package WayofTime.alchemicalWizardry.common.items.sigil; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.material.MaterialLiquid; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ChatComponentText; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.IFluidContainerItem; import net.minecraftforge.fluids.IFluidHandler; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class ItemFluidSigil extends Item implements IFluidContainerItem { private int capacity = 128 * 1000; private static final int STATE_SYPHON = 0; private static final int STATE_FORCE_SYPHON = 1; private static final int STATE_PLACE = 2; private static final int STATE_INPUT_TANK = 3; private static final int STATE_DRAIN_TANK = 4; private static final int maxNumOfStates = 5; public ItemFluidSigil() { super(); this.setMaxDamage(0); this.setMaxStackSize(1); setCreativeTab(AlchemicalWizardry.tabBloodMagic); } @Override public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) { par3List.add("A sigil with a lovely affinity for fluids"); if (!(par1ItemStack.stackTagCompound == null)) { //par3List.add("Current owner: " + par1ItemStack.stackTagCompound.getString("ownerName")); switch(this.getActionState(par1ItemStack)) { case STATE_SYPHON: par3List.add("Syphoning Mode"); break; case STATE_FORCE_SYPHON: par3List.add("Force-syphon Mode"); break; case STATE_PLACE: par3List.add("Fluid Placement Mode"); break; case STATE_INPUT_TANK: par3List.add("Fill Tank Mode"); break; case STATE_DRAIN_TANK: par3List.add("Drain Tank Mode"); break; } FluidStack fluid = this.getFluid(par1ItemStack); if(fluid!=null && fluid.amount>0) { String str = fluid.getFluid().getName(); int amount = fluid.amount; par3List.add("" + amount + "mB of " + str); }else { par3List.add("Empty"); } } } @Override @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister iconRegister) { this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:WaterSigil"); } @Override public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) { if(par3EntityPlayer.isSneaking()) { int curState = this.cycleActionState(par1ItemStack); this.sendMessageViaState(curState, par3EntityPlayer); return par1ItemStack; } // if(par2World.isRemote) // { // return par1ItemStack; // } switch(this.getActionState(par1ItemStack)) { case STATE_SYPHON: return this.fillItemFromWorld(par1ItemStack, par2World, par3EntityPlayer,false); case STATE_FORCE_SYPHON: return this.fillItemFromWorld(par1ItemStack, par2World, par3EntityPlayer,true); case STATE_PLACE: return this.emptyItemToWorld(par1ItemStack, par2World, par3EntityPlayer); case STATE_INPUT_TANK: return this.fillSelectedTank(par1ItemStack, par2World, par3EntityPlayer); case STATE_DRAIN_TANK: return this.drainSelectedTank(par1ItemStack, par2World, par3EntityPlayer); } return par1ItemStack; } public int getActionState(ItemStack item) { if (item.stackTagCompound == null) { item.setTagCompound(new NBTTagCompound()); } return item.stackTagCompound.getInteger("actionState"); } public void setActionState(ItemStack item, int actionState) { if (item.stackTagCompound == null) { item.setTagCompound(new NBTTagCompound()); } item.stackTagCompound.setInteger("actionState", actionState); } public int cycleActionState(ItemStack item) { int state = this.getActionState(item); state++; if(state>=maxNumOfStates) { state = 0; } this.setActionState(item, state); return state; } public void sendMessageViaState(int state, EntityPlayer player) { if(player.worldObj.isRemote) { ChatComponentText cmc = new ChatComponentText(""); switch(state) { case STATE_SYPHON: cmc.appendText("Now in Syphoning Mode"); break; case STATE_FORCE_SYPHON: cmc.appendText("Now in Force-syphon Mode"); break; case STATE_PLACE: cmc.appendText("Now in Fluid Placement Mode"); break; case STATE_INPUT_TANK: cmc.appendText("Now in Fill Tank Mode"); break; case STATE_DRAIN_TANK: cmc.appendText("Now in Drain Tank Mode"); break; } player.addChatComponentMessage(cmc); } } public ItemStack fillItemFromWorld(ItemStack container, World world, EntityPlayer player, boolean forceFill) { float f = 1.0F; double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double)f; double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double)f + 1.62D - (double)player.yOffset; double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double)f; boolean flag = true; MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, flag); if (movingobjectposition == null) { return container; } else { if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; if (!world.canMineBlock(player, i, j, k)) { return container; } if (!player.canPlayerEdit(i, j, k, movingobjectposition.sideHit, container)) { return container; } if (world.getBlock(i, j, k) != null && world.getBlock(i, j, k).getMaterial() instanceof MaterialLiquid) { Block block = world.getBlock(i, j, k); Fluid fluid = FluidRegistry.lookupFluidForBlock(block); if(fluid==null) { return container; } FluidStack fillStack = new FluidStack(fluid,1000); int amount = this.fill(container, fillStack, false); if((amount > 0 && forceFill) || (amount >=1000 && !forceFill)) { if(!player.capabilities.isCreativeMode) { world.setBlockToAir(i, j, k); } this.fill(container, new FluidStack(fluid,1000), true); if (!player.capabilities.isCreativeMode) { // if (!EnergyItems.syphonBatteries(container, player, getEnergyUsed())) // { // } } else { return container; } } } } return container; } } public ItemStack emptyItemToWorld(ItemStack container, World world, EntityPlayer player) { FluidStack simStack = this.drain(container, 1000, false); if(simStack!=null && simStack.amount>=1000) { Block fluidBlock = simStack.getFluid().getBlock(); float f = 1.0F; double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double)f; double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double)f + 1.62D - (double)player.yOffset; double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double)f; boolean flag = false; MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, flag); if (movingobjectposition == null) { return container; } else { if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; if (!world.canMineBlock(player, i, j, k)) { return container; } if (movingobjectposition.sideHit == 0) { --j; } if (movingobjectposition.sideHit == 1) { ++j; } if (movingobjectposition.sideHit == 2) { --k; } if (movingobjectposition.sideHit == 3) { ++k; } if (movingobjectposition.sideHit == 4) { --i; } if (movingobjectposition.sideHit == 5) { ++i; } if (!player.canPlayerEdit(i, j, k, movingobjectposition.sideHit, container)) { return container; } if (this.tryPlaceContainedLiquid(world, fluidBlock, d0, d1, d2, i, j, k) && !player.capabilities.isCreativeMode) { this.drain(container, 1000, true); return container; } } return container; } } return container; } public boolean tryPlaceContainedLiquid(World par1World, Block block, double par2, double par4, double par6, int par8, int par9, int par10) { if (!par1World.isAirBlock(par8, par9, par10) && par1World.getBlock(par8, par9, par10).func_149730_j()) { return false; } else if ((par1World.getBlock(par8, par9, par10).getMaterial() instanceof MaterialLiquid && (par1World.getBlockMetadata(par8, par9, par10) == 0))) { return false; } else { if ((block == Blocks.water || block == Blocks.flowing_water) && par1World.provider.isHellWorld) { par1World.playSoundEffect(par2 + 0.5D, par4 + 0.5D, par6 + 0.5D, "random.fizz", 0.5F, 2.6F + (par1World.rand.nextFloat() - par1World.rand.nextFloat()) * 0.8F); for (int l = 0; l < 8; ++l) { par1World.spawnParticle("largesmoke", (double)par8 + Math.random(), (double)par9 + Math.random(), (double)par10 + Math.random(), 0.0D, 0.0D, 0.0D); } } else { par1World.setBlock(par8, par9, par10, block, 0, 3); } return true; } } public ItemStack fillSelectedTank(ItemStack container, World world, EntityPlayer player) { FluidStack fluid = this.getFluid(container); if(fluid == null) { return container; } float f = 1.0F; double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double)f; double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double)f + 1.62D - (double)player.yOffset; double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double)f; boolean flag = false; MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, flag); if (movingobjectposition == null) { return container; } else { if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; TileEntity tile = world.getTileEntity(i, j, k); if(tile instanceof IFluidHandler) { int amount = ((IFluidHandler) tile).fill(ForgeDirection.getOrientation(movingobjectposition.sideHit), fluid, true); this.drain(container, amount, true); } } } return container; } public ItemStack drainSelectedTank(ItemStack container, World world, EntityPlayer player) { float f = 1.0F; double d0 = player.prevPosX + (player.posX - player.prevPosX) * (double)f; double d1 = player.prevPosY + (player.posY - player.prevPosY) * (double)f + 1.62D - (double)player.yOffset; double d2 = player.prevPosZ + (player.posZ - player.prevPosZ) * (double)f; boolean flag = false; MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, flag); if (movingobjectposition == null) { return container; } else { if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { int i = movingobjectposition.blockX; int j = movingobjectposition.blockY; int k = movingobjectposition.blockZ; TileEntity tile = world.getTileEntity(i, j, k); if(tile instanceof IFluidHandler) { FluidStack fluidAmount = ((IFluidHandler) tile).drain(ForgeDirection.getOrientation(movingobjectposition.sideHit), this.getCapacity(container), false); int amount = this.fill(container, fluidAmount, false); if(amount>0) { ((IFluidHandler) tile).drain(ForgeDirection.getOrientation(movingobjectposition.sideHit), this.getCapacity(container), true); this.fill(container, fluidAmount, true); } } } } return container; } /* IFluidContainerItem */ @Override public FluidStack getFluid(ItemStack container) { if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid")) { return null; } return FluidStack.loadFluidStackFromNBT(container.stackTagCompound.getCompoundTag("Fluid")); } @Override public int getCapacity(ItemStack container) { return capacity; } @Override public int fill(ItemStack container, FluidStack resource, boolean doFill) { if (resource == null) { return 0; } if (!doFill) { if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid")) { return Math.min(capacity, resource.amount); } FluidStack stack = FluidStack.loadFluidStackFromNBT(container.stackTagCompound.getCompoundTag("Fluid")); if (stack == null || stack.amount <= 0) { return Math.min(capacity, resource.amount); } if (!stack.isFluidEqual(resource)) { return 0; } return Math.min(capacity - stack.amount, resource.amount); } if (container.stackTagCompound == null) { container.stackTagCompound = new NBTTagCompound(); } if (!container.stackTagCompound.hasKey("Fluid")) { NBTTagCompound fluidTag = resource.writeToNBT(new NBTTagCompound()); if (capacity < resource.amount) { fluidTag.setInteger("Amount", capacity); container.stackTagCompound.setTag("Fluid", fluidTag); return capacity; } container.stackTagCompound.setTag("Fluid", fluidTag); return resource.amount; } NBTTagCompound fluidTag = container.stackTagCompound.getCompoundTag("Fluid"); FluidStack stack = FluidStack.loadFluidStackFromNBT(fluidTag); if(stack==null || stack.amount<=0) { NBTTagCompound fluidTag1 = resource.writeToNBT(new NBTTagCompound()); if (capacity < resource.amount) { fluidTag1.setInteger("Amount", capacity); container.stackTagCompound.setTag("Fluid", fluidTag1); return capacity; } container.stackTagCompound.setTag("Fluid", fluidTag1); return resource.amount; } if (!stack.isFluidEqual(resource)) { return 0; } int filled = capacity - stack.amount; if (resource.amount < filled) { stack.amount += resource.amount; filled = resource.amount; } else { stack.amount = capacity; } container.stackTagCompound.setTag("Fluid", stack.writeToNBT(fluidTag)); return filled; } @Override public FluidStack drain(ItemStack container, int maxDrain, boolean doDrain) { if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid")) { return null; } FluidStack stack = FluidStack.loadFluidStackFromNBT(container.stackTagCompound.getCompoundTag("Fluid")); if (stack == null) { return null; } stack.amount = Math.min(stack.amount, maxDrain); if (doDrain) { if (maxDrain >= capacity) { container.stackTagCompound.removeTag("Fluid"); if (container.stackTagCompound.hasNoTags()) { container.stackTagCompound = null; } return stack; } NBTTagCompound fluidTag = container.stackTagCompound.getCompoundTag("Fluid"); fluidTag.setInteger("Amount", fluidTag.getInteger("Amount") - maxDrain); container.stackTagCompound.setTag("Fluid", fluidTag); } return stack; } }