package WayofTime.bloodmagic.item.soul; import net.minecraft.client.resources.model.ModelResourceLocation; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemBow; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow; public class ItemSentientBow extends ItemBow { public ItemSentientBow() { super(); setUnlocalizedName(Constants.Mod.MODID + ".sentientBow"); this.setCreativeTab(BloodMagic.tabBloodMagic); } @Override public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityPlayer playerIn, int timeLeft) { boolean flag = playerIn.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0; if (flag || playerIn.inventory.hasItem(Items.arrow)) { int i = this.getMaxItemUseDuration(stack) - timeLeft; net.minecraftforge.event.entity.player.ArrowLooseEvent event = new net.minecraftforge.event.entity.player.ArrowLooseEvent(playerIn, stack, i); if (net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event)) return; i = event.charge; float f = (float) i / 20.0F; f = (f * f + f * 2.0F) / 3.0F; if ((double) f < 0.1D) { return; } if (f > 1.0F) { f = 1.0F; } EntityArrow entityarrow = new EntitySentientArrow(worldIn, playerIn, f * 2.0F, 0); if (f == 1.0F) { entityarrow.setIsCritical(true); } int j = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, stack); if (j > 0) { entityarrow.setDamage(entityarrow.getDamage() + (double) j * 0.5D + 0.5D); } int k = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, stack); if (k > 0) { entityarrow.setKnockbackStrength(k); } if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, stack) > 0) { entityarrow.setFire(100); } stack.damageItem(1, playerIn); worldIn.playSoundAtEntity(playerIn, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F); if (flag) { entityarrow.canBePickedUp = 2; } else { playerIn.inventory.consumeInventoryItem(Items.arrow); } playerIn.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]); if (!worldIn.isRemote) { worldIn.spawnEntityInWorld(entityarrow); } } } @SideOnly(Side.CLIENT) public ModelResourceLocation getModel(ItemStack stack, EntityPlayer player, int useRemaining) { if (player.getItemInUse() == null) { return null; } int i = stack.getMaxItemUseDuration() - player.getItemInUseCount(); if (i >= 18) { return new ModelResourceLocation("bloodmagic:ItemSentientBow_pulling_2", "inventory"); } else if (i > 13) { return new ModelResourceLocation("bloodmagic:ItemSentientBow_pulling_1", "inventory"); } else if (i > 0) { return new ModelResourceLocation("bloodmagic:ItemSentientBow_pulling_0", "inventory"); } return null; } }