package WayofTime.bloodmagic.registry; import WayofTime.bloodmagic.api.livingArmour.LivingArmourHandler; import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerArrowShot; import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerDigging; import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerFood; import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerGrimReaperSprint; import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerHealthboost; import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerMeleeDamage; import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerMovement; import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerPhysicalProtect; import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerPoison; import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSelfSacrifice; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeArrowShot; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeDigging; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeGrimReaperSprint; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeHealthboost; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeKnockbackResist; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeMeleeDamage; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradePhysicalProtect; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradePoisonResist; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSelfSacrifice; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSpeed; import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeStepAssist; public class ModArmourTrackers { public static void init() { LivingArmourHandler.registerStatTracker(StatTrackerMovement.class); LivingArmourHandler.registerStatTracker(StatTrackerDigging.class); LivingArmourHandler.registerStatTracker(StatTrackerPoison.class); LivingArmourHandler.registerStatTracker(StatTrackerSelfSacrifice.class); LivingArmourHandler.registerStatTracker(StatTrackerFood.class); LivingArmourHandler.registerStatTracker(StatTrackerPhysicalProtect.class); LivingArmourHandler.registerStatTracker(StatTrackerHealthboost.class); LivingArmourHandler.registerStatTracker(StatTrackerMeleeDamage.class); LivingArmourHandler.registerStatTracker(StatTrackerArrowShot.class); LivingArmourHandler.registerStatTracker(StatTrackerGrimReaperSprint.class); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSpeed(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeDigging(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradePoisonResist(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSelfSacrifice(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeKnockbackResist(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradePhysicalProtect(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeHealthboost(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeMeleeDamage(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeArrowShot(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeStepAssist(0)); LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeGrimReaperSprint(0)); } }