package WayofTime.bloodmagic.alchemyArray; import WayofTime.bloodmagic.api.impl.recipe.RecipeAlchemyArray; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.math.BlockPos; public class AlchemyArrayEffectCraftingNew extends AlchemyArrayEffect { private final RecipeAlchemyArray recipe; public AlchemyArrayEffectCraftingNew(RecipeAlchemyArray recipe) { this(recipe.getOutput().toString() + 200, recipe); } public AlchemyArrayEffectCraftingNew(String key, RecipeAlchemyArray recipeAlchemyArray) { super(key); this.recipe = recipeAlchemyArray; } @Override public boolean update(TileEntity tile, int ticksActive) { if (tile.getWorld().isRemote) return false; if (ticksActive >= 200) { BlockPos pos = tile.getPos(); ItemStack output = recipe.getOutput().copy(); EntityItem outputEntity = new EntityItem(tile.getWorld(), pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, output); tile.getWorld().spawnEntity(outputEntity); return true; } return false; } @Override public void writeToNBT(NBTTagCompound tag) { } @Override public void readFromNBT(NBTTagCompound tag) { } @Override public AlchemyArrayEffect getNewCopy() { return new AlchemyArrayEffectCraftingNew(key, recipe); } }