d LP tooltip.bloodmagic.sigil.divination.currentAltarCapacity=Current Capacity: %d LP tooltip.bloodmagic.sigil.divination.currentTranquility=Current Tranquility: %d tooltip.bloodmagic.sigil.divination.currentInversion=Current Inversion: %d tooltip.bloodmagic.sigil.divination.currentBonus=Current Bonus: +%d%% tooltip.bloodmagic.sigil.water.desc=&oInfinite water, anyone? tooltip.bloodmagic.sigil.lava.desc=&oHOT! DO NOT EAT tooltip.bloodmagic.sigil.void.desc=&oBetter than a Swiffer®! tooltip.bloodmagic.sigil.greenGrove.desc=&oEnvironmentally friendly tooltip.bloodmagic.sigil.magnetism.desc=&oI have a very magnetic personality tooltip.bloodmagic.sigil.suppression.desc=&oBetter than telekinesis... tooltip.bloodmagic.sigil.haste.desc=&o42 doses of caffeine later... tooltip.bloodmagic.sigil.fastMiner.desc=&oKeep mining, and mining... tooltip.bloodmagic.sigil.elementalAffinity.desc=&oFalling fire fishes! tooltip.bloodmagic.sigil.seer.desc=&oWhen seeing all is not enough tooltip.bloodmagic.sigil.seer.currentAltarProgress=Current Progress: %d LP/ %s LP tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent=Current Progress: %s tooltip.bloodmagic.sigil.seer.currentAltarConsumptionRate=Consumption Rate: %d LP tooltip.bloodmagic.sigil.seer.currentAltarTier=Current Tier: %d tooltip.bloodmagic.sigil.seer.currentEssence=Current Essence: %d LP tooltip.bloodmagic.sigil.seer.currentAltarCapacity=Current Capacity: %d LP tooltip.bloodmagic.sigil.seer.currentCharge=Current Charge: %d tooltip.bloodmagic.sigil.seer.currentTranquility=Current Tranquility: %d tooltip.bloodmagic.sigil.seer.currentBonus=Current Bonus: +%d%% tooltip.bloodmagic.sigil.phantomBridge.desc=&oWalking on thin air... tooltip.bloodmagic.sigil.whirlwind.desc=&oBest not to wear a skirt tooltip.bloodmagic.sigil.enderSeverance.desc=&oPutting Endermen in Dire situations! tooltip.bloodmagic.sigil.teleposition.desc=I am very close to being moved by this. tooltip.bloodmagic.sigil.transposition.desc=Feel the power of the Force, my young apprentice. tooltip.bloodmagic.sigil.holding.press=Press &o%s&r&7 to modify tooltip.bloodmagic.sigil.holding.desc=Sigil-ception tooltip.bloodmagic.sigil.holding.sigilInSlot=Slot %d: %s tooltip.bloodmagic.livingArmourPointsUpgrade.desc=Increases the max points of Living Armour to %d. tooltip.bloodmagic.bound.sword.desc=&oCulling the weak tooltip.bloodmagic.bound.pickaxe.desc=&oDestroying stone without mercy tooltip.bloodmagic.bound.axe.desc=&oDemonic deforestation tooltip.bloodmagic.bound.shovel.desc=&oScrubs floors clean of dirt tooltip.bloodmagic.sacrificialDagger.desc=Just a prick of the finger will suffice... tooltip.bloodmagic.sacrificialDagger.creative=Right click an altar while sneaking to fill it tooltip.bloodmagic.slate.desc=Infused stone inside of a Blood Altar tooltip.bloodmagic.inscriber.desc=The writing is on the wall... tooltip.bloodmagic.pack.selfSacrifice.desc=This pack really chafes... tooltip.bloodmagic.pack.sacrifice.desc=Description tooltip.bloodmagic.pack.stored=Stored: %d LP tooltip.bloodmagic.activationCrystal.weak=Activates low-level rituals tooltip.bloodmagic.activationCrystal.awakened=Activates more powerful rituals tooltip.bloodmagic.activationCrystal.creative=Creative Only - Activates any ritual tooltip.bloodmagic.diviner.currentRitual=Current Ritual: tooltip.bloodmagic.diviner.blankRune=Blank Runes: %d tooltip.bloodmagic.diviner.waterRune=Water Runes: %d tooltip.bloodmagic.diviner.airRune=Air Runes: %d tooltip.bloodmagic.diviner.fireRune=Fire Runes: %d tooltip.bloodmagic.diviner.earthRune=Earth Runes: %d tooltip.bloodmagic.diviner.duskRune=Dusk Runes: %d tooltip.bloodmagic.diviner.dawnRune=Dawn Runes: %d tooltip.bloodmagic.diviner.totalRune=Total Runes: %d tooltip.bloodmagic.diviner.extraInfo=&9-Hold shift for rune info- tooltip.bloodmagic.diviner.extraExtraInfo=&9-Hold shift + M for augmentation info- tooltip.bloodmagic.diviner.currentDirection=Current Direction: %s tooltip.bloodmagic.ritualReader.currentState=Current mode: %s tooltip.bloodmagic.ritualReader.set_area=Define Area tooltip.bloodmagic.ritualReader.information=Information tooltip.bloodmagic.ritualReader.set_will_types=Set Will Consumed tooltip.bloodmagic.ritualReader.desc.set_area=Right click on an active Master Ritual stone to cycle what area of the ritual you want to modify. Then click on the two corners of the new range you want to set the range. tooltip.bloodmagic.ritualReader.desc.information=Right click on an active Master Ritual Stone to gather basic information about the ritual. tooltip.bloodmagic.ritualReader.desc.set_will_types=Set the