package WayofTime.alchemicalWizardry.common.renderer.model; //Date: 11/26/2013 1:57:16 PM //Template version 1.1 //Java generated by Techne //Keep in mind that you still need to fill in some blanks //- ZeuX import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; import net.minecraftforge.common.ForgeDirection; public class ModelConduit extends ModelBase { //fields ModelRenderer curvedInput; ModelRenderer curvedOutput; ModelRenderer straightBar1; ModelRenderer curvedBar1; ModelRenderer spacer1; ModelRenderer straightBar2; ModelRenderer curvedBar2; ModelRenderer spacer2; ModelRenderer straightBar3; ModelRenderer curvedBar3; ModelRenderer straightBar4; ModelRenderer curvedBar4; ModelRenderer spacer3; ModelRenderer spacer4; ModelRenderer spacer5; ModelRenderer spacer6; ModelRenderer spacer7; ModelRenderer spacer8; public ModelConduit() { textureWidth = 64; textureHeight = 32; curvedInput = new ModelRenderer(this, 0, 0); curvedInput.addBox(-2F, -2F, -8F, 4, 4, 10); curvedInput.setRotationPoint(0F, 16F, 0F); curvedInput.setTextureSize(64, 32); curvedInput.mirror = true; setRotation(curvedInput, 0F, 0F, 0F); curvedOutput = new ModelRenderer(this, 18, 0); curvedOutput.addBox(2F, -2F, -2F, 6, 4, 4); curvedOutput.setRotationPoint(0F, 16F, 0F); curvedOutput.setTextureSize(64, 32); curvedOutput.mirror = true; setRotation(curvedOutput, 0F, 0F, 0F); straightBar1 = new ModelRenderer(this, 0, 17); straightBar1.addBox(-5F, 3F, -8F, 2, 2, 13); straightBar1.setRotationPoint(0F, 16F, 0F); straightBar1.setTextureSize(64, 32); straightBar1.mirror = true; setRotation(straightBar1, 0F, 0F, 0F); curvedBar1 = new ModelRenderer(this, 29, 10); curvedBar1.addBox(-5F, 3F, 3F, 13, 2, 2); curvedBar1.setRotationPoint(0F, 16F, 0F); curvedBar1.setTextureSize(64, 32); curvedBar1.mirror = true; setRotation(curvedBar1, 0F, 0F, 0F); spacer1 = new ModelRenderer(this, 40, 0); spacer1.addBox(-5.5F, 2.5F, 2.5F, 3, 3, 3); spacer1.setRotationPoint(0F, 16F, 0F); spacer1.setTextureSize(64, 32); spacer1.mirror = true; setRotation(spacer1, 0F, 0F, 0F); straightBar2 = new ModelRenderer(this, 0, 17); straightBar2.addBox(-5F, -5F, -8F, 2, 2, 13); straightBar2.setRotationPoint(0F, 16F, 0F); straightBar2.setTextureSize(64, 32); straightBar2.mirror = true; setRotation(straightBar2, 0F, 0F, 0F); curvedBar2 = new ModelRenderer(this, 29, 10); curvedBar2.addBox(-5F, -5F, 3F, 13, 2, 2); curvedBar2.setRotationPoint(0F, 16F, 0F); curvedBar2.setTextureSize(64, 32); curvedBar2.mirror = true; setRotation(curvedBar2, 0F, 0F, 0F); spacer2 = new ModelRenderer(this, 40, 0); spacer2.addBox(-5.5F, -5.5F, 2.5F, 3, 3, 3); spacer2.setRotationPoint(0F, 16F, 0F); spacer2.setTextureSize(64, 32); spacer2.mirror = true; setRotation(spacer2, 0F, 0F, 0F); straightBar3 = new ModelRenderer(this, 0, 17); straightBar3.addBox(3F, 3F, -8F, 2, 2, 13); straightBar3.setRotationPoint(0F, 16F, 0F); straightBar3.setTextureSize(64, 32); straightBar3.mirror = true; setRotation(straightBar3, 0F, 0F, 0F); curvedBar3 = new ModelRenderer(this, 29, 10); curvedBar3.addBox(-5F, 3F, -5F, 13, 2, 2); curvedBar3.setRotationPoint(0F, 16F, 0F); curvedBar3.setTextureSize(64, 32); curvedBar3.mirror = true; setRotation(curvedBar3, 0F, 0F, 0F); straightBar4 = new ModelRenderer(this, 0, 17); straightBar4.addBox(3F, -5F, -8F, 2, 2, 13); straightBar4.setRotationPoint(0F, 16F, 0F); straightBar4.setTextureSize(64, 32); straightBar4.mirror = true; setRotation(straightBar4, 0F, 0F, 0F); curvedBar4 = new ModelRenderer(this, 29, 10); curvedBar4.addBox(-5F, -5F, -5F, 13, 2, 2); curvedBar4.setRotationPoint(0F, 16F, 0F); curvedBar4.setTextureSize(64, 32); curvedBar4.mirror = true; setRotation(curvedBar4, 0F, 0F, 0F); spacer3 = new ModelRenderer(this, 40, 0); spacer3.addBox(2.5F, 2.5F, 2.5F, 3, 3, 3); spacer3.setRotationPoint(0F, 