package WayofTime.bloodmagic.client.hud; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.item.sigil.ItemSigilHolding; import WayofTime.bloodmagic.registry.RegistrarBloodMagicItems; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Gui; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.event.RenderGameOverlayEvent; import java.util.List; public class HUDElementHolding extends HUDElement { public HUDElementHolding() { super(0, 0, RenderGameOverlayEvent.ElementType.HOTBAR); } @Override public void render(Minecraft minecraft, ScaledResolution resolution, float partialTicks) { ItemStack sigilHolding = minecraft.player.getHeldItemMainhand(); // Check mainhand for Sigil of Holding if (!(sigilHolding.getItem() == RegistrarBloodMagicItems.SIGIL_HOLDING)) sigilHolding = minecraft.player.getHeldItemOffhand(); // Check offhand for Sigil of Holding if (!(sigilHolding.getItem() == RegistrarBloodMagicItems.SIGIL_HOLDING)) return; Gui ingameGui = minecraft.ingameGUI; minecraft.getTextureManager().bindTexture(new ResourceLocation(BloodMagic.MODID, "textures/gui/widgets.png")); GlStateManager.color(1.0F, 1.0F, 1.0F); ingameGui.drawTexturedModalRect(resolution.getScaledWidth() / 2 + 100 + getXOffset(), resolution.getScaledHeight() - 22 + getYOffset(), 0, 0, 102, 22); int currentSlot = ItemSigilHolding.getCurrentItemOrdinal(sigilHolding); ingameGui.drawTexturedModalRect(resolution.getScaledWidth() / 2 + 99 + (currentSlot * 20) + getXOffset(), resolution.getScaledHeight() - 23 + getYOffset(), 0, 22, 24, 24); RenderHelper.enableGUIStandardItemLighting(); List holdingInv = ItemSigilHolding.getInternalInventory(sigilHolding); int xOffset = 0; for (ItemStack sigil : holdingInv) { renderHotbarItem(resolution.getScaledWidth() / 2 + 103 + xOffset + getXOffset(), resolution.getScaledHeight() - 18 + getYOffset(), partialTicks, minecraft.player, sigil); xOffset += 20; } RenderHelper.disableStandardItemLighting(); } @Override public boolean shouldRender(Minecraft minecraft) { return true; } protected void renderHotbarItem(int x, int y, float partialTicks, EntityPlayer player, ItemStack stack) { if (!stack.isEmpty()) { float animation = (float) stack.getAnimationsToGo() - partialTicks; if (animation > 0.0F) { GlStateManager.pushMatrix(); float f1 = 1.0F + animation / 5.0F; GlStateManager.translate((float) (x + 8), (float) (y + 12), 0.0F); GlStateManager.scale(1.0F / f1, (f1 + 1.0F) / 2.0F, 1.0F); GlStateManager.translate((float) (-(x + 8)), (float) (-(y + 12)), 0.0F); } Minecraft.getMinecraft().getRenderItem().renderItemAndEffectIntoGUI(player, stack, x, y); if (animation > 0.0F) GlStateManager.popMatrix(); Minecraft.getMinecraft().getRenderItem().renderItemOverlays(Minecraft.getMinecraft().fontRendererObj, stack, x, y); } } }