types of demon will that the ritual will consume from the aura by right clicking on the MRS with the same types of crystals on your hotbar. tooltip.bloodmagic.arcaneAshes=Ashes used to draw an alchemy circle tooltip.bloodmagic.telepositionFocus.coords=Current coordinates: (%d, %d, %d) tooltip.bloodmagic.telepositionFocus.dimension=Dimension ID: %d tooltip.bloodmagic.telepositionFocus.weak=Used to move blocks in the world tooltip.bloodmagic.telepositionFocus.enhanced=Used to move blocks in the world tooltip.bloodmagic.telepositionFocus.reinforced=Used to move blocks in the world tooltip.bloodmagic.telepositionFocus.demonic=Used to move blocks in the world tooltip.bloodmagic.livingArmour.upgrade.speed=Quick Feet tooltip.bloodmagic.livingArmour.upgrade.digging=Dwarven Might tooltip.bloodmagic.livingArmour.upgrade.poisonResist=Poison Resistance tooltip.bloodmagic.livingArmour.upgrade.fireResist=Gift of Ignis tooltip.bloodmagic.livingArmour.upgrade.selfSacrifice=Tough Palms tooltip.bloodmagic.livingArmour.upgrade.knockback=Body Builder tooltip.bloodmagic.livingArmour.upgrade.physicalProtect=Tough Skin tooltip.bloodmagic.livingArmour.upgrade.health=Healthy tooltip.bloodmagic.livingArmour.upgrade.meleeDamage=Fierce Strike tooltip.bloodmagic.livingArmour.upgrade.arrowShot=Trick Shot tooltip.bloodmagic.livingArmour.upgrade.stepAssist=Step Assist tooltip.bloodmagic.livingArmour.upgrade.grimReaper=Grim Reaper's Sprint tooltip.bloodmagic.livingArmour.upgrade.solarPowered=Solar Powered tooltip.bloodmagic.livingArmour.upgrade.thaumRunicShielding=Runic Shielding tooltip.bloodmagic.livingArmour.upgrade.revealing=Revealing tooltip.bloodmagic.livingArmour.upgrade.experienced=Experienced tooltip.bloodmagic.livingArmour.upgrade.jump=Strong Legs tooltip.bloodmagic.livingArmour.upgrade.fallProtect=Soft Fall tooltip.bloodmagic.livingArmour.upgrade.graveDigger=Grave Digger tooltip.bloodmagic.livingArmour.upgrade.sprintAttack=Charging Strike tooltip.bloodmagic.livingArmour.upgrade.criticalStrike=True Strike tooltip.bloodmagic.livingArmour.upgrade.elytra=Elytra tooltip.bloodmagic.livingArmour.upgrade.nightSight=Nocturnal Prowess tooltip.bloodmagic.livingArmour.upgrade.repair=Repairing tooltip.bloodmagic.livingArmour.upgrade.slowness=Limp Leg tooltip.bloodmagic.livingArmour.upgrade.crippledArm=Crippled Arm tooltip.bloodmagic.livingArmour.upgrade.slippery=Loose Traction tooltip.bloodmagic.livingArmour.upgrade.battleHunger=Battle Hungry tooltip.bloodmagic.livingArmour.upgrade.quenched=Quenched tooltip.bloodmagic.livingArmour.upgrade.meleeDecrease=Dulled Blade tooltip.bloodmagic.livingArmour.upgrade.digSlowdown=Weakened Pick tooltip.bloodmagic.livingArmour.upgrade.stormTrooper=Storm Trooper tooltip.bloodmagic.livingArmour.upgrade.slowHeal=Diseased tooltip.bloodmagic.livingArmour.upgrade.level=%s (Level %d) tooltip.bloodmagic.livingArmour.upgrade.progress=%s (%d/100) tooltip.bloodmagic.livingArmour.upgrade.points=&6Upgrade points: %s / %s tooltip.bloodmagic.livingArmour.extraExtraInfo=&9-Hold shift + M for progress info- tooltip.bloodmagic.will=Will Quality: %1$,.2f tooltip.bloodmagic.sentientSword.desc=Uses demon will to unleash its full potential. tooltip.bloodmagic.sentientAxe.desc=Uses demon will to unleash its full potential. tooltip.bloodmagic.sentientPickaxe.desc=Uses demon will to unleash its full potential. tooltip.bloodmagic.sentientShovel.desc=Uses demon will to unleash its full potential. tooltip.bloodmagic.soulGem.petty=A gem used to contain a little will tooltip.bloodmagic.soulGem.lesser=A gem used to contain some will tooltip.bloodmagic.soulGem.common=A gem used to contain more will tooltip.bloodmagic.soulGem.greater=A gem used to contain a greater amount of will tooltip.bloodmagic.soulGem.grand=A gem used to contain a large amount of will tooltip.bloodmagic.soulSnare.desc=Throw at a monster and then kill them to obtain their demonic will tooltip.bloodmagic.itemFilter.exact=Will make sure the items match precisely tooltip.bloodmagic.itemFilter.ignoreNBT=Ignores the NBT of the filter tooltip.bloodmagic.itemFilter.modItems=Matches all items from the same mod tooltip.bloodmagic.itemFilter.oreDict=Used to filter through the Ore Dictionary tooltip.bloodmagic.fluid.type=Fluid Contained tooltip.bloodmagic.fluid.amount=Amount tooltip.bloodmagic.fluid.capacity=Capacity tooltip.bloodmagic.itemFilter.exact=Filters the fluid input/output tooltip.bloodmagic.ghost.everything=Everything tooltip.bloodmagic.ghost.amount=Ghost item amount: %d tooltip.bloodmagic.currentType.default=Contains: Raw Will tooltip.bloodmagic.currentType.corrosive=Contains: