package WayofTime.bloodmagic.block; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.api.Constants; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.List; public class BlockSocket extends Block { public static final String[] names = {"empty", "filled"}; public static final PropertyInteger META = PropertyInteger.create("META", 0, names.length - 1); public BlockSocket() { super(Material.iron); setUnlocalizedName(Constants.Mod.MODID + ".socket."); setHardness(2.0F); setResistance(5.0F); setStepSound(soundTypeMetal); setHarvestLevel("pickaxe", 2); setCreativeTab(BloodMagic.tabBloodMagic); } @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(META, meta); } @Override public int getMetaFromState(IBlockState state) { return (Integer) state.getValue(META); } @Override public int damageDropped(IBlockState state) { return getMetaFromState(state); } @Override protected BlockState createBlockState() { return new BlockState(this, META); } @Override public ItemStack getPickBlock(MovingObjectPosition target, World world, BlockPos pos, EntityPlayer player) { return new ItemStack(this, 1, this.getMetaFromState(world.getBlockState(pos))); } @Override @SideOnly(Side.CLIENT) @SuppressWarnings("unchecked") public void getSubBlocks(Item item, CreativeTabs creativeTabs, List list) { for (int i = 0; i < names.length; i++) list.add(new ItemStack(this, 1, i)); } }