package WayofTime.bloodmagic.ritual.imperfect; import WayofTime.bloodmagic.api.BlockStack; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone; import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; public class ImperfectRitualDay extends ImperfectRitual { public ImperfectRitualDay() { super("day", new BlockStack(Blocks.gold_block), 5000, true, "ritual." + Constants.Mod.MODID + ".imperfect.day"); } @Override public boolean onActivate(IImperfectRitualStone imperfectRitualStone, EntityPlayer player) { if (!imperfectRitualStone.getWorld().isRemote) imperfectRitualStone.getWorld().setWorldTime((imperfectRitualStone.getWorld().getWorldTime() / 24000) * 24000); return true; } }