package WayofTime.bloodmagic.block; import java.util.ArrayList; import java.util.List; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import org.apache.commons.lang3.tuple.ImmutablePair; import org.apache.commons.lang3.tuple.Pair; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.incense.IIncensePath; import WayofTime.bloodmagic.block.base.BlockString; import WayofTime.bloodmagic.client.IVariantProvider; public class BlockPath extends BlockString implements IIncensePath, IVariantProvider { public static final String[] names = { "wood", "woodtile", "stone", "stonetile", "wornstone", "wornstonetile", "obsidian", "obsidiantile" }; public BlockPath() { super(Material.rock, names); setUnlocalizedName(Constants.Mod.MODID + ".path."); setCreativeTab(BloodMagic.tabBloodMagic); setHardness(2.0F); setResistance(5.0F); setSoundType(SoundType.STONE); setHarvestLevel("axe", 0, getStateFromMeta(0)); setHarvestLevel("axe", 0, getStateFromMeta(1)); setHarvestLevel("pickaxe", 0, getStateFromMeta(2)); setHarvestLevel("pickaxe", 0, getStateFromMeta(3)); setHarvestLevel("pickaxe", 0, getStateFromMeta(4)); setHarvestLevel("pickaxe", 0, getStateFromMeta(5)); setHarvestLevel("pickaxe", 3, getStateFromMeta(6)); setHarvestLevel("pickaxe", 3, getStateFromMeta(7)); } @Override public int getLevelOfPath(World world, BlockPos pos, IBlockState state) { switch (this.getMetaFromState(state)) { case 0: case 1: return 2; case 2: case 3: return 4; case 4: case 5: return 6; case 6: case 7: return 8; default: return 0; } } @Override public List> getVariants() { List> ret = new ArrayList>(); for (int i = 0; i < names.length; i++) ret.add(new ImmutablePair(i, "type=" + names[i])); return ret; } }