Corrosive Will tooltip.bloodmagic.currentType.destructive=Contains: Destructive Will tooltip.bloodmagic.currentType.vengeful=Contains: Vengeful Will tooltip.bloodmagic.currentType.steadfast=Contains: Steadfast Will tooltip.bloodmagic.currentBaseType.default=Raw tooltip.bloodmagic.currentBaseType.corrosive=Corrosive tooltip.bloodmagic.currentBaseType.destructive=Destructive tooltip.bloodmagic.currentBaseType.vengeful=Vengeful tooltip.bloodmagic.currentBaseType.steadfast=Steadfast tooltip.bloodmagic.experienceTome=A book used to store experience tooltip.bloodmagic.experienceTome.exp=Exp: %0.3f tooltip.bloodmagic.experienceTome.expLevel=Level: %d tooltip.bloodmagic.decoration.safe=Safe for decoration tooltip.bloodmagic.decoration.notSafe=Dangerous for decoration tooltip.bloodmagic.cuttingFluidRatio=%d/%d uses remaining tooltip.bloodmagic.potion.uses=%d uses remaining tooltip.bloodmagic.book.shifting=These symbols seem to be... &oshifting... tooltip.bloodmagic.willGauge=A strange device that can measure the Demon Will in the Aura. # Ritual ritual.bloodmagic.blockRange.tooBig=The block range given is too big! Needs to be at most %s blocks. ritual.bloodmagic.blockRange.tooFar=The block range given is too far! Needs to be within a vertical range of %s blocks and a horizontal range of %s blocks. ritual.bloodmagic.blockRange.inactive=The ritual stone is currently inactive, and cannot have its range modified. ritual.bloodmagic.blockRange.noRange=The range was not properly chosen. ritual.bloodmagic.blockRange.firstBlock=First block for new range stored. ritual.bloodmagic.blockRange.success=New range successfully set! ritual.bloodmagic.willConfig.set=The ritual will use these Demon Will types: %s ritual.bloodmagic.willConfig.void=The ritual no longer uses Demon Will ritual.bloodmagic.testRitual=Test Ritual ritual.bloodmagic.waterRitual=Ritual of the Full Spring ritual.bloodmagic.lavaRitual=Serenade of the Nether ritual.bloodmagic.greenGroveRitual=Ritual of the Green Grove ritual.bloodmagic.jumpRitual=Ritual of the High Jump ritual.bloodmagic.wellOfSufferingRitual=Well of Suffering ritual.bloodmagic.featheredKnifeRitual=Ritual of the Feathered Knife ritual.bloodmagic.regenerationRitual=Ritual of Regeneration ritual.bloodmagic.harvestRitual=Reap of the Harvest Moon ritual.bloodmagic.magneticRitual=Ritual of Magnetism ritual.bloodmagic.crushingRitual=Ritual of the Crusher ritual.bloodmagic.fullStomachRitual=Ritual of the Satiated Stomach ritual.bloodmagic.interdictionRitual=Ritual of Interdiction ritual.bloodmagic.containmentRitual=Ritual of Containment ritual.bloodmagic.speedRitual=Ritual of Speed ritual.bloodmagic.suppressionRitual=Ritual of Suppression ritual.bloodmagic.expulsionRitual=Aura of Expulsion ritual.bloodmagic.zephyrRitual=Call of the Zephyr ritual.bloodmagic.upgradeRemoveRitual=Sound of the Cleansing Soul ritual.bloodmagic.armourEvolveRitual=Ritual of Living Evolution ritual.bloodmagic.animalGrowthRitual=Ritual of the Shepherd ritual.bloodmagic.forsakenSoulRitual=Gathering of the Forsaken Souls ritual.bloodmagic.crystalHarvestRitual=Crack of the Fractured Crystal ritual.bloodmagic.meteorRitual=Mark of the Falling Tower ritual.bloodmagic.cobblestoneRitual=Le Vulcanos Frigius ritual.bloodmagic.placerRitual=Laying of the Filler ritual.bloodmagic.fellingRitual=Crash of the Timberman ritual.bloodmagic.pumpRitual=Hymn of Siphoning ritual.bloodmagic.altarBuilderRitual=The Assembly of the High Altar ritual.bloodmagic.portalRitual=The Gate of the Fold ritual.bloodmagic.downgradeRitual=Penance of the Leadened Soul ritual.bloodmagic.waterRitual.info=Generates a source of water from the master ritual stone. ritual.bloodmagic.lavaRitual.info=Generates a source of lava from the master ritual stone. ritual.bloodmagic.lavaRitual.default.info=(Raw) Decreases the LP cost of placing lava and allows lava to be placed insided of a linked container. ritual.bloodmagic.lavaRitual.corrosive.info=(Corrosive) Entities within range that are immune to fire are damaged severely. ritual.bloodmagic.lavaRitual.destructive.info=(Destructive) Lava placement range is increased based on total Will. ritual.bloodmagic.lavaRitual.vengeful.info=(Vengeful) Entities within range have Fire Fuse applied to them. ritual.bloodmagic.lavaRitual.steadfast.info=(Steadfast) Players within a designated range have Fire Resistance applied to them. ritual.bloodmagic.greenGroveRitual.info=Grows crops within its area. ritual.bloodmagic.jumpRitual.info=Causes entities to leap up into the air. ritual.bloodmagic.wellOfSufferingRitual.info=Attacks mobs within