16F, 0F); spacer3.setTextureSize(64, 32); spacer3.mirror = true; setRotation(spacer3, 0F, 0F, 0F); spacer4 = new ModelRenderer(this, 40, 0); spacer4.addBox(2.5F, 2.5F, -5.5F, 3, 3, 3); spacer4.setRotationPoint(0F, 16F, 0F); spacer4.setTextureSize(64, 32); spacer4.mirror = true; setRotation(spacer4, 0F, 0F, 0F); spacer5 = new ModelRenderer(this, 40, 0); spacer5.addBox(-5.5F, 2.5F, -5.484F, 3, 3, 3); spacer5.setRotationPoint(0F, 16F, 0F); spacer5.setTextureSize(64, 32); spacer5.mirror = true; setRotation(spacer5, 0F, 0F, 0F); spacer6 = new ModelRenderer(this, 40, 0); spacer6.addBox(2.5F, -5.5F, 2.5F, 3, 3, 3); spacer6.setRotationPoint(0F, 16F, 0F); spacer6.setTextureSize(64, 32); spacer6.mirror = true; setRotation(spacer6, 0F, 0F, 0F); spacer7 = new ModelRenderer(this, 40, 0); spacer7.addBox(2.5F, -5.5F, -5.5F, 3, 3, 3); spacer7.setRotationPoint(0F, 16F, 0F); spacer7.setTextureSize(64, 32); spacer7.mirror = true; setRotation(spacer7, 0F, 0F, 0F); spacer8 = new ModelRenderer(this, 40, 0); spacer8.addBox(-5.5F, -5.5F, -5.5F, 3, 3, 3); spacer8.setRotationPoint(0F, 16F, 0F); spacer8.setTextureSize(64, 32); spacer8.mirror = true; setRotation(spacer8, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5, ForgeDirection input, ForgeDirection output) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); float xInputRot = 0.0f; float yInputRot = 0.0f; float zInputRot = 0.0f; float xOutputRot = 0.0f; float yOutputRot = 0.0f; float zOutputRot = 0.0f; switch (input) { case NORTH: xInputRot = 0.0f; yInputRot = 0.0f; zInputRot = 0.0f; break; case EAST: xInputRot = 0.0f; yInputRot = (float) (0.5f * Math.PI); zInputRot = 0.0f; break; case SOUTH: xInputRot = 0.0f; yInputRot = (float) (1.0f * Math.PI); zInputRot = 0.0f; break; case WEST: xInputRot = 0.0f; yInputRot = (float) (-0.5f * Math.PI); zInputRot = 0.0f; break; case UP: xInputRot = (float) (-0.5f * Math.PI); yInputRot = 0.0f; zInputRot = 0.0f; break; case DOWN: xInputRot = (float) (0.5f * Math.PI); yInputRot = 0.0f; zInputRot = 0.0f; break; default: break; } switch (output) { case NORTH: xOutputRot = 0.0f; yOutputRot = (float) (0.5f * Math.PI); zOutputRot = 0.0f; break; case EAST: xOutputRot = 0.0f; yOutputRot = (float) (1.0f * Math.PI); zOutputRot = 0.0f; break; case SOUTH: xOutputRot = 0.0f; yOutputRot = (float) (-0.5f * Math.PI); zOutputRot = 0.0f; break; case WEST: xOutputRot = 0.0f; yOutputRot = 0.0f; zOutputRot = 0.0f; break; case UP: xOutputRot = 0.0f; yOutputRot = 0.0f; zOutputRot = (float) (-0.5f * Math.PI); break; case DOWN: xOutputRot = 0.0f; yOutputRot = 0.0f; zOutputRot = (float) (0.5f * Math.PI); break; default: break; } this.setRotation(curvedInput, xInputRot, yInputRot, zInputRot); this.setRotation(curvedOutput, xOutputRot, yOutputRot, zOutputRot); this.setRotation(straightBar1, xInputRot, yInputRot, zInputRot); this.setRotation(curvedBar1, xOutputRot, yOutputRot, zOutputRot); this.setRotation(straightBar2, xInputRot, yInputRot, zInputRot); this.setRotation(curvedBar2, xOutputRot, yOutputRot, zOutputRot); this.setRotation(straightBar3, xInputRot, yInputRot, zInputRot); this.setRotation(curvedBar3, xOutputRot, yOutputRot, zOutputRot); this.setRotation(straightBar4, xInputRot, yInputRot, zInputRot); this.setRotation(curvedBar4, xOutputRot, yOutputRot, zOutputRot); curvedInput.render(f5); curvedOutput.render(f5); //setRotation(curvedOutput,0F,-(float)(Math.PI/2),0F); straightBar1.render(f5); curvedBar1.render(f5); spacer1.render(f5); straightBar2.render(f5); curvedBar2.render(f5); spacer2.render(f5); straightBar3.render(f5); curvedBar3.render(f5); straightBar4.render(f5); curvedBar4.render(f5); spacer3.render(f5); spacer4.render(f5); spacer5.render(f5); spacer6.render(f5); spacer7.render(f5); spacer8.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); } }