package WayofTime.alchemicalWizardry.common.entity.projectile; import WayofTime.alchemicalWizardry.AlchemicalWizardry; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.potion.PotionEffect; import net.minecraft.util.DamageSource; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.World; public class WaterProjectile extends EnergyBlastProjectile { public WaterProjectile(World par1World) { super(par1World); } public WaterProjectile(World par1World, double par2, double par4, double par6) { super(par1World, par2, par4, par6); } public WaterProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage) { super(par1World, par2EntityPlayer, damage); } public WaterProjectile(World par1World, EntityLivingBase par2EntityPlayer, int damage, int maxTicksInAir, double posX, double posY, double posZ, float rotationYaw, float rotationPitch) { super(par1World, par2EntityPlayer, damage, maxTicksInAir, posX, posY, posZ, rotationYaw, rotationPitch); } @Override public DamageSource getDamageSource() { return DamageSource.causeMobDamage(shootingEntity); } @Override public void onImpact(MovingObjectPosition mop) { if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.ENTITY && mop.entityHit != null) { if (mop.entityHit == shootingEntity) { return; } this.onImpact(mop.entityHit); } else if (mop.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) { } this.setDead(); } @Override public void onImpact(Entity mop) { if (mop == shootingEntity && ticksInAir > 3) { this.setDead(); } else { if (mop instanceof EntityLivingBase) { if (((EntityLivingBase) mop).isImmuneToFire()) { doDamage(projectileDamage * 2, mop); ((EntityLivingBase) mop).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionDrowning.id, 80, 1)); } else { doDamage(projectileDamage, mop); ((EntityLivingBase) mop).addPotionEffect(new PotionEffect(AlchemicalWizardry.customPotionDrowning.id, 80, 0)); } } } spawnHitParticles("magicCrit", 8); this.setDead(); } @Override public void doFiringParticles() { SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "portal", posX, posY, posZ, -motionX, -motionY, -motionZ); SpellHelper.sendParticleToAllAround(worldObj, posX, posY, posZ, 30, worldObj.provider.dimensionId, "mobSpellAmbient", posX + smallGauss(0.1D), posY + smallGauss(0.1D), posZ + smallGauss(0.1D), 0.5D, 0.5D, 0.5D); } }