package WayofTime.bloodmagic.api.impl; import WayofTime.bloodmagic.api.IBloodMagicAPI; import WayofTime.bloodmagic.apibutnotreally.altar.EnumAltarComponent; import com.google.common.collect.ArrayListMultimap; import com.google.common.collect.Multimap; import net.minecraft.block.state.IBlockState; import javax.annotation.Nonnull; import java.util.List; public class BloodMagicAPI implements IBloodMagicAPI { public static final BloodMagicAPI INSTANCE = new BloodMagicAPI(); private final BloodMagicBlacklist blacklist; private final BloodMagicRecipeRegistrar recipeRegistrar; private final BloodMagicValueManager valueManager; private final Multimap altarComponents; public BloodMagicAPI() { this.blacklist = new BloodMagicBlacklist(); this.recipeRegistrar = new BloodMagicRecipeRegistrar(); this.valueManager = new BloodMagicValueManager(); this.altarComponents = ArrayListMultimap.create(); } @Nonnull @Override public BloodMagicBlacklist getBlacklist() { return blacklist; } @Nonnull @Override public BloodMagicRecipeRegistrar getRecipeRegistrar() { return recipeRegistrar; } @Nonnull @Override public BloodMagicValueManager getValueManager() { return valueManager; } @Override public void registerAltarComponent(@Nonnull IBlockState state, @Nonnull String componentType) { EnumAltarComponent component = EnumAltarComponent.NOTAIR; for (EnumAltarComponent type : EnumAltarComponent.VALUES) { if (type.name().equalsIgnoreCase(componentType)) { component = type; break; } } altarComponents.put(component, state); } @Nonnull public List getComponentStates(EnumAltarComponent component) { return (List) altarComponents.get(component); } }