package WayofTime.bloodmagic.client.gui; import java.io.IOException; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.network.BloodMagicPacketHandler; import WayofTime.bloodmagic.network.ItemRouterButtonPacketProcessor; import WayofTime.bloodmagic.tile.container.ContainerItemRoutingNode; @SideOnly(Side.CLIENT) public class GuiItemRoutingNode extends GuiContainer { private GuiButton downButton; private GuiButton upButton; private GuiButton northButton; private GuiButton southButton; private GuiButton westButton; private GuiButton eastButton; private TileEntity inventory; public GuiItemRoutingNode(InventoryPlayer playerInventory, IInventory tileRoutingNode) { super(new ContainerItemRoutingNode(playerInventory, tileRoutingNode)); this.xSize = 176; this.ySize = 169; inventory = (TileEntity) tileRoutingNode; } @Override public void initGui() { super.initGui(); this.buttonList.clear(); this.buttonList.add(this.downButton = new GuiButton(0, (this.width - this.xSize) / 2 + 133, (this.height - this.ySize) / 2 + 50, 18, 18, "D")); this.buttonList.add(this.upButton = new GuiButton(1, (this.width - this.xSize) / 2 + 133, (this.height - this.ySize) / 2 + 14, 18, 18, "U")); this.buttonList.add(this.northButton = new GuiButton(2, (this.width - this.xSize) / 2 + 151, (this.height - this.ySize) / 2 + 14, 18, 18, "N")); this.buttonList.add(this.southButton = new GuiButton(3, (this.width - this.xSize) / 2 + 151, (this.height - this.ySize) / 2 + 50, 18, 18, "S")); this.buttonList.add(this.westButton = new GuiButton(4, (this.width - this.xSize) / 2 + 133, (this.height - this.ySize) / 2 + 32, 18, 18, "W")); this.buttonList.add(this.eastButton = new GuiButton(5, (this.width - this.xSize) / 2 + 151, (this.height - this.ySize) / 2 + 32, 18, 18, "E")); } /** * Called by the controls from the buttonList when activated. (Mouse pressed * for buttons) */ @Override protected void actionPerformed(GuiButton button) throws IOException { if (button.enabled) { BloodMagicPacketHandler.INSTANCE.sendToServer(new ItemRouterButtonPacketProcessor(button.id, inventory.getPos(), inventory.getWorld())); } } @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { // this.fontRendererObj.drawString(TextHelper.localize("tile.BloodMagic.soulForge.name"), 8, 5, 4210752); // this.fontRendererObj.drawString(TextHelper.localize("container.inventory"), 8, 111, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); ResourceLocation soulForgeGuiTextures = new ResourceLocation(Constants.Mod.MODID + ":textures/gui/routingNode.png"); this.mc.getTextureManager().bindTexture(soulForgeGuiTextures); int i = (this.width - this.xSize) / 2; int j = (this.height - this.ySize) / 2; this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize); } }