package WayofTime.alchemicalWizardry.common.rituals; import java.util.ArrayList; import java.util.List; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.server.MinecraftServer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; import WayofTime.alchemicalWizardry.common.tileEntity.TESpectralBlock; import WayofTime.alchemicalWizardry.common.tileEntity.TESpectralContainer; public class RitualEffectEllipsoid extends RitualEffect { @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); World worldSave = MinecraftServer.getServer().worldServers[0]; LifeEssenceNetwork data = (LifeEssenceNetwork) worldSave.loadItemData(LifeEssenceNetwork.class, owner); if (data == null) { data = new LifeEssenceNetwork(owner); worldSave.setItemData(owner, data); } int currentEssence = data.currentEssence; World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); TileEntity tile = world.getTileEntity(x, y+1, z); if(!(tile instanceof IInventory) || ((IInventory)tile).getSizeInventory() < 3) { return; } ItemStack item1 = ((IInventory) tile).getStackInSlot(0); ItemStack item2 = ((IInventory) tile).getStackInSlot(1); ItemStack item3 = ((IInventory) tile).getStackInSlot(2); int xSize = item1 == null ? 0 : item1.stackSize; int ySize = item2 == null ? 0 : item2.stackSize; int zSize = item3 == null ? 0 : item3.stackSize; int cost = (int)Math.pow((xSize+1)*(ySize+1)*(zSize+1),0.333); if (currentEssence < cost) { EntityPlayer entityOwner = SpellHelper.getPlayerForUsername(owner); if (entityOwner == null) { return; } entityOwner.addPotionEffect(new PotionEffect(Potion.confusion.id, 80)); } else { //if(tile instanceof IInventory) { int refresh = 1000; int j = (int)(world.getWorldTime()%(ySize*2+1)) - ySize; for (int i = -xSize; i <= xSize; i++) { // for (int j = -ySize; j <= ySize; j++) { for(int k = -zSize; k <= zSize; k++) { if (Math.pow(i*(ySize - 0.50f)*(zSize - 0.50f),2) + Math.pow(j*(xSize - 0.50f)*(zSize - 0.50f),2) + Math.pow(k*(xSize - 0.50f)*(ySize - 0.50f),2) <= Math.pow((xSize - 1 + 0.50f)*(ySize - 1 + 0.50f)*(zSize - 1 + 0.50f), 2)) { continue; } if (Math.pow(i*(ySize + 0.50f)*(zSize + 0.50f),2) + Math.pow(j*(xSize + 0.50f)*(zSize + 0.50f),2) + Math.pow(k*(xSize + 0.50f)*(ySize + 0.50f),2) >= Math.pow((xSize + 0.50f)*(ySize + 0.50f)*(zSize + 0.50f), 2)) { continue; } Block block = world.getBlock(x+i, y+j, z+k); if(block.isAir(world, x+i, y+j, z+k)) { //world.setBlock(x+i, y+j, z+k, Blocks.stone); TESpectralBlock.createSpectralBlockAtLocation(world, x+i, y+j, z+k, refresh); } else { TileEntity tile1 = world.getTileEntity(x+i, y+j, z+k); if(tile instanceof TESpectralBlock) { ((TESpectralBlock) tile1).resetDuration(refresh); } } } } } } data.currentEssence = currentEssence - cost; data.markDirty(); } } @Override public int getCostPerRefresh() { return 0; } @Override public List getRitualComponentList() { ArrayList ellipsoidRitual = new ArrayList(); ellipsoidRitual.add(new RitualComponent(-1,0,-1,RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(-1,0,1,RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(1,0,-1,RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(1,0,1,RitualComponent.DUSK)); ellipsoidRitual.add(new RitualComponent(4,0,0,RitualComponent.FIRE)); ellipsoidRitual.add(new RitualComponent(5,0,0,RitualComponent.FIRE)); ellipsoidRitual.add(new RitualComponent(5,0,-1,RitualComponent.FIRE)); ellipsoidRitual.add(new RitualComponent(5,0,-2,RitualComponent.FIRE)); ellipsoidRitual.add(new RitualComponent(-4,0,0,RitualComponent.FIRE)); ellipsoidRitual.add(new RitualComponent(-5,0,0,RitualComponent.FIRE)); ellipsoidRitual.add(new RitualComponent(-5,0,1,RitualComponent.FIRE)); ellipsoidRitual.add(new RitualComponent(-5,0,2,RitualComponent.FIRE)); ellipsoidRitual.add(new RitualComponent(0,0,4,RitualComponent.AIR)); ellipsoidRitual.add(new RitualComponent(0,0,5,RitualComponent.AIR)); ellipsoidRitual.add(new RitualComponent(1,0,5,RitualComponent.AIR)); ellipsoidRitual.add(new RitualComponent(2,0,5,RitualComponent.AIR)); ellipsoidRitual.add(new RitualComponent(0,0,-4,RitualComponent.AIR)); ellipsoidRitual.add(new RitualComponent(0,0,-5,RitualComponent.AIR)); ellipsoidRitual.add(new RitualComponent(-1,0,-5,RitualComponent.AIR)); ellipsoidRitual.add(new RitualComponent(-2,0,-5,RitualComponent.AIR)); ellipsoidRitual.add(new RitualComponent(3,0,1,RitualComponent.EARTH)); ellipsoidRitual.add(new RitualComponent(3,0,2,RitualComponent.EARTH)); ellipsoidRitual.add(new RitualComponent(3,0,3,RitualComponent.EARTH)); ellipsoidRitual.add(new RitualComponent(2,0,3,RitualComponent.EARTH)); ellipsoidRitual.add(new RitualComponent(-3,0,-1,RitualComponent.EARTH)); ellipsoidRitual.add(new RitualComponent(-3,0,-2,RitualComponent.EARTH)); ellipsoidRitual.add(new RitualComponent(-3,0,-3,RitualComponent.EARTH)); ellipsoidRitual.add(new RitualComponent(-2,0,-3,RitualComponent.EARTH)); ellipsoidRitual.add(new RitualComponent(1,0,-3,RitualComponent.WATER)); ellipsoidRitual.add(new RitualComponent(2,0,-3,RitualComponent.WATER)); ellipsoidRitual.add(new RitualComponent(3,0,-3,RitualComponent.WATER)); ellipsoidRitual.add(new RitualComponent(3,0,-2,RitualComponent.WATER)); ellipsoidRitual.add(new RitualComponent(-1,0,3,RitualComponent.WATER)); ellipsoidRitual.add(new RitualComponent(-2,0,3,RitualComponent.WATER)); ellipsoidRitual.add(new RitualComponent(-3,0,3,RitualComponent.WATER)); ellipsoidRitual.add(new RitualComponent(-3,0,2,RitualComponent.WATER)); return ellipsoidRitual; } }