its damage zone and puts the LP into a nearby blood altar. ritual.bloodmagic.featheredKnifeRitual.info=Drains health from players in its area and puts the LP into a nearby blood altar. ritual.bloodmagic.regenerationRitual.info=Casts regeneration on entities within its range if they are missing health. ritual.bloodmagic.regenerationRitual.default.info=(Raw) ritual.bloodmagic.regenerationRitual.corrosive.info=(Corrosive) Steals health from non-players inside of its Vampirism range and directly heals players. ritual.bloodmagic.regenerationRitual.destructive.info=(Destructive) ritual.bloodmagic.regenerationRitual.vengeful.info=(Vengeful) ritual.bloodmagic.regenerationRitual.steadfast.info=(Steadfast) ritual.bloodmagic.harvestRitual.info=Harvests plants within its range, dropping the results on the ground. ritual.bloodmagic.magneticRitual.info=Pulls up ores from the ground and puts them into its placement range. ritual.bloodmagic.crushingRitual.info=Breaks blocks within its crushing range and places the items into the linked chest. ritual.bloodmagic.crushingRitual.destructive.info=(Destructive) Blocks are broken down forcefully: all blocks broken are affected by Fortune III. ritual.bloodmagic.crushingRitual.steadfast.info=(Steadfast) Causes all blocks that are broken to be picked up with silk touch. Overrides Fortune where applicable. ritual.bloodmagic.crushingRitual.corrosive.info=(Corrosive) All blocks are broken to be processed with a form of cutting fluid. Overrides Silk Touch where applicable. ritual.bloodmagic.crushingRitual.vengeful.info=(Vengeful) Compresses the inventory on successful opperation. Currently only does one compression per operation. ritual.bloodmagic.crushingRitual.default.info=(Raw) Increases the speed of the ritual based on total Will. ritual.bloodmagic.greenGroveRitual.corrosive.info=(Corrosive) Entities within range are attacked by nearby plants, leeching away their life. ritual.bloodmagic.greenGroveRitual.default.info=(Raw) Increases the speed of all of the ritual operations depending on the total Will in the Aura. ritual.bloodmagic.greenGroveRitual.vengeful.info=(Vengeful) Increases the rate that a growth tick is successful. ritual.bloodmagic.greenGroveRitual.steadfast.info=(Steadfast) Seeds are replanted and blocks are hydrated within the Hydration range. ritual.bloodmagic.greenGroveRitual.destructive.info=(Destructive) Growing range is increased based on total Will. ritual.bloodmagic.featheredKnifeRitual.default.info=(Raw) Increases the speed of the ritual based on the total Will in the Aura. ritual.bloodmagic.featheredKnifeRitual.destructive.info=(Destructive) Increases the yield of the ritual based on total Will. ritual.bloodmagic.featheredKnifeRitual.vengeful.info=(Vengeful) Sets the minimum health for sacrificing to 10%%. Overridden by Steadfast for the Owner if active. ritual.bloodmagic.featheredKnifeRitual.corrosive.info=(Corrosive) Uses the player's Incense to increase the yield. ritual.bloodmagic.featheredKnifeRitual.steadfast.info=(Steadfast) Sets the minimum health for sacrificing from 30%% to 70%%. ritual.bloodmagic.speedRitual.default.info=(Raw) Increases the velocity caused by the ritual based on total Will. ritual.bloodmagic.speedRitual.vengeful.info=(Vengeful) Prevents adult mobs and players from being transported. Players are transported if paired with Destructive. ritual.bloodmagic.speedRitual.destructive.info=(Destructive) Prevents child mobs and players from being transported. Players are transported if paired with Vengeful. ritual.bloodmagic.animalGrowthRitual.vengeful.info=(Vengeful) Decreases the time it takes for adults to breed again. ritual.bloodmagic.animalGrowthRitual.steadfast.info=(Steadfast) Automatically breeds adults within its area using items in the connected chest. ritual.bloodmagic.animalGrowthRitual.default.info=(Raw) Increases the speed of the ritual based on the total Will in the Aura. ritual.bloodmagic.animalGrowthRitual.destructive.info=(Destructive) Causes adults that have not bred lately to run at mobs and explode. ritual.bloodmagic.animalGrowthRitual.corrosive.info=(Corrosive) Unimplemented. ritual.bloodmagic.fullStomachRitual.info=Takes food from the linked chest and fills the player's saturation with it. ritual.bloodmagic.interdictionRitual.info=Pushes all mobs within its area away from the master ritual stone. ritual.bloodmagic.containmentRitual.info=Pulls all mobs within its area towards the master ritual stone. ritual.bloodmagic.speedRitual.info=Launches players within its range in the direction of the ritual. ritual.bloodmagic.suppressionRitual.info=Suppresses