package WayofTime.alchemicalWizardry.common.rituals; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.server.MinecraftServer; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.LifeEssenceNetwork; import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler; import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper; import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar; public class RitualEffectFeatheredKnife extends RitualEffect { public final int amount = 100; public static final int sanctusDrain = 5; public static final int reductusDrain = 3; public static final int magicalesDrain = 2; public static final int potentiaDrain = 5; @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); int currentEssence = SoulNetworkHandler.getCurrentEssence(owner); World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); boolean hasPotentia = this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, false); int timeDelay = hasPotentia ? 10 : 20; if (world.getWorldTime() % timeDelay != 0) { return; } TEAltar tileAltar = null; boolean testFlag = false; for (int i = -5; i <= 5; i++) { for (int j = -5; j <= 5; j++) { for (int k = -10; k <= 10; k++) { if (world.getTileEntity(x + i, y + k, z + j) instanceof TEAltar) { tileAltar = (TEAltar) world.getTileEntity(x + i, y + k, z + j); testFlag = true; } } } } if (!testFlag) { return; } boolean hasReductus = this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, false); double range = hasReductus ? 8 : 15; double vertRange = hasReductus ? 8 : 20; List list = SpellHelper.getPlayersInRange(world, x+0.5, y+0.5, z+0.5, range, vertRange); int entityCount = 0; boolean flag = false; if (currentEssence < this.getCostPerRefresh() * list.size()) { SoulNetworkHandler.causeNauseaToPlayer(owner); } else { boolean hasMagicales = this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, false); boolean hasSanctus = this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false); EntityPlayer ownerPlayer = SpellHelper.getPlayerForUsername(owner); for(EntityPlayer player : list) { hasSanctus = hasSanctus && this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, false); double threshold = hasSanctus ? 0.7d : 0.3d; if((hasMagicales && player == ownerPlayer) || !hasMagicales) { if (!SpellHelper.isFakePlayer(world, player)) { if (player.getHealth()/player.getMaxHealth() > threshold) { player.setHealth(player.getHealth() - 1); entityCount++; tileAltar.sacrificialDaggerCall(this.amount, false); if(hasSanctus) { this.canDrainReagent(ritualStone, ReagentRegistry.sanctusReagent, sanctusDrain, true); } if(hasMagicales) { this.canDrainReagent(ritualStone, ReagentRegistry.magicalesReagent, magicalesDrain, true); break; } } } } } if(entityCount > 0) { if(hasReductus) { this.canDrainReagent(ritualStone, ReagentRegistry.reductusReagent, reductusDrain, true); } if(hasPotentia) { this.canDrainReagent(ritualStone, ReagentRegistry.potentiaReagent, potentiaDrain, true); } SoulNetworkHandler.syphonFromNetwork(owner, this.getCostPerRefresh() * entityCount); } } } @Override public int getCostPerRefresh() { return 20; } @Override public List getRitualComponentList() { ArrayList featheredKnifeRitual = new ArrayList(); featheredKnifeRitual.add(new RitualComponent(1, 0, 0, RitualComponent.DUSK)); featheredKnifeRitual.add(new RitualComponent(-1, 0, 0, RitualComponent.DUSK)); featheredKnifeRitual.add(new RitualComponent(0, 0, 1, RitualComponent.DUSK)); featheredKnifeRitual.add(new RitualComponent(0, 0, -1, RitualComponent.DUSK)); featheredKnifeRitual.add(new RitualComponent(2, -1, 0, RitualComponent.WATER)); featheredKnifeRitual.add(new RitualComponent(-2, -1, 0, RitualComponent.WATER)); featheredKnifeRitual.add(new RitualComponent(0, -1, 2, RitualComponent.WATER)); featheredKnifeRitual.add(new RitualComponent(0, -1, -2, RitualComponent.WATER)); featheredKnifeRitual.add(new RitualComponent(1, -1, 1, RitualComponent.AIR)); featheredKnifeRitual.add(new RitualComponent(1, -1, -1, RitualComponent.AIR)); featheredKnifeRitual.add(new RitualComponent(-1, -1, 1, RitualComponent.AIR)); featheredKnifeRitual.add(new RitualComponent(-1, -1, -1, RitualComponent.AIR)); featheredKnifeRitual.add(new RitualComponent(4, -1, 2, RitualComponent.FIRE)); featheredKnifeRitual.add(new RitualComponent(2, -1, 4, RitualComponent.FIRE)); featheredKnifeRitual.add(new RitualComponent(-4, -1, 2, RitualComponent.FIRE)); featheredKnifeRitual.add(new RitualComponent(2, -1, -4, RitualComponent.FIRE)); featheredKnifeRitual.add(new RitualComponent(4, -1, -2, RitualComponent.FIRE)); featheredKnifeRitual.add(new RitualComponent(-2, -1, 4, RitualComponent.FIRE)); featheredKnifeRitual.add(new RitualComponent(-4, -1, -2, RitualComponent.FIRE)); featheredKnifeRitual.add(new RitualComponent(-2, -1, -4, RitualComponent.FIRE)); featheredKnifeRitual.add(new RitualComponent(4, 0, 2, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(2, 0, 4, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(-4, 0, 2, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(2, 0, -4, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(4, 0, -2, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(-2, 0, 4, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(-4, 0, -2, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(-2, 0, -4, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(4, 0, 3, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(3, 0, 4, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(-4, 0, 3, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(3, 0, -4, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(4, 0, -3, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(-3, 0, 4, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(-4, 0, -3, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(-3, 0, -4, RitualComponent.EARTH)); featheredKnifeRitual.add(new RitualComponent(3, 0, 3, RitualComponent.AIR)); featheredKnifeRitual.add(new RitualComponent(3, 0, -3, RitualComponent.AIR)); featheredKnifeRitual.add(new RitualComponent(-3, 0, 3, RitualComponent.AIR)); featheredKnifeRitual.add(new RitualComponent(-3, 0, -3, RitualComponent.AIR)); return featheredKnifeRitual; } }