package WayofTime.bloodmagic.api.util.helper; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.event.ItemBindEvent; import WayofTime.bloodmagic.api.iface.IBindable; import com.google.common.base.Strings; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraftforge.common.MinecraftForge; import java.util.UUID; public class BindableHelper { /** * Bind an item to a player. Handles checking if the player was an instanceof * {@link net.minecraftforge.common.util.FakePlayer} or other type of Fake Player. * * @param stack - The ItemStack to bind * @param player - The Player to bind the ItemStack to * * @return - Whether binding was successful */ public static boolean checkAndSetItemOwner(ItemStack stack, EntityPlayer player) { return !PlayerHelper.isFakePlayer(player) && checkAndSetItemOwner(stack, PlayerHelper.getUUIDFromPlayer(player)); } /** * Bind an item to a username. * * Requires the Item contained in the ItemStack to be an instanceof {@link IBindable} * * Fires {@link ItemBindEvent}. * * @param stack - The ItemStack to bind * @param uuid - The username to bind the ItemStack to * * @return - Whether the binding was successful */ public static boolean checkAndSetItemOwner(ItemStack stack, String uuid) { stack = NBTHelper.checkNBT(stack); if (!(stack.getItem() instanceof IBindable)) return false; if (Strings.isNullOrEmpty(stack.getTagCompound().getString(Constants.NBT.OWNER_UUID))) { MinecraftForge.EVENT_BUS.post(new ItemBindEvent(PlayerHelper.getPlayerFromUUID(uuid), uuid, stack)); ((IBindable) stack.getItem()).onBind(PlayerHelper.getPlayerFromUUID(uuid), stack); stack.getTagCompound().setString(Constants.NBT.OWNER_UUID, uuid); return true; } return true; } /** * @see BindableHelper#checkAndSetItemOwner(ItemStack, String) */ public static boolean checkAndSetItemOwner(ItemStack stack, UUID uuid) { return checkAndSetItemOwner(stack, uuid.toString()); } /** * Sets the Owner of the item without checking if it is already bound. * Also bypasses {@link ItemBindEvent}. * * @param stack - The ItemStack to bind * @param ownerName - The username to bind the ItemStack to */ public static void setItemOwner(ItemStack stack, String ownerName) { stack = NBTHelper.checkNBT(stack); stack.getTagCompound().setString(Constants.NBT.OWNER_UUID, ownerName); } /** * Used to safely obtain the username of the ItemStack's owner * * @param stack - The ItemStack to check the owner of * * @return - The username of the ItemStack's owner */ public static String getOwnerName(ItemStack stack) { stack = NBTHelper.checkNBT(stack); return PlayerHelper.getUsernameFromStack(stack); } /** * Used to safely obtain the UUID of the ItemStack's owner * * @param stack - The ItemStack to check the owner of * * @return - The UUID of the ItemStack's owner */ public static String getOwnerUUID(ItemStack stack) { stack = NBTHelper.checkNBT(stack); return stack.getTagCompound().getString(Constants.NBT.OWNER_UUID); } }