fluids within its range - deactivating the ritual returns the fluids back to the world. ritual.bloodmagic.expulsionRitual.info=Expels players from its range that are neither the owner nor have a bound blood orb in the chest on top of the master ritual stone. ritual.bloodmagic.zephyrRitual.info=Picks up items within its range and places them into the linked chest. ritual.bloodmagic.upgradeRemoveRitual.info=Undocumented. ritual.bloodmagic.armourEvolveRitual.info=Undocumented. ritual.bloodmagic.animalGrowthRitual.info=Increases the maturity rate of baby animals within its range. ritual.bloodmagic.forsakenSoulRitual.info=Damages mobs within its damage range and when the mob dies a demon crystal within its crystal range will be grown. ritual.bloodmagic.crystalHarvestRitual.info=Breaks Demon Will crystal clusters within its range, dropping the results on top of the crystals. ritual.bloodmagic.placerRitual.info=Grabs blocks that are inside of the connected inventory and places them into the world. ritual.bloodmagic.fellingRitual.info=A standard tree-cutting machine, this ritual will cut down all trees and leaves within its area and collect the drops. ritual.bloodmagic.pumpRitual.info=Looks around the world and grabs fluids from the defined area. Will only remove and put the fluid into the connected tank if the tank has at least a bucket's worth of the same fluid. ritual.bloodmagic.altarBuilderRitual.info=Builds an altar out of the components inside of the connected inventory. ritual.bloodmagic.portalRitual.info=Creates a portal network based on the activator and the immediately surrounding blocks. Blocks can be changed after activation without changing the network of portals, and portals with the same "key" will link together. ritual.bloodmagic.meteorRitual.info=Consumes an item inside of its item range to summon a meteor full of resources from the sky, aimed directly at the ritual. ritual.bloodmagic.waterRitual.waterRange.info=(Water) The area that the ritual will place water source blocks. ritual.bloodmagic.lavaRitual.lavaRange.info=(Lava) The area that the ritual will place lava source blocks. ritual.bloodmagic.lavaRitual.lavaTank.info=(Raw) The tank that the ritual will place lava into. ritual.bloodmagic.lavaRitual.fireFuse.info=(Vengeful) Entities in this range are afflicted by Fire Fuse. ritual.bloodmagic.lavaRitual.fireResist.info=(Steadfast) Players in this range have Fire Resist applied. ritual.bloodmagic.lavaRitual.fireDamage.info=(Corrosive) Entities within this range that are immune to fire damage are hurt proportional to the Will. ritual.bloodmagic.greenGroveRitual.growing.info=(Growth) The area that the ritual will grow plants in. ritual.bloodmagic.greenGroveRitual.leech.info=(Corrosive) Entities in this area have their life drained to grow nearby crops. ritual.bloodmagic.greenGroveRitual.hydrate.info=(Steadfast) Blocks within this range are rehydrated into farmland, and seeds within the area are planted nearby. ritual.bloodmagic.jumpRitual.jumpRange.info=(Jumping) Entities in this range will be launched in the air. ritual.bloodmagic.wellOfSufferingRitual.altar.info=(Altar) This range defines the area that the ritual searches for the blood altar. Changing this will either expand or limit the range to a certain region. ritual.bloodmagic.wellOfSufferingRitual.damage.info=(Damage) This defines where the ritual will damage a mob. All mobs inside of this range (except for players) will receive damage over time. ritual.bloodmagic.featheredKnifeRitual.altar.info=(Altar) This range defines the area that the ritual searches for the blood altar. Changing this will either expand or limit the range to a certain region. ritual.bloodmagic.featheredKnifeRitual.damage.info=(Damage) This defines where the ritual will damage a player. Players inside of this range will receive damage over time up to the specified limit. ritual.bloodmagic.regenerationRitual.heal.info=(Healing) Mobs within this range will receive a regeneration buff. ritual.bloodmagic.regenerationRitual.vampire.info=(Vampirism) Mobs within this range have their health syphoned to heal players in the Healing range. ritual.bloodmagic.harvestRitual.harvestRange.info=(Harvesting) Plants within this range will be harvested. ritual.bloodmagic.magneticRitual.placementRange.info=(Placement) The range that the ritual will place the grabbed ores into. ritual.bloodmagic.crushingRitual.crushingRange.info=(Crushing) The blocks that the ritual will break. ritual.bloodmagic.crushingRitual.chest.info=(Chest) The location of the inventory that