package WayofTime.alchemicalWizardry.api.iface; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; /** * Implement this interface on any Item that can be bound to a player. */ public interface IBindable { /** * Called when the player attempts to bind the item. * * If false, binding fails. */ boolean onBind(EntityPlayer player, ItemStack stack); }