package WayofTime.alchemicalWizardry.common.rituals; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.server.MinecraftServer; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import WayofTime.alchemicalWizardry.ModBlocks; import WayofTime.alchemicalWizardry.ModItems; import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry; import WayofTime.alchemicalWizardry.api.items.interfaces.IBindable; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler; import WayofTime.alchemicalWizardry.common.items.BoundArmour; import WayofTime.alchemicalWizardry.common.items.EnergyItems; import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfHolding; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; public class RitualEffectUnbinding extends RitualEffect { public static final int sanctusDrain = 1000; @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); World worldSave = MinecraftServer.getServer().worldServers[0]; LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner); if (data == null) { data = new LifeEssenceNetwork(owner); worldSave.setItemData(owner, data); } int currentEssence = data.currentEssence; World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); if (currentEssence < this.getCostPerRefresh()) { SoulNetworkHandler.causeNauseaToPlayer(owner); } else { int d0 = 0; AxisAlignedBB axisalignedbb = AxisAlignedBB.getBoundingBox((double) x, (double) y + 1, (double) z, (double) (x + 1), (double) (y + 2), (double) (z + 1)).expand(d0, d0, d0); List list = world.getEntitiesWithinAABB(EntityItem.class, axisalignedbb); Iterator iterator = list.iterator(); EntityItem item; boolean drain = false; while (iterator.hasNext()) { item = (EntityItem) iterator.next(); // double xDif = item.posX - (xCoord+0.5); // double yDif = item.posY - (yCoord+1); // double zDif = item.posZ - (zCoord+0.5); ItemStack itemStack = item.getEntityItem(); if (itemStack == null) { continue; } boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false); if(hasSanctus) { if(itemStack.getItem() instanceof IBindable && !EnergyItems.getOwnerName(itemStack).equals("")) { world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5)); world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5)); world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z)); world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z)); EnergyItems.checkAndSetItemOwner(itemStack, ""); this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true); drain = true; ritualStone.setActive(false); break; } } if (itemStack.getItem() == ModItems.boundHelmet) { ritualStone.setVar1(5); } else if (itemStack.getItem() == ModItems.boundPlate) { ritualStone.setVar1(8); } else if (itemStack.getItem() == ModItems.boundLeggings) { ritualStone.setVar1(7); } else if (itemStack.getItem() == ModItems.boundBoots) { ritualStone.setVar1(4); } else if (itemStack.getItem() == ModItems.sigilOfHolding) { ritualStone.setVar1(-1); } if (ritualStone.getVar1() > 0) { item.setDead(); world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5)); world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5)); world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z)); world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z)); NBTTagCompound itemTag = itemStack.stackTagCompound; ItemStack[] inv = ((BoundArmour) itemStack.getItem()).getInternalInventory(itemStack); if (inv != null) { for (ItemStack internalItem : inv) { if (internalItem != null) { EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, internalItem.copy()); world.spawnEntityInWorld(newItem); } } } EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(ModBlocks.bloodSocket, ritualStone.getVar1())); world.spawnEntityInWorld(newItem); ritualStone.setActive(false); drain = true; break; } else if (ritualStone.getVar1() == -1) { item.setDead(); world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z - 5)); world.addWeatherEffect(new EntityLightningBolt(world, x, y + 1, z + 5)); world.addWeatherEffect(new EntityLightningBolt(world, x - 5, y + 1, z)); world.addWeatherEffect(new EntityLightningBolt(world, x + 5, y + 1, z)); NBTTagCompound itemTag = itemStack.stackTagCompound; ItemStack[] inv = ((SigilOfHolding) itemStack.getItem()).getInternalInventory(itemStack); if (inv != null) { for (ItemStack internalItem : inv) { if (internalItem != null) { EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, internalItem.copy()); world.spawnEntityInWorld(newItem); } } } EntityItem newItem = new EntityItem(world, x + 0.5, y + 1, z + 0.5, new ItemStack(ModItems.sigilOfHolding, 1, 0)); world.spawnEntityInWorld(newItem); ritualStone.setActive(false); drain = true; break; } } if(drain) { data.currentEssence = currentEssence - this.getCostPerRefresh(); data.markDirty(); } } if (world.rand.nextInt(10) == 0) { SpellHelper.sendIndexedParticleToAllAround(world, x, y, z, 20, world.provider.dimensionId, 1, x, y, z); } } @Override public int getCostPerRefresh() { // TODO Auto-generated method stub return 0; } @Override public List getRitualComponentList() { ArrayList unbindingRitual = new ArrayList(); unbindingRitual.add(new RitualComponent(-2, 0, 0, 4)); unbindingRitual.add(new RitualComponent(2, 0, 0, 4)); unbindingRitual.add(new RitualComponent(0, 0, 2, 4)); unbindingRitual.add(new RitualComponent(0, 0, -2, 4)); unbindingRitual.add(new RitualComponent(-2, 0, -2, 3)); unbindingRitual.add(new RitualComponent(-2, 0, -3, 3)); unbindingRitual.add(new RitualComponent(-3, 0, -2, 3)); unbindingRitual.add(new RitualComponent(2, 0, -2, 3)); unbindingRitual.add(new RitualComponent(2, 0, -3, 3)); unbindingRitual.add(new RitualComponent(3, 0, -2, 3)); unbindingRitual.add(new RitualComponent(-2, 0, 2, 3)); unbindingRitual.add(new RitualComponent(-2, 0, 3, 3)); unbindingRitual.add(new RitualComponent(-3, 0, 2, 3)); unbindingRitual.add(new RitualComponent(2, 0, 2, 3)); unbindingRitual.add(new RitualComponent(2, 0, 3, 3)); unbindingRitual.add(new RitualComponent(3, 0, 2, 3)); unbindingRitual.add(new RitualComponent(3, 1, 3, 0)); unbindingRitual.add(new RitualComponent(3, 1, -3, 0)); unbindingRitual.add(new RitualComponent(-3, 1, -3, 0)); unbindingRitual.add(new RitualComponent(-3, 1, 3, 0)); unbindingRitual.add(new RitualComponent(3, 2, 3, 0)); unbindingRitual.add(new RitualComponent(3, 2, -3, 0)); unbindingRitual.add(new RitualComponent(-3, 2, -3, 0)); unbindingRitual.add(new RitualComponent(-3, 2, 3, 0)); unbindingRitual.add(new RitualComponent(3, 3, 3, 2)); unbindingRitual.add(new RitualComponent(3, 3, -3, 2)); unbindingRitual.add(new RitualComponent(-3, 3, -3, 2)); unbindingRitual.add(new RitualComponent(-3, 3, 3, 2)); unbindingRitual.add(new RitualComponent(-5, 0, 0, 2)); unbindingRitual.add(new RitualComponent(5, 0, 0, 2)); unbindingRitual.add(new RitualComponent(0, 0, 5, 2)); unbindingRitual.add(new RitualComponent(0, 0, -5, 2)); return unbindingRitual; } }