the ritual will place the broken blocks into. ritual.bloodmagic.fullStomachRitual.fillRange.info=(Feeding) The range that the ritual will look at to feed players. ritual.bloodmagic.fullStomachRitual.chest.info=(Chest) The location of the inventory that the ritual will grab food from to feed players in range. ritual.bloodmagic.interdictionRitual.interdictionRange.info=(Push) The area of the ritual where mobs will be pushed. All mobs are pushed away from the master ritual stone, regardless of where this area is. ritual.bloodmagic.containmentRitual.containmentRange.info=(Containment) The area of the ritual where mobs will be pulled. All mobs are pulled towards the master ritual stone, regardless of where this area is. ritual.bloodmagic.speedRitual.sanicRange.info=(Speed) All entities within this area are launched in the direction of the arrow formed by the ritual. ritual.bloodmagic.suppressionRitual.suppressionRange.info=(Suppress) All liquids within the range are suppressed. ritual.bloodmagic.expulsionRitual.expulsionRange.info=(Expulsion) ritual.bloodmagic.zephyrRitual.zephyrRange.info=(Suction) Items within this range will be sucked into the linked chest. ritual.bloodmagic.zephyrRitual.chest.info=(Chest) The location of the inventory that the ritual will place the picked up items into. ritual.bloodmagic.animalGrowthRitual.growing.info=(Growth) Animals within this range will grow much faster. ritual.bloodmagic.animalGrowthRitual.chest.info=(Chest) Chest for breeding items if properly augmented. ritual.bloodmagic.forsakenSoulRitual.crystal.info=(Crystal) Demon Crystals in this range receive an increase in growth speed when a mob is killed by the ritual. ritual.bloodmagic.forsakenSoulRitual.damage.info=(Damage) Mobs within this range will be slowly damaged, and when killed will grow the crystals. ritual.bloodmagic.crystalHarvestRitual.crystal.info=(Crystal) All Demon Will crystal clusters have a single crystal broken off, spawning the crystal into the world. If there is only one crystal on the cluster, it will not break it. ritual.bloodmagic.placerRitual.placerRange.info=(Placement) The range that the ritual will place its blocks in. ritual.bloodmagic.placerRitual.chest.info=(Chest) The location of the inventory that the ritual will grab blocks from to place in the world. ritual.bloodmagic.fellingRitual.fellingRange.info=(Cutting) The range that the ritual will search out logs and leaves in order to cut down. ritual.bloodmagic.fellingRitual.chest.info=(Chest) The location of the inventory that the ritual will place the results into. ritual.bloodmagic.pumpRitual.pumpRange.info=(Pump) The region that the ritual will look for fluids to grab from the world. ritual.bloodmagic.downgradeRitual.dialogue.bow.1=So, mortal, you want to gain more power...? ritual.bloodmagic.downgradeRitual.dialogue.bow.100=Of course you must know that everything has a cost... I cannot simply grant you more power without you paying something in return... ritual.bloodmagic.downgradeRitual.dialogue.bow.300=If you lay an offering before me, you will forsake your perception, preventing you from using long-ranged projectiles with any form of accuracy. Arrows will no longer be your key to victory. ritual.bloodmagic.downgradeRitual.dialogue.bow.500=But in return, I will unlock your armour so that it may grow even further... All you have to do is kneel before this altar with the correct offering... ritual.bloodmagic.downgradeRitual.dialogue.quenched.1=Fufufu... Greetings. I see that you wish to become more powerful. ritual.bloodmagic.downgradeRitual.dialogue.quenched.100=You must be fully aware that when one's cup becomes full, it invariably has to empty once more to be filled again. ritual.bloodmagic.downgradeRitual.dialogue.quenched.300=As such, I offer you a deal: by forsaking one's ability to drink, I shall grant you a vast increase to your potential. Wether this is a deal you think is worth taking is another matter entirely... ritual.bloodmagic.downgradeRitual.dialogue.quenched.500=So kneel, mortal, and drink from this cup that I offer to you, for it may be your last drink. ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.1=Hmmm... What is it that you truely desire? ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.100=If it is strength beyond mortal men, then I cannot provide that - instead, I can offer you a different deal... ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.300=I can expand the capabilities of your armour, allowing you to achieve greater heights. However, I will need something from you in return: your strength in physical combat. ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.500=By agreeing to this, you will no longer be able to swing a weapon with as much certainty, only able to do a fraction of the damage you could before. ritual.bloodmagic.downgradeRitual.dialogue.dulledBlade.700=So, the choice is yours: will you kneel at this altar, or will you still take up your sword? ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.1=Beware, mortal, for you are on shaky ground. ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.100=Unlike my comrades, I offer one of the most grim deals that you could possibly hope for as a magician that deals in your own health. ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.300=Although your wounds may heal, they will do so slowly if you accept my "offering," and the stings of battle will plague you even more. ritual.bloodmagic.downgradeRitual.dialogue.slowHeal.500=So think carefully before you rush into something that you may regret, since even though your cup may be empty it will be almost impossible to fill once more... # Chat chat.bloodmagic.altarMaker.setTier=Set Tier to: %d chat.bloodmagic.altarMaker.building=Building a Tier %d Altar chat.bloodmagic.altarMaker.destroy=Destroyed a Tier %d Altar chat.bloodmagic.altarMaker.creativeOnly=This is a creative only item. chat.bloodmagic.damageSource=%s's soul became too weak chat.bloodmagic.ritual.weak=You feel a push, but are too weak to perform this ritual. chat.bloodmagic.ritual.prevent=The ritual is actively resisting you! chat.bloodmagic.ritual.activate=A rush of energy flows through the ritual! chat.bloodmagic.ritual.notValid=You feel that these runes are not configured correctly... chat.bloodmagic.livingArmour.upgrade.poisonRemove=You are starting to feel better already! chat.bloodmagic.livingArmour.upgrade.fireRemove=&6A cool feeling envelopes you as the burning subsides. chat.bloodmagic.livingArmour.upgrade.grimReaper=&6A shadowy force pulls you from the brink of death! chat.bloodmagic.livingArmour.newUpgrade=&4Upgrade acquired! chat.bloodmagic.routing.remove=Removing contained location chat.bloodmagic.routing.set=Setting node location chat.bloodmagic.routing.link.master=Linked node to master! chat.bloodmagic.routing.link=Linked nodes together chat.bloodmagic.altar.comp.glowstone=a block of glowstone chat.bloodmagic.altar.comp.bloodstone=a large bloodstone brick chat.bloodmagic.altar.comp.beacon=a beacon chat.bloodmagic.altar.comp.bloodrune=a blood rune chat.bloodmagic.altar.comp.crystal=an unimplemented item chat.bloodmagic.altar.comp.notair=a solid block chat.bloodmagic.altar.nextTier=The next tier of blood altar is missing %s at %s. chat.bloodmagic.mimic.potionSet=Potion trap has been set. chat.bloodmagic.mimic.potionRemove=Potion trap has been disabled. chat.bloodmagic.mimic.potionInterval.up=Potion Interval has been increased to: %d ticks. chat.bloodmagic.mimic.potionInterval.down=Potion Interval has been decreased to: %d ticks. chat.bloodmagic.mimic.detectRadius.up=Player detection radius has been increased to: %d blocks. chat.bloodmagic.mimic.detectRadius.down=Player detection radius has been decreased to: %d blocks. chat.bloodmagic.mimic.potionSpawnRadius.up=Potion spawning radius has been increased to: %d blocks. chat.bloodmagic.mimic.potionSpawnRadius.down=Potion spawning radius has been decreased to: %d blocks. # entity entity.bloodmagic.SentientSpecter.name=Sentient Specter entity.bloodmagic.Mimic.name=Mimic # sekrit secret.bloodmagic.bread.bloody=&r&cBloody Bread secret.bloodmagic.bread.bloody.desc=Only for &odire &r&7emergencies. # Commands commands.error.arg.invalid=Invalid arguments commands.error.arg.missing=Not enough arguments commands.error.arg.player.missing=You must specify which player you wish to perform this action on. commands.error.404=Command not found! commands.error.unknown=Unknown command! commands.error.perm=You do not have permission to use this command. commands.success=Executed successfully commands.format.help=%s - %s commands.format.error=%s - %s commands.help.usage=/bloodmagic help commands.help.help=Displays the help information for the "/bloodmagic" command. commands.network.usage=/bloodmagic network [syphon|add|get|fill|cap] player [amount] commands.network.help=LP network utilities commands.network.syphon.help=Removes the given amount of LP from the given player's LP network. commands.network.syphon.success=Successfully syphoned %d LP from %s. commands.network.add.help=Adds the given amount of LP to the given player's LP network. Follows standard LP gain