package WayofTime.bloodmagic.block; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.soul.EnumDemonWillType; import WayofTime.bloodmagic.soul.PlayerDemonWillHandler; import WayofTime.bloodmagic.tile.TileDemonCrystal; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.NonNullList; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import javax.annotation.Nullable; import java.util.Random; public class BlockDemonCrystal extends Block { public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 6); public static final PropertyEnum TYPE = PropertyEnum.create("type", EnumDemonWillType.class); public static final PropertyEnum ATTACHED = PropertyEnum.create("attached", EnumFacing.class); public BlockDemonCrystal() { super(Material.ROCK); this.setDefaultState(this.blockState.getBaseState().withProperty(TYPE, EnumDemonWillType.DEFAULT).withProperty(ATTACHED, EnumFacing.UP)); setUnlocalizedName(BloodMagic.MODID + ".demonCrystal."); setCreativeTab(BloodMagic.TAB_BM); setHardness(2.0F); setResistance(5.0F); setHarvestLevel("pickaxe", 2); } @Override public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side) { BlockPos offsetPos = pos.offset(side.getOpposite()); IBlockState offsetState = world.getBlockState(offsetPos); Block offsetBlock = offsetState.getBlock(); return offsetBlock.isSideSolid(offsetState, world, offsetPos, side) && this.canPlaceBlockAt(world, pos); } @Override public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { TileDemonCrystal tile = (TileDemonCrystal) world.getTileEntity(pos); EnumFacing placement = tile.getPlacement(); BlockPos offsetPos = pos.offset(placement.getOpposite()); IBlockState offsetState = world.getBlockState(offsetPos); Block offsetBlock = offsetState.getBlock(); if (!offsetBlock.isSideSolid(offsetState, world, offsetPos, placement)) { world.setBlockToAir(pos); } } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { if (world.getTileEntity(pos) == null) { return state; } TileDemonCrystal tile = (TileDemonCrystal) world.getTileEntity(pos); return state.withProperty(AGE, tile.getCrystalCountForRender()).withProperty(ATTACHED, tile.getPlacement()); } @Override public void getSubBlocks(CreativeTabs creativeTabs, NonNullList list) { for (int i = 0; i < EnumDemonWillType.values().length; i++) list.add(new ItemStack(this, 1, i)); } @Override public boolean isNormalCube(IBlockState state, IBlockAccess world, BlockPos pos) { return false; } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean causesSuffocation(IBlockState state) { return false; } @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; } // public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state) // { // return (worldIn.getLight(pos) >= 8 || worldIn.canSeeSky(pos)) && worldIn.getBlockState(pos.down()).getBlock().canSustainPlant(worldIn, pos.down(), net.minecraft.util.EnumFacing.UP, this); // } /** * Convert the given metadata into a BlockState for this Block */ @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(TYPE, EnumDemonWillType.values()[meta]); } /** * Convert the BlockState into the correct metadata value */ @Override public int getMetaFromState(IBlockState state) { return state.getValue(TYPE).ordinal(); } @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, TYPE, AGE, ATTACHED); } @Override public void breakBlock(World world, BlockPos pos, IBlockState state) { TileEntity tile = world.getTileEntity(pos); if (tile instanceof TileDemonCrystal) { EnumDemonWillType type = state.getValue(TYPE); int number = ((TileDemonCrystal) tile).getCrystalCount(); spawnAsEntity(world, pos, getItemStackDropped(type, number)); world.removeTileEntity(pos); } super.breakBlock(world, pos, state); } @Override public int quantityDropped(Random random) { return 0; } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) { if (world.isRemote) { return true; } TileDemonCrystal crystal = (TileDemonCrystal) world.getTileEntity(pos); if (PlayerDemonWillHandler.getTotalDemonWill(EnumDemonWillType.DEFAULT, player) > 1024) { crystal.dropSingleCrystal(); world.notifyBlockUpdate(pos, state, state, 3); } return true; } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Nullable @Override public TileEntity createTileEntity(World world, IBlockState state) { return new TileDemonCrystal(); } public static ItemStack getItemStackDropped(EnumDemonWillType type, int crystalNumber) { ItemStack stack = null; switch (type) { case CORROSIVE: stack = EnumDemonWillType.CORROSIVE.getStack(); break; case DEFAULT: stack = EnumDemonWillType.DEFAULT.getStack(); break; case DESTRUCTIVE: stack = EnumDemonWillType.DESTRUCTIVE.getStack(); break; case STEADFAST: stack = EnumDemonWillType.STEADFAST.getStack(); break; case VENGEFUL: stack = EnumDemonWillType.VENGEFUL.getStack(); break; } stack.setCount(crystalNumber); return stack; } // @Override // public java.util.List getDrops(net.minecraft.world.IBlockAccess world, BlockPos pos, IBlockState state, int fortune) // { // java.util.List ret = super.getDrops(world, pos, state, fortune); // int age = ((Integer) state.getValue(AGE)).intValue(); // Random rand = world instanceof World ? ((World) world).rand : new Random(); // // if (age >= 7) // { // int k = 3 + fortune; // // for (int i = 0; i < 3 + fortune; ++i) // { // if (rand.nextInt(15) <= age) // { // ret.add(new ItemStack(this.getSeed(), 1, 0)); // } // } // } // return ret; // } }