package WayofTime.bloodmagic.item; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.api.BloodMagicAPI; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.DamageSourceBloodMagic; import WayofTime.bloodmagic.api.altar.IBloodAltar; import WayofTime.bloodmagic.api.event.SacrificeKnifeUsedEvent; import WayofTime.bloodmagic.api.util.helper.NBTHelper; import WayofTime.bloodmagic.api.util.helper.PlayerHelper; import WayofTime.bloodmagic.api.util.helper.PlayerSacrificeHelper; import WayofTime.bloodmagic.util.helper.TextHelper; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumAction; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.StatCollector; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.Arrays; import java.util.List; public class ItemSacrificialDagger extends Item { public static String[] names = {"normal", "creative"}; public ItemSacrificialDagger() { super(); setUnlocalizedName(Constants.Mod.MODID + ".sacrificialDagger."); setCreativeTab(BloodMagic.tabBloodMagic); setHasSubtypes(true); setMaxStackSize(1); setFull3D(); } @Override public String getUnlocalizedName(ItemStack stack) { return super.getUnlocalizedName(stack) + names[stack.getItemDamage()]; } @Override @SideOnly(Side.CLIENT) @SuppressWarnings("unchecked") public void getSubItems(Item id, CreativeTabs creativeTab, List list) { for (int i = 0; i < names.length; i++) list.add(new ItemStack(id, 1, i)); } @Override public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean advanced) { list.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.sacrificialDagger.desc")))); } @Override public void onPlayerStoppedUsing(ItemStack stack, World world, EntityPlayer player, int itemInUseCount) { PlayerSacrificeHelper.sacrificePlayerHealth(player); } @Override public int getMaxItemUseDuration(ItemStack stack) { return 72000; } @Override public EnumAction getItemUseAction(ItemStack stack) { return EnumAction.BOW; } @Override public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) { if (PlayerHelper.isFakePlayer(player)) return stack; if (this.canUseForSacrifice(stack)) { player.setItemInUse(stack, this.getMaxItemUseDuration(stack)); return stack; } if (!player.capabilities.isCreativeMode) { SacrificeKnifeUsedEvent evt = new SacrificeKnifeUsedEvent(player, true, true, 2); if (MinecraftForge.EVENT_BUS.post(evt)) return stack; if (evt.shouldDrainHealth) { player.hurtResistantTime = 0; player.attackEntityFrom(BloodMagicAPI.getDamageSource(), 2.0F); } if (!evt.shouldFillAltar) return stack; } double posX = player.posX; double posY = player.posY; double posZ = player.posZ; world.playSoundEffect((double) ((float) posX + 0.5F), (double) ((float) posY + 0.5F), (double) ((float) posZ + 0.5F), "random.fizz", 0.5F, 2.6F + (world.rand.nextFloat() - world.rand.nextFloat()) * 0.8F); float f = 1.0F; float f1 = f * 0.6F + 0.4F; float f2 = f * f * 0.7F - 0.5F; float f3 = f * f * 0.6F - 0.7F; for (int l = 0; l < 8; ++l) world.spawnParticle(EnumParticleTypes.REDSTONE, posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3); if (!world.isRemote && PlayerHelper.isFakePlayer(player)) return stack; // TODO - Check if SoulFray is active findAndFillAltar(world, player, 200); return stack; } private void findAndFillAltar(World world, EntityPlayer player, int amount) { BlockPos pos = player.getPosition(); IBloodAltar altarEntity = getAltar(world, pos); if (altarEntity == null) return; altarEntity.sacrificialDaggerCall(amount, false); altarEntity.startCycle(); } public IBloodAltar getAltar(World world, BlockPos pos) { TileEntity tileEntity; for (int i = -2; i <= 2; i++) { for (int j = -2; j <= 2; j++) { for (int k = -2; k <= 1; k++) { BlockPos newPos = pos.add(i, j, k); tileEntity = world.getTileEntity(newPos); if (tileEntity instanceof IBloodAltar) { return (IBloodAltar) tileEntity; } } } } return null; } @Override public void onUpdate(ItemStack stack, World world, Entity entity, int par4, boolean par5) { if (!world.isRemote && entity instanceof EntityPlayer) this.setUseForSacrifice(stack, this.isPlayerPreparedForSacrifice(world, (EntityPlayer) entity)); } public boolean isPlayerPreparedForSacrifice(World world, EntityPlayer player) { return !world.isRemote && (PlayerSacrificeHelper.getPlayerIncense(player) > 0); } public boolean canUseForSacrifice(ItemStack stack) { stack = NBTHelper.checkNBT(stack); return stack.getTagCompound().getBoolean(Constants.NBT.SACRIFICE); } public void setUseForSacrifice(ItemStack stack, boolean sacrifice) { stack = NBTHelper.checkNBT(stack); stack.getTagCompound().setBoolean(Constants.NBT.SACRIFICE, sacrifice); } @Override @SideOnly(Side.CLIENT) public boolean hasEffect(ItemStack stack) { return this.canUseForSacrifice(stack) || super.hasEffect(stack); } }