rules. commands.network.add.success=Successfully added %d LP to %s's LP network. commands.network.set.help=Sets the given player's LP to the given amount. commands.network.set.success=Successfully set %s's LP network to %d LP. commands.network.get.help=Returns the amount of LP in the given player's LP network. commands.network.fill.help=Fills the given player's LP network to %d. commands.network.fill.success=Successfully filled %s's LP network. commands.network.cap.help=Fills the given player's LP network to the max that their highest Blood Orb can store. commands.network.cap.success=Successfully capped off %s's LP network. commands.bind.usage=/bloodmagic bind [true|false] [player] commands.bind.help=Attempts to (un)bind the currently held item. commands.bind.success=Binding successful commands.bind.remove.success=Unbinding successful commands.orb.usage=/bloodmagic orb [set|get] player [tier] commands.orb.help=Used to set or get the Player's max Blood Orb tier. commands.bind.usage=/bind commands.bind.success=Item successfully bound! commands.bind.failed.noPlayer=There is no player specified commands.bind.failed.alreadyBound=Item is already bound; use /unbind to unbind it commands.bind.failed.notBindable=Item cannot be bound commands.unbind.usage=/unbind commands.unbind.success=Item successfully unbound! commands.unbind.failed.notBindable=Item cannot be unbound commands.soulnetwork.usage=/soulnetwork [amount] commands.soulnetwork.add.success=Successfully added %dLP to %s's Soul Network! commands.soulnetwork.subtract.success=Successfully subtracted %dLP from %s's Soul Network! commands.soulnetwork.fill.success=Successfully filled %s's Soul Network! commands.soulnetwork.empty.success=Successfully emptied %s's Soul Network! commands.soulnetwork.get.success=There is %dLP in %s's Soul Network! commands.soulnetwork.noPlayer=There is no player specified commands.soulnetwork.noCommand=There is no command specified commands.soulnetwork.notACommand=That is not a valid command commands.soulnetwork.fillMax.success=Successfully filled %s's Soul Network to their orb max! commands.soulnetwork.create.success=Successfully created %s's Soul Network (Orb tier: %d) # GUI tile.bloodmagic.inputNode.name=Input Node tile.bloodmagic.outputNode.name=Output Node # Keybinds bloodmagic.keybind.open_holding=Open Sigil of Holding bloodmagic.keybind.cycle_holding_pos=Cycle Sigil (+) bloodmagic.keybind.cycle_holding_neg=Cycle Sigil (-) # JustEnoughItems jei.bloodmagic.recipe.altar=Blood Altar jei.bloodmagic.recipe.binding=Alchemy Array (Binding) jei.bloodmagic.recipe.alchemyArrayCrafting=Alchemy Array jei.bloodmagic.recipe.soulForge=Hellfire Forge jei.bloodmagic.recipe.alchemyTable=Alchemy Table jei.bloodmagic.recipe.armourDowngrade=Penance (Ritual) jei.bloodmagic.recipe.requiredLP=LP: %d jei.bloodmagic.recipe.requiredTier=Tier: %d jei.bloodmagic.recipe.consumptionRate=Consumption: %d LP/t jei.bloodmagic.recipe.drainRate=Drain: %d LP/t jei.bloodmagic.recipe.minimumSouls=Minimum: %1$,.2f Will jei.bloodmagic.recipe.soulsDrained=Drained: %1$,.2f Will jei.bloodmagic.recipe.lpDrained=Drained: %,d LP jei.bloodmagic.recipe.ticksRequired=Time: %,d Ticks jei.bloodmagic.desc.altarBuilder=A creative-only item for use in debugging and testing.\n\nShift + Right click to change the tier to build. Right click an Altar to initiate the build.\n\nBreak an Altar while holding to dismantle it. jei.bloodmagic.desc.demonicWill=An imprint of a demonic entity attached to a creature.\n\nCan be obtained by killing a mob with a sentient weapon or by throwing a snare at a mob and killing it while it has white particles. # WAILA waila.bloodmagic.sneak=&oSneak for Information waila.bloodmagic.array.reagent=Reagent: %s waila.bloodmagic.array.catalyst=Catalyst: %s option.bloodmagic.bypassSneak=Bypass Sneak option.bloodmagic.bloodAltar=Blood Altar option.bloodmagic.ritualController=Ritual Stones option.bloodmagic.teleposer=Teleposer option.bloodmagic.array=Alchemy Array # Thaumcraft tc.research_category.BLOODMAGIC=Sanguine Arcana # Thaumcraft Research bloodmagic.research_name.BLOODMAGIC=Blood Magic bloodmagic.research_text.BLOODMAGIC=Sanguine Arcana bloodmagic.research_page.BLOODMAGIC.1=The realm of the Blood Magics has always appeared to be a more solitary and "individual" art with blood mages being notoriously reclusive and a bit insane at times. However, the powers of self-sacrifice and life essence have uses even beyond a normal blood mage's sight, in fact, it is quite apparent that it may have some uses in thaumaturgy after all! # Buttons button.bloodmagic.tooltip.fill=Fill network