package WayofTime.bloodmagic.util.helper; import WayofTime.bloodmagic.util.Constants; import net.minecraft.entity.passive.EntityAnimal; import net.minecraft.nbt.NBTTagCompound; public class PurificationHelper { public static double getCurrentPurity(EntityAnimal animal) { NBTTagCompound data = animal.getEntityData(); if (data.hasKey(Constants.NBT.CURRENT_PURITY)) { return data.getDouble(Constants.NBT.CURRENT_PURITY); } return 0; } public static void setCurrentPurity(EntityAnimal animal, double amount) { NBTTagCompound data = animal.getEntityData(); data.setDouble(Constants.NBT.CURRENT_PURITY, amount); } public static double addPurity(EntityAnimal animal, double added, double max) { double currentPurity = getCurrentPurity(animal); double newAmount = Math.min(max, currentPurity + added); if (newAmount < max) { setCurrentPurity(animal, newAmount); return newAmount - currentPurity; } return 0; } }