package WayofTime.bloodmagic.livingArmour.tracker; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.livingArmour.LivingArmourUpgrade; import WayofTime.bloodmagic.livingArmour.StatTracker; import WayofTime.bloodmagic.livingArmour.LivingArmour; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeJump; import WayofTime.bloodmagic.util.Utils; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.nbt.CompoundNBT; import net.minecraft.world.World; import java.util.ArrayList; import java.util.HashMap; import java.util.List; public class StatTrackerJump extends StatTracker { public static HashMap changeMap = new HashMap<>(); public static int[] jumpsRequired = new int[]{30, 200, 400, 700, 1100, 1500, 2000, 2800, 3600, 5000}; //testing public int totalJumps = 0; @Override public String getUniqueIdentifier() { return BloodMagic.MODID + ".tracker.jump"; } @Override public void resetTracker() { this.totalJumps = 0; } @Override public void readFromNBT(CompoundNBT tag) { totalJumps = tag.getInteger(BloodMagic.MODID + ".tracker.jump"); } @Override public void writeToNBT(CompoundNBT tag) { tag.setInteger(BloodMagic.MODID + ".tracker.jump", totalJumps); } @Override public boolean onTick(World world, PlayerEntity player, LivingArmour livingArmour) { if (changeMap.containsKey(livingArmour)) { int change = Math.abs(changeMap.get(livingArmour)); if (change > 0) { totalJumps += Math.abs(changeMap.get(livingArmour)); changeMap.put(livingArmour, 0); this.markDirty(); return true; } } return false; } @Override public void onDeactivatedTick(World world, PlayerEntity player, LivingArmour livingArmour) { if (changeMap.containsKey(livingArmour)) { changeMap.remove(livingArmour); } } @Override public List getUpgrades() { List upgradeList = new ArrayList<>(); for (int i = 0; i < 10; i++) { if (totalJumps >= jumpsRequired[i]) { upgradeList.add(new LivingArmourUpgradeJump(i)); } } return upgradeList; } @Override public double getProgress(LivingArmour livingArmour, int currentLevel) { return Utils.calculateStandardProgress(totalJumps, jumpsRequired, currentLevel); } @Override public boolean providesUpgrade(String key) { return key.equals(BloodMagic.MODID + ".upgrade.jump"); } @Override public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade) { if (upgrade instanceof LivingArmourUpgradeJump) { int level = upgrade.getUpgradeLevel(); if (level < jumpsRequired.length) { totalJumps = Math.max(totalJumps, jumpsRequired[level]); this.markDirty(); } } } public static void incrementCounter(LivingArmour armour) { changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + 1 : 1); } }