package WayofTime.alchemicalWizardry; import WayofTime.alchemicalWizardry.common.LifeEssence; import WayofTime.alchemicalWizardry.common.block.*; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; /** * Created with IntelliJ IDEA. * User: Pokefenn * Date: 17/01/14 * Time: 19:48 */ public class ModBlocks { public static Block testingBlock; public static Block bloodStoneBrick; public static Block largeBloodStoneBrick; // public static Block lifeEssenceStill; // public static Block lifeEssenceFlowing; public static BlockAltar blockAltar; public static BloodRune bloodRune; public static SpeedRune speedRune; public static EfficiencyRune efficiencyRune; public static RuneOfSacrifice runeOfSacrifice; public static RuneOfSelfSacrifice runeOfSelfSacrifice; public static Block blockMasterStone; public static Block ritualStone; public static Block imperfectRitualStone; public static Block bloodSocket; public static Block emptySocket; public static Block armourForge; public static Block blockWritingTable; public static Block blockHomHeart; public static Block blockPedestal; public static Block blockPlinth; public static Block blockLifeEssence; public static Block blockTeleposer; public static Block spectralBlock; public static Block blockConduit; public static Block blockBloodLight; public static Block blockSpellEffect; public static Block blockSpellParadigm; public static Block blockSpellModifier; public static Block blockSpellEnhancement; public static void init() { //testingBlock = new TestingBlock(AlchemicalWizardry.testingBlockBlockID, Material.ground).setHardness(2.0F).setStepSound(Block.soundStoneFootstep).setCreativeTab(CreativeTabs.tabBlock).setLightValue(1.0F); //lifeEssenceStill = new LifeEssenceStill(lifeEssenceStillBlockID); //lifeEssenceFlowing = new LifeEssenceFlowing(lifeEssenceFlowingBlockID); blockAltar = new BlockAltar(AlchemicalWizardry.blockAltarBlockID); bloodRune = new BloodRune(AlchemicalWizardry.bloodRuneBlockID); speedRune = new SpeedRune(AlchemicalWizardry.speedRuneBlockID); efficiencyRune = new EfficiencyRune(AlchemicalWizardry.efficiencyRuneBlockID); runeOfSacrifice = new RuneOfSacrifice(AlchemicalWizardry.runeOfSacrificeBlockID); runeOfSelfSacrifice = new RuneOfSelfSacrifice(AlchemicalWizardry.runeOfSelfSacrificeBlockID); AlchemicalWizardry.lifeEssenceFluid = new LifeEssence("Life Essence"); blockTeleposer = new BlockTeleposer(AlchemicalWizardry.blockTeleposerBlockID); spectralBlock = new SpectralBlock(AlchemicalWizardry.spectralBlockBlockID); ritualStone = new RitualStone(AlchemicalWizardry.ritualStoneBlockID); blockMasterStone = new BlockMasterStone(AlchemicalWizardry.blockMasterStoneBlockID); imperfectRitualStone = new ImperfectRitualStone(AlchemicalWizardry.imperfectRitualStoneBlockID); bloodSocket = new BlockSocket(AlchemicalWizardry.bloodSocketBlockID); armourForge = new ArmourForge(AlchemicalWizardry.armourForgeBlockID); emptySocket = new EmptySocket(AlchemicalWizardry.emptySocketBlockID); largeBloodStoneBrick = new LargeBloodStoneBrick(AlchemicalWizardry.largeBloodStoneBrickBlockID); bloodStoneBrick = new BloodStoneBrick(AlchemicalWizardry.bloodStoneBrickBlockID); blockWritingTable = new BlockWritingTable(AlchemicalWizardry.blockWritingTableBlockID); blockHomHeart = new BlockHomHeart(AlchemicalWizardry.blockHomHeartBlockID); blockPedestal = new BlockPedestal(AlchemicalWizardry.blockPedestalBlockID); blockPlinth = new BlockPlinth(AlchemicalWizardry.blockPlinthBlockID); blockConduit = new BlockConduit(AlchemicalWizardry.blockConduitBlockID); blockBloodLight = new BlockBloodLightSource(AlchemicalWizardry.blockBloodLightBlockID); blockSpellEffect = new BlockSpellEffect(AlchemicalWizardry.blockSpellEffectBlockID); blockSpellParadigm = new BlockSpellParadigm(AlchemicalWizardry.blockSpellParadigmBlockID); blockSpellModifier = new BlockSpellModifier(AlchemicalWizardry.blockSpellModifierBlockID); blockSpellEnhancement = new BlockSpellEnhancement(AlchemicalWizardry.blockSpellEnhancementBlockID); } }