package WayofTime.alchemicalWizardry.tile; import WayofTime.alchemicalWizardry.api.AlchemicalWizardryAPI; import WayofTime.alchemicalWizardry.api.altar.AltarUpgrade; import net.minecraft.server.gui.IUpdatePlayerListBox; import net.minecraft.util.EnumFacing; import net.minecraftforge.fluids.*; public class TileAltar extends TileInventory implements IUpdatePlayerListBox, IFluidTank, IFluidHandler { private int tier; private AltarUpgrade upgrade = new AltarUpgrade(); private FluidStack fluid = new FluidStack(AlchemicalWizardryAPI.getLifeEssence(), 0); private int capacity; public TileAltar() { super(1, "altar"); this.capacity = 10000; } @Override public void update() {} // @Override // public void update() { // if (getWorld().isRemote) // return; // // if (getWorld().getTotalWorldTime() % (Math.max(20 - getUpgrade().getSpeedCount(), 1)) == 0) { // everySecond(); // } // // if (getWorld().getTotalWorldTime() % 100 == 0) { // everyFiveSeconds(); // } // } // // private void everySecond() { // // // Do recipes // if (AltarRecipeRegistry.getRecipes().containsKey(getStackInSlot(0))) { // AltarRecipe recipe = AltarRecipeRegistry.getRecipeForInput(getStackInSlot(0)); // // if (!(tier >= recipe.minTier)) // return; // // // } // } // // private void everyFiveSeconds() { // checkTier(); // } // // private void checkTier() { // // TODO - Write checking for tier stuff // } public TileAltar setUpgrade(AltarUpgrade upgrade) { this.upgrade = upgrade; return this; } public AltarUpgrade getUpgrade() { return upgrade; } public TileAltar setTier(int tier) { this.tier = tier; return this; } public int getTier() { return tier; } // IFluidHandler @Override public FluidTankInfo[] getTankInfo(EnumFacing from) { return new FluidTankInfo[0]; } @Override public int fill(EnumFacing from, FluidStack resource, boolean doFill) { return 0; } @Override public FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain) { return null; } @Override public FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain) { return null; } @Override public boolean canFill(EnumFacing from, Fluid fluid) { return false; } @Override public boolean canDrain(EnumFacing from, Fluid fluid) { return false; } // IFluidTank @Override public FluidStack getFluid() { return fluid; } @Override public int getFluidAmount() { return fluid.amount; } @Override public int getCapacity() { return capacity; } @Override public FluidTankInfo getInfo() { return new FluidTankInfo(this); } @Override public int fill(FluidStack resource, boolean doFill) { return 0; } @Override public FluidStack drain(int maxDrain, boolean doDrain) { return null; } }