package wayoftime.bloodmagic.ritual; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public interface IRitualStone { boolean isRuneType(World world, BlockPos pos, EnumRuneType runeType); void setRuneType(World world, BlockPos pos, EnumRuneType runeType); interface Tile { boolean isRuneType(EnumRuneType runeType); EnumRuneType getRuneType(); void setRuneType(EnumRuneType runeType); } }