package WayofTime.bloodmagic.block; import java.util.List; import com.google.common.collect.Lists; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.util.EnumFacing; import net.minecraft.util.IStringSerializable; import org.apache.commons.lang3.tuple.Pair; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.block.base.BlockEnumPillarCap; public class BlockDemonPillarCapBase & IStringSerializable> extends BlockEnumPillarCap { public BlockDemonPillarCapBase(String baseName, Material materialIn, Class enumClass) { super(materialIn, enumClass); setUnlocalizedName(BloodMagic.MODID + "." + baseName + "."); setCreativeTab(BloodMagic.TAB_BM); setHardness(2.0F); setResistance(5.0F); setSoundType(SoundType.STONE); setHarvestLevel("pickaxe", 2); } @Override public List> getVariants() { List> ret = Lists.newArrayList(); //This is done to make the ItemBlocks have the proper model for (int i = 0; i < EnumFacing.values().length; i++) for (int j = 0; j < this.getTypes().length; j++) ret.add(Pair.of(i * 2 + j, "facing=" + EnumFacing.values()[i] + ",type=" + this.getTypes()[j])); return ret; } }